Dungeon Crawl Stone Soup version 0.32-a0-391-gce5c0aa (webtiles) character file. Game seed: 4225792287482501756 2 korenl137 the Magician (level 1, 13/15 HPs) Began as a Djinni Conjurer on Feb 19, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:35 (15 turns). korenl137 the Magician (Djinni Conjurer) Turns: 15, Time: 00:00:35 Health: 13/15 AC: 2 Str: 6 XL: 1 Next: 33% Gold: 0 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles Z - a throwing net {!f} Armour a - a +0 robe (worn) Skills: + Level 0.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes Level 0.0 Charms + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations Level 0.0 Transmutations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, korenl137 the Djinni Conjurer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a throwing net. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. Magic Dart 스펠 안정화 끝! Searing Ray 스펠 안정화 끝! Z - a throwing net {!f} A giant cockroach comes into view. A giant cockroach is nearby! The giant cockroach bites the plant. The plant begins to die. A kobold comes into view. It is wielding a +0 whip. Found a robe. Nothing quivered! Unknown command. The magic dart hits the giant cockroach but does no damage. 1의 피해를 받았습니다. 현재 남은 체력은 [14/15] 입니다. The magic dart hits the giant cockroach. The giant cockroach is almost dead. The magic dart hits the giant cockroach. You kill the giant cockroach! A nearby plant withers and dies. 1의 피해를 받았습니다. 현재 남은 체력은 [13/15] 입니다. Unknown command. Unknown command. There's nothing to close nearby. Clearing monster memory. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #P.PP.PP.PP.P #P.P.PP.P.PP.P.P.[ #P