kelvinpoopoo Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 1, D:1) 3 boomerangs (0, 7, D:1) a +0 mace (3, -1, D:1) a jackal skeleton (4, 3, D:1) 2 datura-tipped darts (6, 22, D:1) a +0 short sword (8, 36, D:1) a +0 club a goblin skeleton (11, -9, D:1) a +0 dagger (11, 21, D:1) a +0 dagger (12, -3, D:1) a staff of air (15, 41, D:1) a quokka corpse (skeletalised by now) (18, -11, D:1) a ball python skeleton (23, 31, D:1) a bat corpse (skeletalised by now) (25, 24, D:1) a +0 club (26, -4, D:1) a rat skeleton (29, 23, D:1) a +0 dagger (29, 27, D:1) a frilled lizard skeleton (31, 6, D:1) a +0 club (46, 12, D:1) a +0 whip (50, 14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (8, 1, D:2) a +0 robe (9, 1, D:2) 4 curare-tipped darts (23, 14, D:2) a rat skeleton (27, -7, D:2) a quokka skeleton (27, -4, D:2) 3 stones (29, 28, D:2) a gnoll skeleton (30, 0, D:2) a +0 dagger (32, -14, D:2) a +0 whip (37, 28, D:2) a gnoll skeleton (60, 5, D:2) a bat corpse (skeletalised by now) (61, -1, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an amulet of guardian spirit (5, -2, D:3) a +0 ring mail (7, 3, D:3) a bat corpse (7, 4, D:3) a ribbon worm corpse (12, -1, D:3) a +6 ring of dexterity