Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 16116474041986199567 284 khangdz the Covered (level 6, -2/41 (52) HPs) Began as a Mountain Dwarf Fighter on May 23, 2025. Slain by Terence ... wielding a +6 hand axe of draining (4 damage) ... on level 3 of the Dungeon. The game lasted 00:09:23 (2559 turns). khangdz the Covered (Mountain Dwarf Fighter) Turns: 2559, Time: 00:09:24 HP: -2/41 (52) AC: 8 Str: 21 XL: 6 Next: 7% MP: 21/21 EV: 9 Int: 8 God: Gold: 94 SH: 0 Dex: 12 Spells: 5/5 levels left rFire . . . d - +0 scythe rCold . . . [offhand occupied] rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr + n - +0 pair of gloves SInv . (no boots) Will +.... k - Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} Stlth t - ring "Otifig" {Will+ rCorr Dex+3} HPRegen 0.26/turn (no ring) MPRegen 0.17/turn %: faith @: heavily drained A: runic magic, artefact enchanting a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +0 war axe d - a +0 scythe (weapon) e - a +1 heavy sling Armour b - a +0 scale mail (worn) c - a +0 buckler n - a +0 pair of gloves (worn) Jewellery g - an amulet of guardian spirit h - an amulet of faith k - the Hermit's Pendant (worn) {Faith Invo=14 Evo=0 MP+5} (You found it on level 2 of the Dungeon) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). t - the ring "Otifig" (worn) {Will+ rCorr Dex+3} (You found it on level 3 of the Dungeon) [ring of resist corrosion] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Scrolls f - a scroll of poison {unknown} l - a scroll of blinking {unknown} m - a scroll of summoning {unknown} p - a scroll of fog {unknown} r - 2 scrolls of identify {unknown} Potions j - a potion of cancellation {unknown} q - a potion of berserk rage {unknown} s - 2 potions of curing u - a potion of enlightenment {unknown} Talismans i - an inkwell talisman Skills: + Level 4.0 Fighting + Level 3.2(3.4) Axes + Level 1.3(2.2) Polearms + Level 2.7 Ranged Weapons + Level 4.3 Armour + Level 0.8 Dodging + Level 3.9 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 63% 2 Lesser Beckoning Tloc 0% N/A 63% 2 Momentum Strike Conj/Tloc 0% 3d8 63% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Things that are here: a +0 club; a +0 leather armour Terence the Veteran comes into view. He is wielding a +6 hand axe of draining. You hit Terence but do no damage. Terence hits you with a +6 hand axe of draining! You feel drained. You hit Terence. Terence is moderately wounded. Terence hits you with a +6 hand axe of draining. You feel drained. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence misses you. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +6 hand axe of draining! You feel drained. You barely miss Terence. Terence is moderately wounded. Terence hits you but does no damage. You feel drained. You barely miss Terence. Terence is moderately wounded. Terence hits you but does no damage. You feel drained. Terence hits you with a +6 hand axe of draining. You feel drained. You hit Terence. Terence is heavily wounded. Terence hits you with a +6 hand axe of draining! You feel drained. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is heavily wounded. Terence closely misses you. Terence hits you with a +6 hand axe of draining! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +6 hand axe of draining. You die... Terence says, "Finally, peace and quiet." #..# ###......##. ##.## ##.......##. #..# #........##. #.#####........... ##.............#### ######..#####..#....## ....<...# #..##.##..### ###.....####.###.##..... ....###@.##...........## #### #.@....####.##..... #.....#......##.#### #..##.######.....))) ..... #.# ##....#### ####. #.# #....## #. #.# #....# #. ..# #....# ## ### #..>.# You could see Terence. Vanquished Creatures Sigmund (D:2) An orc priest (D:3) A gnoll (D:1) 2 adders A dart slug (D:1) A ribbon worm (D:2) 4 orcs (D:3) 5 endoplasms A giant cockroach (D:2) 7 hobgoblins 6 jackals 3 quokkas 8 ball pythons 6 bats 2 frilled lizards 4 goblins 6 kobolds 5 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | khangdz the Mountain Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 179 | D:1 | Reached XP level 2. HP: 20/26 MP: 2/2 357 | D:1 | Reached XP level 3. HP: 29/31 MP: 3/3 751 | D:2 | Noticed Sigmund 777 | D:2 | Killed Sigmund 778 | D:2 | Reached XP level 4. HP: 14/40 MP: 4/4 778 | D:2 | Reached XP level 5. HP: 16/46 MP: 5/5 1276 | D:2 | Found the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 1294 | D:2 | Got the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 2207 | D:3 | Identified the ring "Otifig" {Will+ rCorr Dex+3} 2352 | D:3 | Reached skill level 1 in Polearms 2366 | D:3 | Reached XP level 6. HP: 16/52 MP: 16/16 2547 | D:3 | Noticed Terence 2558 | D:3 | HP: 2/41 [Terence/+6 hand axe of draining (3)] 2559 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_rooms, corner_web_ring D:2: layout_loops_ring, roderic_roman_lattice, grunt_ministairs_13, hangedman_abyss_or_decor_stabs, hex_medium, st_stairs_10, uniq_sigmund D:3: layout_rooms, uniq_grinder, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Axes | 3 | 3.2 Fighting | 4 | 4.0 Ranged Weapons | 2 | 2.7 Armour | 4 | 4.3 Polearms | 1 | 1.3 Dodging | | 0.8 Shields | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 50 | || 50 Sling | 2 | || 2 Halberd | | 117 || 117 Fire: Sling | 52 | 13 || 65 Evoke: Wand | | 2 || 2 Use: Potion | 3 | || 3 Armour: Scale mail | 118 | 163 || 281 Dodge: Dodged | 67 | 95 || 162 Block: Buckler | 37 | 9 || 46