Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 2352678238485254159 56 kickassninja the Changeling (level 3, -2/25 HPs) Began as an Octopode Shapeshifter on July 22, 2025. Slain by Grinder (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:29 (1940 turns). kickassninja the Changeling (Octopode Shapeshifter) Turns: 1940, Time: 00:01:29 Health: -2/25 AC: 1 Str: 15 XL: 3 Next: 95% Magic: 3/3 EV: 12 Int: 12 God: Gold: 91 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 2.5 Fighting - Level 2.4 Dodging + Level 3.3 Unarmed Combat * Level 3.6 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 0% (3-9)d2 69% 3 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Magnavolt Erth/Air 0% 4d9 100% 7 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Awaken Armour Erth/Frge Unusable N/A N/A 4 Inventory: Armour l - a +0 buckler Magical Staves h - a staff of conjuration {!a} m - a staff of air {!a} Jewellery S - a +6 ring of strength Wands n - a wand of flame (21) Scrolls e - a scroll of teleportation {unknown} f - 2 scrolls of noise {unknown} g - 2 scrolls of identify {unknown} i - 2 scrolls of blinking {unknown} r - a scroll of immolation {unknown} s - 2 scrolls of amnesia {unknown} t - a scroll of summoning {unknown} Potions b - 3 potions of lignification j - a potion of invisibility {unknown} k - a potion of curing {unknown} o - a potion of mutation {unknown} p - 2 potions of haste {unknown} q - 2 potions of magic {unknown} Baubles a - 3 flux baubles Talismans c - a quill talisman (active) d - a protean talisman Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 Grinder ......#..#.#.######.##.#5# .......................#.# ...#..#....#.######.#....# ##.#..#....#.# #......# #.#..#....#.# ######.#.# #.#..#.####.# #........# #.#..#......# #......#...# #.#..###########5.....#.#..# #.#...$........@.[.![...# ## #.##################### You could see Grinder. Message History You barely miss Grinder. Your grab misses Grinder. You tentacle-slap Grinder, but do no damage. Your squeeze misses Grinder. Grinder gestures at you. You resist with significant effort. You tentacle-slap Grinder. Your grab misses Grinder. Grinder is lightly wounded. Grinder barely misses you. You tentacle-slap Grinder but do no damage. You grab Grinder. Grinder is lightly wounded. You constrict Grinder. Grinder misses you. You completely miss Grinder. Grinder is lightly wounded. You constrict Grinder. Grinder says, "Wait up." Grinder hits you. You tentacle-slap Grinder. Grinder is lightly wounded. You constrict Grinder. Grinder hits you! * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * You tentacle-slap Grinder but do no damage. Grinder is lightly wounded. You constrict Grinder. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... Grinder says, "Now the real fun starts!" Action || total ---------------------------++------- Melee: Unarmed || 69 Constrict || 20 Tentacles || 10 Punch || 3 Stab: Sleeping || 11 Distracted || 1 Armour: Skin || 29 Dodge: Dodged || 24 Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_cross, hex_tiny, chequers_decorated_corner D:2: layout_loops_cross, kennysheep_small_spiral, uniq_crazy_yiuf_cottage D:3: layout_basic, nicolae_underground_beach, uniq_grinder Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kickassninja the Octopode Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 34 | D:1 | Reached XP level 2. HP: 11/19 MP: 2/2 126 | D:1 | Got the Octavo of Virulent Cogs 450 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/3 1178 | D:2 | Noticed Crazy Yiuf 1901 | D:3 | Noticed Grinder 1940 | D:3 | HP: 1/25 [Grinder (3)] 1940 | D:3 | Slain by Grinder Vanquished Creatures A gnoll (D:1) An adder (D:3) A dart slug (D:1) 2 endoplasms 4 giant cockroaches 2 jackals (D:2) 5 quokkas 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:2) 7 goblins 8 kobolds 5 rats 42 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1935 | 1832 | 103 | 86 | 1463 | 3 | 645.0 | Dungeon | 1935 | 1832 | 103 | 86 | 1463 | 3 | 645.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 996 daAuts D:1: 798 daAuts D:3: 141 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 80 | 0 | 0.0 | 42 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 46 | 0 | 0.0 | 25 | 0 | 0.0 D:2 | 20 | 0 | 0.0 | 14 | 0 | 0.0 D:3 | 14 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------