kickassninja Level 1 of the Dungeon (0, 0, D:1) a +0 robe (9, 6, D:1) a +0 barding (22, -4, D:1) a +0 short sword 2 stones a kobold skeleton (28, -1, D:1) a +0 robe (29, 23, D:1) a +0 war axe (33, 13, D:1) a stone a kobold skeleton (35, 5, D:1) a +0 club a rat corpse (skeletalised by now) (35, 7, D:1) a hobgoblin skeleton (43, 5, D:1) a +0 whip (44, 17, D:1) a +0 ring mail (44, 22, D:1) a ball python corpse (skeletalised by now) (50, 9, D:1) a +0 flail (50, 26, D:1) a +0 scale mail Level 2 of the Dungeon [Shop] Jyxatsis's Jewellery Boutique a +5 ring of evasion (unknown) (396 gold) the ring "Esseodac" {rF+ rN+ Wiz Dex+3 Slay-2} (507 gold) [ring of wizardry] rF+: It protects you from fire. rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. Dex+3: It affects your dexterity (+3). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). the ring "Hododoov" {rPois rF+ rN+} (420 gold) [ring of positive energy] rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. the ring of New Discoveries {*Slow rElec rC+ Will+} (444 gold) [ring of willpower] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. a +6 ring of intelligence (unknown) (396 gold) a +6 ring of strength (unknown) (396 gold) the ring of the Jester {rF+ SInv} (319 gold) [ring of see invisible] rF+: It protects you from fire. SInv: It lets you see invisible. the ring "Saorr" {AC+4 Int+4} (565 gold) [ring of protection] AC+4: It affects your AC (+4). Int+4: It affects your intelligence (+4). a ring of protection from fire (unknown) (275 gold) a +5 ring of evasion (unknown) (396 gold) (0, 0, D:2) a +0 club (1, 2, D:2) a +0 mace 5 stones a kobold corpse (skeletalised by now) (5, -2, D:2) a +0 short sword a kobold corpse (skeletalised by now) (5, 15, D:2) a +0 dagger (5, 17, D:2) a stone a +0 whip (5, 18, D:2) a +0 dagger a +0 club a gnoll skeleton (10, 6, D:2) a +0 club (11, 4, D:2) a quokka skeleton (11, 9, D:2) a +0 short sword a +0 animal skin (11, 10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (12, 6, D:2) a +0 dagger (13, 21, D:2) a +0 flail (22, -5, D:2) an adder corpse (skeletalised by now) (22, 19, D:2) a +0 club a +0 club a gnoll corpse (26, -11, D:2) a +0 dagger a kobold corpse (skeletalised by now) (26, -9, D:2) a +0 club a goblin corpse (skeletalised by now) (31, 27, D:2) a +0 dagger (32, 0, D:2) a bat corpse (skeletalised by now) (36, 18, D:2) a +0 club