kickassninja Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of protection (0, 17, D:1) a +0 leather armour (1, 23, D:1) a bat skeleton (2, -7, D:1) a +0 hand axe (5, 24, D:1) a +0 sling (8, 29, D:1) a +0 ring mail (9, 1, D:1) a +0 ring mail (10, 29, D:1) a +0 club a goblin skeleton (15, -6, D:1) a +0 dagger (15, 6, D:1) a +0 dagger (16, -7, D:1) a +0 dagger (18, 13, D:1) a +0 club (19, 13, D:1) a +0 club (19, 27, D:1) a +0 club (21, 17, D:1) a +1 hand axe of venom (26, 2, D:1) a bat skeleton (29, -3, D:1) a quokka skeleton (34, 0, D:1) a +0 dagger a kobold skeleton (38, 1, D:1) a +0 flail (38, 19, D:1) a +0 robe (39, -8, D:1) a quokka corpse (skeletalised by now) (42, 4, D:1) a +0 whip a kobold corpse (skeletalised by now) (42, 5, D:1) a +0 whip 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, 13, D:2) a +0 sling (9, 3, D:2) a +0 club a +0 spear a +0 animal skin a +2 helmet the hobgoblin skeleton of Robin (10, 3, D:2) a +0 club a +0 dagger a goblin skeleton a goblin skeleton (11, 3, D:2) a +0 dagger (13, 1, D:2) a bat corpse (skeletalised by now) (13, 6, D:2) a +0 club a goblin skeleton (15, 9, D:2) a +0 club (16, 13, D:2) a +0 club a gnoll skeleton (16, 14, D:2) a +0 halberd a gnoll skeleton (16, 15, D:2) a +0 whip a +0 whip (18, -14, D:2) a hobgoblin skeleton (19, 29, D:2) a jackal corpse (skeletalised by now) (22, 27, D:2) a jackal corpse (skeletalised by now) (22, 28, D:2) a jackal corpse (skeletalised by now) (27, 0, D:2) a +0 whip a gnoll corpse (skeletalised by now) (29, -15, D:2) a +0 mace (30, -22, D:2) an adder corpse (skeletalised by now) (30, 7, D:2) a +0 dagger (30, 34, D:2) a +0 war axe (37, 32, D:2) a +0 dagger (45, -1, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, -26, D:3) a +0 sling (3, -22, D:3) an adder corpse (skeletalised by now) (4, -12, D:3) a +0 whip of freezing a +0 robe (11, 5, D:3) a ball python skeleton (17, -19, D:3) a bat corpse (skeletalised by now) (17, -18, D:3) an adder corpse (skeletalised by now) (19, -17, D:3) a +0 club a goblin skeleton (23, 10, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, 10, D:3) a jackal corpse (skeletalised by now) (30, -14, D:3) a +0 halberd (31, -14, D:3) a +0 robe a +0 whip a gnoll skeleton (40, -9, D:3) a +0 dagger a goblin corpse (skeletalised by now) (42, -12, D:3) a +0 club a goblin corpse (skeletalised by now) (43, -13, D:3) a +0 spear (53, -10, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Zywosorph's Assorted Antiques a +2 pair of gloves (462 gold) a lightning rod (4/4) (1120 gold) a potion of mutation (224 gold) a scroll of teleportation (84 gold) a scroll of fear (112 gold) a potion of mutation (224 gold) a staff of necromancy (700 gold) [Shop] Moujixolo's Antique Weapon Shoppe a +0 dagger (46 gold) a +0 quarterstaff (115 gold) a +0 short sword (69 gold) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (1009 gold) Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. a +0 spear (69 gold) a +0 falchion (69 gold) [Shop] Ynourelil's Armour Boutique a +0 ring mail (56 gold) a +0 ring mail (56 gold) the +1 ring mail "Toacymin" {*Slow rN++ MP+7 SInv} (557 gold) *Slow: It may slow you when you take damage. rN++: It greatly protects you from negative energy. MP+7: It affects your magic capacity (+7). SInv: It lets you see invisible. It cannot be enchanted further. a +0 ring mail (56 gold) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} (560 gold) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. It cannot be enchanted further. a +2 robe of willpower (250 gold) a +0 ring mail (56 gold) [Shop] Huycleng's Antique Weapon Emporium a +2 rapier of speed (826 gold) a +0 flail (101 gold) a +0 rapier (159 gold) a +0 quarterstaff (145 gold) a +2 trident of freezing (530 gold) a +4 rapier of freezing (925 gold) a +1 antimagic falchion (464 gold) [Shop] Ohowar's Assorted Antiques a tin of tremorstones (2/2) (960 gold) 2 potions of might (192 gold) a scroll of revelation (180 gold) a +0 rapier (132 gold) a potion of heal wounds (192 gold) the +7 hand axe "Qoipad" {drain, rElec rN++ Str+3 Int-4} (1507 gold) rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). It cannot be enchanted further. a +3 eveningstar of venom (1185 gold) (6, -2, D:4) a +0 dagger a +0 robe (7, -1, D:4) a +0 whip (7, 0, D:4) a +0 club (8, -1, D:4) a +0 club a +0 robe a +0 mace (9, -24, D:4) a hobgoblin skeleton (10, -1, D:4) a +0 dagger (15, -19, D:4) 2 stones a +1 short sword of protection (16, -18, D:4) a +0 whip a kobold skeleton (17, -21, D:4) an inkwell talisman (17, -7, D:4) a +0 club a +0 flail a +0 club (18, -14, D:4) a +0 dagger (25, -7, D:4) a +1 dagger of protection (26, -19, D:4) a +0 short sword a kobold skeleton (30, -10, D:4) a +1 dagger of venom (46, -2, D:4) a +0 scale mail a +0 dagger Level 5 of the Dungeon (0, 4, D:5) a +0 ring mail a +0 club (7, 12, D:5) a +0 flail (7, 13, D:5) a +0 robe a +0 dagger (8, 12, D:5) a +0 scale mail a +0 whip (9, 11, D:5) a +0 ring mail a +0 club (10, 10, D:5) a +1 heavy hand axe (20, 8, D:5) 2 flux baubles (26, 12, D:5) a +0 long sword (33, 25, D:5) a +0 spear (34, 26, D:5) a +0 whip (36, 26, D:5) a +0 whip (44, 3, D:5) a +0 mace Level 6 of the Dungeon [Shop] Ofuzypp's Distillery a potion of magic (96 gold) 2 potions of magic (192 gold) a potion of mutation (96 gold) 2 potions of curing (72 gold) a potion of invisibility (96 gold) (0, 0, D:6) the inkwell talisman of New Discoveries {+Inv rElec rCorr Str-3} [inkwell talisman] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). (4, 2, D:6) a +0 orcbow (12, 4, D:6) the +6 leather armour of the Insatiable Songs {Harm Int+6} Harm: It increases damage dealt and taken. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (16, 8, D:6) a +0 orcbow (21, 3, D:6) a +0 dagger a +0 club (21, 4, D:6) a +0 club (21, 30, D:6) a +0 whip (22, -8, D:6) a +0 whip (22, 3, D:6) a +0 robe a +0 dagger a +0 leather armour a +0 flail (23, 11, D:6) a +2 pair of gloves of infusion (30, -4, D:6) a +0 spear (32, 35, D:6) a +0 helmet (42, 19, D:6) a +0 dagger a +0 shortbow (44, 20, D:6) a +0 short sword (45, 12, D:6) a +0 spear (45, 20, D:6) a +0 ring mail a +0 dagger of venom (46, 12, D:6) a +0 whip (47, 10, D:6) a +0 flail (47, 11, D:6) a +0 whip a +0 heavy spear (47, 18, D:6) a +0 ring mail a +2 heavy spear Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (5, -17, D:7) a +0 robe (21, 5, D:7) a +0 plate armour (24, 0, D:7) a +0 long sword (25, 7, D:7) a parchment of Awaken Armour (28, -23, D:7) a +0 club (29, -21, D:7) a +0 dagger (29, -20, D:7) 5 stones a +0 short sword a +0 short sword a +0 giant spiked club (31, -22, D:7) a +0 ring mail a +0 club (31, -21, D:7) a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 dagger (31, -20, D:7) a +0 scale mail a +0 hand axe (34, 7, D:7) a +0 orcbow (45, -24, D:7) a +0 ring mail (47, -17, D:7) a +0 plate armour Level 8 of the Dungeon (9, 3, D:8) a +0 spear (22, 15, D:8) a +0 spear (22, 16, D:8) a +0 quarterstaff (23, -3, D:8) a +0 flail (24, -3, D:8) a +0 flail (25, -3, D:8) a +0 club a +0 leather armour (26, -3, D:8) a +0 spear (26, -2, D:8) a +0 spear (28, 12, D:8) a +0 giant club a +0 giant spiked club (29, -5, D:8) a parchment of Blink (33, -5, D:8) a +0 club (33, 40, D:8) a +0 ring mail (35, -13, D:8) a +0 ring mail (37, -5, D:8) a +0 dagger (38, 4, D:8) a +0 dagger (40, 4, D:8) a +0 mace a +0 whip a +0 robe (43, 4, D:8) a +0 mace a +0 ring mail (44, 4, D:8) a +0 flail a +0 mace a +3 plate armour (44, 42, D:8) a parchment of Martyr's Knell (46, 38, D:8) a +0 war axe (52, 28, D:8) a +0 short sword a +0 leather armour (53, 4, D:8) a parchment of Animate Dead (57, 5, D:8) a +0 ring mail (58, 6, D:8) a +0 leather armour a +0 whip (58, 7, D:8) a +0 flail (58, 8, D:8) a ring of resist corrosion a +0 spear a +3 dagger a +0 scale mail (58, 9, D:8) a +0 spear (58, 29, D:8) a boomerang a +0 whip a +0 leather armour a +0 club a +0 club (59, 28, D:8) a +0 robe a +0 long sword Level 9 of the Dungeon (6, -26, D:9) a +0 robe a +2 halberd of freezing (7, -25, D:9) a +0 robe a +4 dagger (7, -18, D:9) a +0 war axe (9, -23, D:9) a +0 robe a +0 flail (10, -24, D:9) a parchment of Mercury Arrow (11, -28, D:9) a +0 robe a +0 dagger (11, -27, D:9) a +0 leather armour a +0 war axe (11, -26, D:9) a +0 robe a +0 dagger (11, -25, D:9) a +0 ring mail a +0 club (12, -28, D:9) a +0 chain mail a +0 club a +0 ring mail a +0 club (12, -27, D:9) a +0 chain mail a +0 short sword (12, -22, D:9) a +0 robe a +4 flail (13, -29, D:9) a +0 club (13, -27, D:9) a +0 ring mail a +0 hand axe (15, -6, D:9) a +0 spear (21, -13, D:9) a +0 giant club a +0 giant club (21, -10, D:9) +0 acid dragon scales a +0 long sword of flaming (43, -28, D:9) a +0 dagger 5 stones (44, -27, D:9) a +0 whip 4 stones (45, -26, D:9) a +0 short sword (50, -21, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (20, -2, D:10) a +0 pair of boots (25, -7, D:10) a +0 shortbow (27, -7, D:10) a +0 club (27, 23, D:10) a parchment of Martyr's Knell (28, -6, D:10) a +0 whip (29, -23, D:10) a +0 war axe (29, -7, D:10) a +0 halberd (29, -6, D:10) a +0 ring mail a +0 trident of venom (30, -23, D:10) a +0 dagger a +0 club a +0 ring mail (30, -6, D:10) a +0 spear (31, -25, D:10) a +0 hand axe a +0 orcbow a +0 plate armour (31, -24, D:10) a +0 hand axe a +0 ring mail (36, 9, D:10) a +0 club (37, 13, D:10) a +0 orcbow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 buckler (1, 5, Lair:1) an inkwell talisman (25, -38, Lair:1) a +1 great sword of flaming (31, -35, Lair:1) a +0 scale mail (35, -31, Lair:1) a +0 club (57, -33, Lair:1) 3 flux baubles Level 2 of the Lair of Beasts (2, 4, Lair:2) a +0 ring mail (3, 6, Lair:2) 5 gold pieces (23, 0, Lair:2) a potion of ambrosia (24, 3, Lair:2) 17 gold pieces (24, 4, Lair:2) 13 gold pieces (26, 21, Lair:2) a wand of paralysis (4) (28, 6, Lair:2) 15 gold pieces (33, 21, Lair:2) 7 gold pieces Level 2 of the Abyss (0, 0, Abyss:2) 16 gold pieces a volcano (0, 0, Volcano) a scroll of teleportation (1, -1, Volcano) 13 gold pieces (1, 0, Volcano) a +0 hat of stealth (unseen) (1, 1, Volcano) 14 gold pieces (2, -1, Volcano) 9 gold pieces (2, 0, Volcano) the +0 pair of boots of Fabulous Salvation {rF+ Regen+ Int-5} rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (2, 1, Volcano) 25 gold pieces (3, -1, Volcano) a +1 rapier of flaming (unseen) (3, 0, Volcano) a parchment of Haunt (3, 1, Volcano) 2 potions of cancellation (4, -1, Volcano) the +5 justicar's regalia {Inspire Amulet+ Str+4} Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. (4, 0, Volcano) a potion of mutation (4, 1, Volcano) 10 gold pieces (5, -1, Volcano) a +0 quarterstaff (5, 0, Volcano) 12 gold pieces (5, 1, Volcano) a +0 battleaxe of flaming (unseen) (6, -9, Volcano) a +1 mace of flaming a +1 robe of fire resistance a +1 robe of fire resistance a +2 mace of flaming (6, -1, Volcano) a +0 scale mail (6, 0, Volcano) 13 gold pieces (7, -1, Volcano) 16 gold pieces (8, 0, Volcano) 5 gold pieces (9, -4, Volcano) a +0 mace of flaming a +2 robe of fire resistance (11, -8, Volcano) a +2 robe of fire resistance a +2 mace of flaming a +0 robe of fire resistance a +0 mace of flaming (16, -7, Volcano) a +1 mace of flaming a +0 robe of fire resistance