Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 7754963671494530729 2 kelvinpoopoo the Conjurer (level 1, 10/10 HPs) Began as a Tengu Conjurer on June 21, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:02 (92 turns). kelvinpoopoo the Conjurer (Tengu Conjurer) Turns: 92, Time: 00:01:03 Health: 10/10 AC: 2 Str: 7 XL: 1 Next: 40% Magic: 2/4 EV: 11 Int: 18 God: Gold: 12 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of silence {unknown} d - 3 scrolls of fear {unknown} Potions b - a potion of magic Skills: + Level 2.2 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 5.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History A rat is nearby! A rat is nearby! A rat is nearby! A hobgoblin comes into view. The magic dart hits the rat. You kill the rat! Found a mace. The hobgoblin shouts! The hobgoblin barely misses you. The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You hit the hobgoblin. You claw the hobgoblin. You kill the hobgoblin! No target in view! No target in view! HP restored. Magic restored. A jackal and a bat come into view. Welcome back, kelvinpoopoo the Tengu Conjurer. Press ? for a list of commands and other information. A jackal comes into view. The jackal barks! Okay, then. The magic dart hits the bat. The bat is moderately wounded. The bat barely misses you. The magic dart hits the bat. You kill the bat! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# .### #.# #.### .....#.###...# #....##...# ###...#...# #.#.....## ###.###....#### #.##...###..†....# ...h..†@.........# ##.h..##.#...##### ...##. #.#)..# . ..#...# ##.##### #.# ..# #.. ### You could see 2 jackals. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kelvinpoopoo the Tengu Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 92 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 2 Kick || 1 Cast: Magic Dart || 6 Armour: Robe || 2 Dodge: Dodged || 4