Dungeon Crawl Stone Soup version 0.32-a0-931-g5a2cda0 (webtiles) character file. Game seed: 14693443372233155816 0 kjh0035 the Chiller (level 1, -1/13 HPs) Began as a Merfolk Ice Elementalist on Apr 13, 2024. Slain by a frilled lizard (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (52 turns). kjh0035 the Chiller (Merfolk Ice Elementalist) Turns: 52, Time: 00:00:12 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 10% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of heal wounds {unknown} Skills: + Level 0.0 Fighting + Level 2.7 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History There is an open door here. Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. c - a dark potion Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. You open the door. There is an open door here. You open the door. A frilled lizard comes into view. A frilled lizard is nearby! A rat comes into view. There is an open door here. The frilled lizard hisses angrily. The rat squeaks loudly. You hear an angry hiss. A ball python comes into view. The rat bites you but does no damage. You freeze the rat. The rat is heavily wounded. The rat closely misses you. The frilled lizard closely misses you. You freeze the rat. You kill the rat! The frilled lizard bites you. You freeze the ball python. The ball python is heavily wounded. The ball python seems to slow down. The frilled lizard unfolds its giant frill. The frilled lizard misses you. The ball python bites you. The ball python grabs you. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The frilled lizard bites you. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python is no longer moving slowly. The ball python bites you but does no damage. The ball python constricts you. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You escape the ball python's grasp. The frilled lizard attacks as it pursues you! The frilled lizard bites you. You die... #. .# ##.#.## ##.....# ......# #.....##### #.......... #.S....#### #.†.l.....# ####@####### #......... #######'############ ~~~~~~~.~~~~~~~~~~~# P..♣♣♣~.~PPPP.P.P♣~# ♣♣P~.~.♣PP♣♣P♣.~# ~~~~~~.~~~~~~~~~~~# ~~~~.....~~~~~~~~~# ♣♣♣~.###.~♣PPPP.P~# You could see a ball python and a frilled lizard. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kjh0035 the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 52 | D:1 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic, serial_shops, shop, shop, shop, shop, supply_closet_lemuel, corexii_leaking_fountain Action || total ---------------------------++------- Cast: Freeze || 3 Armour: Robe || 9 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 39 | 0 | 0 | 30 | 1 | 39.0 | Dungeon | 39 | 39 | 0 | 0 | 30 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 39 daAuts