kelvinpoopoo Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, 6, D:1) a rat corpse (skeletalised by now) (12, 13, D:1) a +0 club a kobold corpse (skeletalised by now) (15, -8, D:1) a +0 dagger a +0 club a kobold skeleton (16, 41, D:1) 2 stones (18, 41, D:1) a +0 club (21, 39, D:1) a +0 ring mail (24, 19, D:1) 3 stones (25, 10, D:1) a +0 leather armour (28, 11, D:1) a ball python skeleton (31, 16, D:1) a +0 robe (35, -9, D:1) a +0 club (37, 21, D:1) a +0 leather armour (38, 21, D:1) 7 stones (49, 8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, 8, D:2) a +1 rapier of holy wrath (10, 6, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (10, 36, D:2) 7 stones (14, 15, D:2) a +0 dagger (17, 13, D:2) a +0 club a stone a hobgoblin corpse (skeletalised by now) (22, 35, D:2) a +0 short sword a kobold skeleton (24, 32, D:2) a +0 quarterstaff a kobold skeleton (24, 42, D:2) a +0 short sword 3 stones a kobold skeleton (39, 35, D:2) a +0 ring mail (40, 9, D:2) a +0 leather armour (40, 13, D:2) a rat skeleton (43, 40, D:2) a frilled lizard skeleton (44, 29, D:2) a +0 club a gnoll corpse (skeletalised by now) (45, 29, D:2) a +0 halberd a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (46, 29, D:2) a +0 whip Level 3 of the Dungeon (0, 4, D:3) 7 stones (11, 14, D:3) 6 stones (35, 35, D:3) a +0 dagger of electrocution (37, 24, D:3) 5 stones (51, -3, D:3) a +0 whip a stone a kobold corpse (skeletalised by now) (57, 39, D:3) a +0 heavy spear Level 4 of the Dungeon (5, -9, D:4) 6 stones (9, -9, D:4) a +0 short sword (12, -16, D:4) a +0 cloak (15, -3, D:4) a +0 whip of venom (25, 11, D:4) a +0 leather armour (26, -10, D:4) a ball python skeleton (26, 26, D:4) a +0 ring mail (30, 20, D:4) a +0 whip a +0 ring mail an orc skeleton (30, 23, D:4) a hound skeleton (31, 27, D:4) 5 stones (34, 8, D:4) a +0 dagger a +0 flail a +0 ring mail a +0 flail a +0 club an orc corpse (skeletalised by now) (35, 8, D:4) a +0 dagger a +0 robe (36, 8, D:4) a +0 mace a +0 ring mail an orc skeleton (42, 7, D:4) 6 stones (43, 14, D:4) a ball python skeleton Level 5 of the Dungeon (0, 0, D:5) a stone a +0 short sword a kobold skeleton (1, -1, D:5) a +0 spear a +0 flail (2, -1, D:5) a +0 long sword 5 stones a kobold skeleton (2, 0, D:5) 6 poisoned darts a +0 short sword 3 stones a +0 short sword a kobold skeleton (2, 1, D:5) a +0 club a +0 flail a kobold skeleton (3, -4, D:5) 2 poisoned darts a +0 short sword a kobold skeleton (3, -1, D:5) a +0 halberd a gnoll skeleton (3, 0, D:5) a +0 short sword (4, 16, D:5) a black bear corpse (skeletalised by now) (10, -15, D:5) a +0 dagger (13, 3, D:5) a +0 club (15, 5, D:5) a black bear skeleton (21, 16, D:5) 2 boomerangs (23, 13, D:5) a jackal skeleton (35, 17, D:5) a +0 ring mail a +0 flail an orc skeleton (38, 0, D:5) a +0 club (42, 5, D:5) 2 poisoned darts (43, -6, D:5) a maw talisman (43, 19, D:5) an iguana skeleton (45, 16, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a water moccasin corpse (skeletalised by now) (4, -25, D:6) a quill talisman (5, -7, D:6) a +0 orcbow a centaur skeleton (11, -34, D:6) 5 poisoned darts (11, -24, D:6) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (12, -23, D:6) a +0 mace a +0 trident an orc corpse (skeletalised by now) (13, -38, D:6) a +0 mace a +0 robe (13, -30, D:6) a +2 falchion of freezing a +0 robe (14, -40, D:6) a +0 club a +0 chain mail a +0 flail (15, -40, D:6) a +0 club an orc skeleton (15, -39, D:6) a +0 robe (15, -37, D:6) a +2 falchion of freezing a +0 robe (16, -49, D:6) a +0 rapier (16, -39, D:6) a +0 club (18, -36, D:6) a +0 spear a +0 robe (23, -53, D:6) a +0 ring mail (24, -42, D:6) a +0 robe (39, -30, D:6) a +0 leather armour (41, -24, D:6) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). Level 7 of the Dungeon (0, 0, D:7) a potion of heal wounds the Ecumenical Temple