kelvinpoopoo Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of freezing a goblin skeleton (2, 12, D:1) a +0 short sword 5 stones (10, 14, D:1) a quokka corpse (skeletalised by now) (24, 42, D:1) a frilled lizard skeleton (24, 44, D:1) a +0 short sword a kobold skeleton (25, 41, D:1) a +0 war axe (28, 3, D:1) a +0 mace (29, 6, D:1) a +2 dagger of electrocution (29, 23, D:1) a hobgoblin skeleton (32, 5, D:1) a rat skeleton (33, 4, D:1) a +0 club a goblin skeleton (33, 5, D:1) a +0 dagger of draining a +0 club a kobold skeleton a goblin skeleton (34, 28, D:1) a +0 sling (35, 4, D:1) a +0 dagger a stone a quokka skeleton (36, 18, D:1) a +0 short sword (37, 18, D:1) a quill talisman (40, 20, D:1) an inkwell talisman (42, 4, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a frilled lizard skeleton (6, 14, D:2) a +0 club a goblin skeleton (7, -9, D:2) a hobgoblin skeleton (16, -2, D:2) a +0 ring mail (18, -20, D:2) a +0 whip (25, -6, D:2) a +0 dagger (25, 35, D:2) a bat skeleton (26, -15, D:2) 2 poisoned darts (27, 8, D:2) a quokka skeleton (30, -6, D:2) a +0 club (42, -3, D:2) a +0 robe a hobgoblin corpse (skeletalised by now) (46, 9, D:2) a hobgoblin corpse (skeletalised by now) (46, 11, D:2) a +0 leather armour a hobgoblin skeleton (60, 6, D:2) an orb of light Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -7, D:3) a +0 mace (5, -35, D:3) a +0 buckler (5, -32, D:3) a rat corpse (skeletalised by now) (6, -30, D:3) a +0 antimagic halberd (6, -24, D:3) a +0 long sword (7, -30, D:3) a +0 club (7, -24, D:3) a +0 leather armour (7, -13, D:3) a jackal corpse (skeletalised by now) (7, -7, D:3) a +0 dagger (8, -24, D:3) 3 stones (9, -33, D:3) a +0 club (9, -32, D:3) a hobgoblin corpse (skeletalised by now) (9, -20, D:3) a +0 club a goblin corpse (skeletalised by now) (13, -27, D:3) a +0 dagger (15, -35, D:3) a +0 dagger a kobold skeleton (18, 9, D:3) a +0 ring mail (24, 0, D:3) a +2 dagger of venom a +0 ring mail (26, 0, D:3) a bat skeleton (27, -26, D:3) a +0 club a goblin corpse (skeletalised by now) (34, -42, D:3) a +0 short sword a stone (36, -17, D:3) an amulet of guardian spirit (36, 5, D:3) a staff of death (39, -5, D:3) a +0 ring mail Level 4 of the Dungeon (6, -4, D:4) a +0 robe (7, 32, D:4) 2 boomerangs (12, -1, D:4) the +1 leather armour "Xumikudd" {rN+} rN+: It protects you from negative energy. (19, 6, D:4) 3 poisoned darts a +1 dagger of speed (19, 24, D:4) a +0 hand axe an orc skeleton (21, -6, D:4) a +0 rapier (21, -3, D:4) a +0 falchion (22, 20, D:4) a +0 whip a ball python skeleton a kobold skeleton (24, -11, D:4) a +0 giant spiked club (30, -4, D:4) a +0 hand axe (30, -1, D:4) a +0 hand axe (31, 18, D:4) a +4 sling a +0 dagger (31, 33, D:4) a +2 whip of draining 2 stones (42, 9, D:4) a hobgoblin skeleton (43, 31, D:4) a +0 dagger a +0 robe (48, -7, D:4) a +0 short sword 4 stones (48, 33, D:4) a +0 scale mail (49, 25, D:4) the +1 robe of Summer {rElec rCorr Str-4 Int+3 Slay+5} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Level 5 of the Dungeon (9, -21, D:5) a +0 scimitar (9, -12, D:5) the +1 dagger of Fanetu {freeze, *Slow rPois SInv} *Slow: It may slow you when you take damage. rPois: It protects you from poison. SInv: It lets you see invisible. (9, -6, D:5) a +0 club (14, -21, D:5) a +0 flail (31, 1, D:5) a +0 ring mail (34, -17, D:5) a +0 flail (34, -6, D:5) a +0 scythe a +2 robe of willpower (36, -7, D:5) a +0 robe (38, -16, D:5) a +3 ring mail of fire resistance (38, 1, D:5) a +0 cloak (40, -29, D:5) a +0 plate armour Level 6 of the Dungeon [Shop] Tudyriom's Antique Weapon Boutique a +0 mace (84 gold) a +0 orcbow (112 gold) a +0 war axe (98 gold) a +2 mace of draining (487 gold) a +0 short sword (84 gold) a +0 lajatang (420 gold) a +0 falchion (84 gold) a +0 morningstar (168 gold) a +1 vampiric great sword (1036 gold) (0, 8, D:6) a potion of moonshine (0, 9, D:6) a potion of moonshine (0, 35, D:6) a +0 leather armour (1, 9, D:6) a potion of moonshine (5, 10, D:6) a +0 short sword 3 poisoned darts (8, 9, D:6) a potion of moonshine (9, 8, D:6) a potion of moonshine (9, 9, D:6) a potion of moonshine (9, 38, D:6) 4 poisoned darts (9, 39, D:6) a scroll of identify (9, 40, D:6) a staff of conjuration (unseen) (10, 38, D:6) 16 gold pieces (10, 39, D:6) a +0 cloak (10, 40, D:6) a potion of heal wounds (11, 38, D:6) a scroll of identify (11, 39, D:6) a stone (11, 40, D:6) 3 poisoned darts (32, 12, D:6) a +0 dagger a +0 robe (35, 11, D:6) a +0 whip a +0 ring mail (36, 9, D:6) a +0 hand axe a +0 ring mail (36, 11, D:6) a +0 mace a +0 leather armour (36, 12, D:6) a +0 dagger (45, 7, D:6) 4 stones (46, 17, D:6) 2 javelins (56, 37, D:6) a +0 short sword (56, 39, D:6) a +0 dagger a +0 club (56, 40, D:6) a +2 antimagic hand axe (57, 37, D:6) a +0 hand axe a +0 leather armour (59, 38, D:6) a +0 club (60, 9, D:6) a +0 dagger a +0 war axe 3 boomerangs a +0 flail a +0 hand axe (60, 10, D:6) a +0 dagger a boomerang a +1 leather armour of fire resistance Level 7 of the Dungeon (31, -25, D:7) a +0 hand axe (36, -29, D:7) a +0 leather armour a +0 club (50, -3, D:7) a +0 sling (51, 9, D:7) an amulet of magic regeneration (53, -42, D:7) 2 flux baubles Level 8 of the Dungeon (0, 0, D:8) 3 stones (16, -29, D:8) a rimehorn talisman (20, -22, D:8) a +0 robe a +0 mace (23, -24, D:8) a +2 mace a +0 robe a +0 robe a +4 long sword a +0 robe a +0 dagger a +0 robe a +0 dagger (24, -24, D:8) a +0 cloak of willpower a +0 dagger a +0 robe a +0 dagger (24, -23, D:8) a +0 robe a +0 dagger (24, -22, D:8) a +0 robe a +0 dagger (24, -21, D:8) a +0 leather armour a +0 flail (25, -24, D:8) a +1 robe of fire resistance a +0 dagger (29, -24, D:8) a +0 robe a +3 dagger (30, -24, D:8) a +0 short sword (30, -15, D:8) a +0 dagger a +0 robe (33, -22, D:8) a +0 leather armour a +0 flail a +0 leather armour a +0 hand axe (33, -21, D:8) a +0 club a +0 robe a +0 dagger (33, -20, D:8) a +0 whip (33, -13, D:8) a +0 halberd (34, -22, D:8) a +0 chain mail a +0 mace (34, -12, D:8) a +0 halberd (35, -22, D:8) a +0 mace (35, -18, D:8) a +0 short sword (35, -13, D:8) a +0 spear a +0 ring mail a +0 buckler (36, -19, D:8) a +0 robe a +0 dagger (36, -13, D:8) a +0 dagger a +0 robe (42, -11, D:8) 4 stones (44, -11, D:8) a +0 robe a +0 dagger (44, -9, D:8) a +0 robe a +0 dagger (44, -8, D:8) a +0 dagger (45, -11, D:8) a +0 whip (45, -10, D:8) a +0 dagger (52, -11, D:8) 5 stones Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a +0 plate armour (1, -1, D:9) a +0 club (2, -1, D:9) a +0 dagger a +0 robe (2, 1, D:9) a +0 mace a +0 leather armour (3, 0, D:9) a +0 club (4, 1, D:9) a +0 shortbow (12, 4, D:9) a +0 hand axe a +0 leather armour (12, 7, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (13, 4, D:9) a +0 flail (18, 16, D:9) a +0 ring mail (20, 0, D:9) a +0 ring mail (22, 11, D:9) a bullfrog skeleton (30, 13, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 morningstar (4, 10, D:10) a +0 mace (30, 23, D:10) a +0 shortbow of draining (34, -10, D:10) a +0 quarterstaff a +0 sling 2 stones a +0 ring mail (42, 1, D:10) a +0 mace a +0 leather armour (42, 2, D:10) a +0 mace a +0 leather armour (43, -14, D:10) a +0 mace (43, -13, D:10) a +0 scimitar a +0 orcbow 5 stones a +0 plate armour (43, 1, D:10) a +0 long sword a +0 chain mail (45, -13, D:10) a +0 dagger a +0 robe (45, -1, D:10) a +0 great mace Level 11 of the Dungeon (13, -2, D:11) a +0 orcbow (17, 1, D:11) 3 large rocks (29, 8, D:11) a +0 giant club a +0 giant club (29, 18, D:11) a +0 mace (31, 4, D:11) the serpent talisman of Past Mistakes {rC+ rN+ Int+6} [serpent talisman] rC+: It protects you from cold. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). (40, 25, D:11) 2 boomerangs (44, 10, D:11) a +0 whip 2 stones (45, 11, D:11) a +0 short sword 2 poisoned darts (46, 11, D:11) a +0 club (47, 11, D:11) a +0 club 3 stones (49, 6, D:11) a +0 leather armour (51, -13, D:11) a +0 giant club a +0 giant club (52, -14, D:11) a +1 mace of protection a +0 plate armour (53, 6, D:11) 2 stones (54, -24, D:11) a +0 dagger a +0 robe (55, -24, D:11) a +0 dagger a +0 robe (55, -23, D:11) a +0 dagger a +0 robe (55, -22, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon (0, 17, D:12) a +2 mace of holy wrath (0, 23, D:12) a +0 shortbow (0, 24, D:12) a +0 orcbow (1, 22, D:12) a +0 shortbow (15, 15, D:12) a +1 mace of protection (16, 15, D:12) a +1 scimitar of flaming (27, 37, D:12) a +0 scale mail (32, 2, D:12) a +0 dagger a +0 robe (43, -4, D:12) a +0 dire flail a +0 giant club (44, 22, D:12) 3 atropa-tipped darts (45, 8, D:12) a +0 dagger a +0 robe (46, 9, D:12) a +0 giant spiked club a +0 giant spiked club (52, 17, D:12) 5 large rocks a +0 giant club a +0 giant club (52, 18, D:12) a +0 trident a +0 scale mail (55, 15, D:12) 5 stones (56, 39, D:12) 5 stones (61, 25, D:12) 2 large rocks (64, -5, D:12) the +1 ring mail of the Furies {+Inv} +Inv: It lets you turn invisible. Level 13 of the Dungeon (11, -14, D:13) an amulet of the acrobat (16, -27, D:13) a +0 orcbow (24, -27, D:13) a +0 ring mail (25, -21, D:13) a +0 great mace a +0 giant club the Ecumenical Temple