kickassninja Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (7, -13, D:1) a +0 kite shield (11, 0, D:1) a +0 dagger (17, -23, D:1) a parchment of Eringya's Surprising Crocodile (20, -22, D:1) a +0 dagger (24, -24, D:1) a rat skeleton (24, 9, D:1) a +0 dagger a kobold skeleton (27, -40, D:1) a +0 short sword (27, -22, D:1) a +0 robe (28, -22, D:1) a quokka skeleton (32, -30, D:1) a +0 club a goblin skeleton (33, -34, D:1) a +0 dagger a stone a kobold skeleton (35, 10, D:1) a bat skeleton (37, 9, D:1) a +0 club a kobold skeleton (42, -7, D:1) a +0 whip (61, -28, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a parchment of Eringya's Surprising Crocodile (7, -13, D:2) an adder corpse (skeletalised by now) (8, -24, D:2) a +0 war axe (14, -15, D:2) a rat skeleton (18, -5, D:2) a parchment of Sigil of Binding (20, -27, D:2) a rat skeleton (25, -20, D:2) an adder skeleton (26, -9, D:2) a +0 club (31, -29, D:2) an adder corpse (skeletalised by now) (37, 3, D:2) a hobgoblin corpse (skeletalised by now) (39, -17, D:2) a frilled lizard corpse (skeletalised by now) (45, -13, D:2) a +0 club a goblin corpse (skeletalised by now) (46, -12, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 4, D:3) a +0 robe (15, -25, D:3) a rat corpse (skeletalised by now) (23, 7, D:3) a quokka skeleton (28, -25, D:3) a bat skeleton (44, -16, D:3) a +0 mace (50, -20, D:3) a +0 leather armour Level 4 of the Dungeon (8, -15, D:4) a ball python corpse (skeletalised by now) (16, 20, D:4) the felid corpse of Natasha (skeletalised by now) (22, 14, D:4) a +0 robe (42, -11, D:4) a +0 club (62, -2, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (0, 6, D:5) a +0 mace (9, -5, D:5) a +0 spear (48, 9, D:5) a +0 leather armour (66, 6, D:5) a parchment of Gloom the Necropolis (0, 0, Necropolis) a stone (0, 5, Necropolis) a stone (4, 4, Necropolis) the +4 war axe "Esoinere" {sunder, rCorr Str+4} rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. (unseen) (6, 1, Necropolis) 7 gold pieces (6, 5, Necropolis) 7 gold pieces (13, -28, Necropolis) 15 gold pieces (13, -27, Necropolis) 11 gold pieces (13, -26, Necropolis) a wand of polymorph (9) (13, -25, Necropolis) 12 gold pieces (13, -24, Necropolis) 14 gold pieces (13, -23, Necropolis) 5 gold pieces (13, -22, Necropolis) a scroll of enchant weapon (13, -20, Necropolis) a potion of might (13, 0, Necropolis) a stone (13, 5, Necropolis) a stone (33, 2, Necropolis) 13 gold pieces (34, 0, Necropolis) 11 gold pieces (34, 1, Necropolis) 13 gold pieces (34, 2, Necropolis) the +9 dire flail "Upso" {flame, ^Contam rCorr Int+5} ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (34, 3, Necropolis) a +0 quarterstaff (34, 4, Necropolis) 14 gold pieces (34, 5, Necropolis) 14 gold pieces