kelvinpoopoo Level 1 of the Dungeon (0, 0, D:1) 4 boomerangs (4, 26, D:1) a bat corpse (skeletalised by now) (5, 22, D:1) a medusa talisman (6, 8, D:1) a +0 scale mail (13, 22, D:1) a +0 scale mail (15, 11, D:1) a ball python skeleton (16, 40, D:1) a -1 club (17, 38, D:1) a +0 club a stone (25, 5, D:1) a +0 club a goblin skeleton (26, 25, D:1) 6 stones (26, 33, D:1) a bat skeleton (28, 28, D:1) a +0 dagger 4 stones a kobold skeleton (32, 39, D:1) a +0 dagger 2 stones (34, 45, D:1) a +0 short sword 4 stones (34, 47, D:1) a bat corpse (skeletalised by now) (40, 35, D:1) a +1 dagger of draining (46, 27, D:1) a bat corpse (skeletalised by now) (48, 6, D:1) a +0 robe (49, 36, D:1) an amulet of magic regeneration (51, 10, D:1) a +5 ring of evasion (52, 19, D:1) a bat corpse (skeletalised by now) (55, 10, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -1, D:2) a +0 short sword (8, -1, D:2) a +0 leather armour (23, 5, D:2) the +7 spear "Yzum" {vamp, rN+ Int+7 Dex-5 Stlth+} rN+: It protects you from negative energy. Int+7: It affects your intelligence (+7). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. (30, 23, D:2) 5 stones (39, 16, D:2) a +0 flail a +0 chain mail the human corpse of Terence (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (9, 0, D:4) a +0 club (26, -5, D:4) a +1 dagger of venom (37, 3, D:4) a +0 leather armour (39, 0, D:4) a hobgoblin corpse (skeletalised by now) (43, 0, D:4) a hound corpse (skeletalised by now) (46, -32, D:4) a giant cockroach corpse (49, -29, D:4) 4 poisoned darts (49, 3, D:4) a +0 war axe (51, -35, D:4) a +0 plate armour the Ecumenical Temple