korenl137 Level 1 of the Dungeon (0, 0, D:1) a +0 mace (9, -21, D:1) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (24, -1, D:1) a hobgoblin corpse (skeletalised by now) (27, 29, D:1) 4 large rocks (44, 25, D:1) a rat skeleton (45, -6, D:1) a +0 leather armour (46, 0, D:1) a bat corpse (skeletalised by now) (54, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (4, 14, D:2) a +0 sling (6, 16, D:2) a +0 robe (7, 14, D:2) a +0 barding (8, -8, D:2) a +0 dagger a kobold corpse (skeletalised by now) (10, 8, D:2) a +0 whip a +0 ring mail an orc skeleton (10, 21, D:2) a +0 trident (11, 1, D:2) a bat skeleton (11, 6, D:2) a +0 dagger a +0 robe an orc skeleton (11, 7, D:2) a +0 flail a +0 leather armour a +0 club an orc skeleton (12, 4, D:2) a +0 club (12, 6, D:2) a potion of degeneration (21, -7, D:2) a +0 dagger a goblin skeleton (23, -6, D:2) a ball python skeleton (25, 27, D:2) a +0 club (29, 23, D:2) a rat corpse (skeletalised by now) (35, 5, D:2) a +0 club a goblin skeleton a bat skeleton (40, -4, D:2) a +0 war axe (40, -2, D:2) a +0 giant spiked club Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:3) a rat corpse (skeletalised by now) (15, 33, D:3) a +0 dagger an orc corpse (skeletalised by now) (18, 0, D:3) a +0 club a +0 club a goblin skeleton a goblin skeleton (19, 15, D:3) a +0 dagger a +0 sling a +0 dagger a +0 club (20, 14, D:3) a +0 leather armour a +0 club a +0 club a +2 sling of draining a +0 dagger a +0 club a +0 helmet a +0 animal skin a +0 dagger a bat skeleton a hobgoblin skeleton (20, 15, D:3) a +0 club (22, 2, D:3) a bat skeleton (24, 23, D:3) a +0 dagger (30, 23, D:3) a +0 long sword (31, 5, D:3) a +0 flail a +0 scale mail the human corpse of Terence (skeletalised by now) (34, 0, D:3) a +0 short sword a kobold skeleton (39, 13, D:3) a +0 robe (39, 15, D:3) a +0 trident (39, 19, D:3) a +0 leather armour (64, 1, D:3) the +5 short sword of the Rescuing Seer {elec, ^Drain rN+++ Int+2 SInv} Int+2: It affects your intelligence (+2). rN+++: It renders you almost immune to negative energy. SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. Level 4 of the Dungeon (3, 2, D:4) a +0 hand axe an orc corpse (skeletalised by now) (6, -6, D:4) a +2 pair of boots (17, -25, D:4) a +0 leather armour (18, -2, D:4) a +0 club a +0 sling an orb of guile a goblin skeleton (20, -10, D:4) an iguana skeleton (21, -9, D:4) a +0 club a goblin skeleton (24, -21, D:4) a +0 dagger (28, -5, D:4) a book of Blood