Seeded DCSS version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 1711760894999783394 (custom seed) krispychicken420 the Conjurer (Tengu Conjurer) Turns: 61, Time: 00:01:22 Health: 10/10 AC: 0 Str: 7 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no body armour) rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Potions g - a potion of magic Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 5.3 Conjurations You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History There is a staircase leading out of the dungeon here. You open the door. There is an open door here. You open the large door. There is a large open door here. There is a large open door here. You enter the shallow water. Moving in this stuff is going to be slow. Unknown command. Unknown command. Unknown command. Unknown command. You open the large door. There is a large open door here. There is a large open door here. You open the door. Found an escape hatch in the floor. There is an open door here. There is an escape hatch in the floor here. There is an escape hatch in the floor here. There is an escape hatch in the floor here. There is an escape hatch in the floor here. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Okay, then. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Okay, then. Okay, then. You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You drop a +0 robe. Unknown command. Unknown command. ##.##.........# ~#.##...~♣~...# ♣ß.''...♣ß♣...+ ~#.##...~♣~...# #.##.........# #.##♣.......♣# ##'# ♣~.....~♣ #+## #ß.###♣##'##♣###.ß# #...#####'#####.@.# #...+.........'...# #...##ß##.##ß##...# #<.ß#~ #+#~♣~#ß.># ##### ## ###### There are no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | krispychicken420 the Tengu Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 0 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 0 | 0 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts