kelvinpoopoo Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 0, D:1) a +0 mace a kobold corpse (skeletalised by now) (6, -29, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (9, -22, D:1) 9 stones (14, -18, D:1) a +0 club (14, -2, D:1) a +0 short sword (16, -16, D:1) a rat skeleton a hobgoblin skeleton a frilled lizard skeleton (20, -15, D:1) a +0 leather armour (21, -10, D:1) a +0 whip a stone a kobold skeleton (21, -4, D:1) a +0 short sword (24, -10, D:1) a rat skeleton (25, -9, D:1) 5 curare-tipped darts a hobgoblin skeleton (28, -11, D:1) a +0 club a goblin skeleton (28, -5, D:1) a +0 club (30, -9, D:1) a staff of cold 5 stones (30, -8, D:1) a +0 club (36, -26, D:1) a hobgoblin skeleton (37, -27, D:1) a +0 dagger 2 stones (37, -25, D:1) a +0 club a goblin skeleton (38, -6, D:1) a rat skeleton (39, -17, D:1) a +0 leather armour (41, -19, D:1) a +0 dagger (44, -3, D:1) a +0 club (48, 1, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (3, -6, D:2) a rat corpse (skeletalised by now) (7, 4, D:2) a +0 robe (9, -10, D:2) a hobgoblin skeleton (11, 1, D:2) a +0 dagger a rat skeleton (22, -17, D:2) a +0 dagger (42, -2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (43, -2, D:2) a quokka corpse (skeletalised by now) (45, -4, D:2) a medusa talisman Level 3 of the Dungeon [Shop] Bynakups's General Store a book of Minor Magic (160 gold) a +0 leather armour (20 gold) a wand of charming (8) (192 gold) a scroll of blinking (unknown) (95 gold) a condenser vane (400 gold) a +0 scale mail (40 gold) a ring of wizardry (unknown) (300 gold) [Shop] Jyffiut's Jewellery Shop an amulet of reflection (unknown) (360 gold) a ring of magical power (unknown) (240 gold) an amulet of reflection (unknown) (360 gold) a +6 ring of intelligence (unknown) (432 gold) an amulet of faith (480 gold) a ring of protection from cold (unknown) (300 gold) a ring of fire (unknown) (300 gold) [Shop] Temmuw's Weapon Shoppe the +8 orcbow "Afeogh" {freeze, Str+4 Dex+3} (964 gold) Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). a +0 sling (21 gold) a +0 short sword (42 gold) a +0 heavy spear (103 gold) a +0 hand axe (42 gold) a +0 war axe (49 gold) a +0 falchion (42 gold) 5 stones (7 gold) a +0 long sword (49 gold) a +0 falchion (42 gold) a +0 club (7 gold) [Shop] Binaog's Magic Scroll Shoppe a scroll of poison (56 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of vulnerability (56 gold) a scroll of fear (unknown) (56 gold) a scroll of enchant armour (105 gold) a scroll of amnesia (unknown) (56 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) (0, 0, D:3) a rat corpse (skeletalised by now) (11, 16, D:3) a human corpse (skeletalised by now) (12, 12, D:3) a +0 leather armour (14, -9, D:3) a +0 club (15, 18, D:3) a +0 club (18, -3, D:3) a +0 hand axe (19, 22, D:3) a +0 spear (21, 15, D:3) a +0 scale mail (24, 2, D:3) a +0 hand axe (31, 9, D:3) a +0 dagger a goblin skeleton (32, 7, D:3) an adder skeleton (33, 7, D:3) a +0 club a goblin skeleton (36, 6, D:3) a +0 scale mail (37, -1, D:3) a scroll of brand weapon (38, -3, D:3) a potion of moonshine (38, 7, D:3) a +0 sling (39, -1, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (39, 15, D:3) a +0 club (40, -3, D:3) 2 potions of haste (40, 23, D:3) an amulet of faith (41, -1, D:3) a scroll of blinking (46, 10, D:3) a bat skeleton (51, 31, D:3) a +0 spear (56, 24, D:3) a +0 club (56, 28, D:3) a rat corpse (skeletalised by now)