Dungeon Crawl Stone Soup version 0.33-a0-1064-gd031bd43ab (webtiles) character file. Game seed: 3410648896863207759 77 largebucks the Conjurer (level 4, -2/30 HPs) Began as a Human Conjurer on Mar 8, 2025. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 1 of the Dungeon. The game lasted 00:03:53 (1629 turns). largebucks the Conjurer (Human Conjurer) Turns: 1629, Time: 00:03:54 Health: -2/30 AC: 2 Str: 7 XL: 4 Next: 34% Magic: 9/9 EV: 11 Int: 20 God: Gold: 56 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . d - +0 spear rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +4 ring of slaying HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: mighty A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons d - a +0 spear (weapon) Armour a - a +0 robe (worn) Jewellery g - a +4 ring of slaying (worn) Scrolls f - 2 scrolls of identify {unknown} h - a scroll of torment {unknown} Potions b - a potion of magic c - 2 potions of might e - a potion of haste {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth * Level 3.5 Spellcasting + Level 4.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 6% 2d10 38% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Vhi's Electric Charge Tloc/Air 6% N/A 80% 4 Gell's Gavotte Tloc 1% 2d(12-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. You start resting. A gnoll comes into view. It is wielding a +0 flail. A gnoll is nearby! A gnoll is nearby! The magic dart hits the gnoll. The gnoll is lightly wounded. The magic dart hits the gnoll! The gnoll is severely wounded. The magic dart hits the gnoll. The gnoll is almost dead. The magic dart hits the gnoll. You kill the gnoll! A gnoll comes into view. It is wielding a +0 flail. The magic dart hits the gnoll! The gnoll is heavily wounded. You climb upwards. There is a stone staircase leading down here. You start resting. You start resting. Magic restored. You climb downwards. The gnoll hits you with a +0 flail! x2 A gnoll comes into view. It is wielding a +0 spear. There is a stone staircase leading up here. The gnoll closely misses you. You climb upwards. There is a stone staircase leading down here. You barely miss the gnoll. The gnoll hits you with a +0 flail. You barely miss the gnoll. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. It was a potion of might. You feel very mighty all of a sudden. The gnoll hits you with a +0 flail! You die... #P#P#P#P#..........###.........# ##########..#####......#.#####.## #.............###.######.# #..... #.#.########.............# #...>. #..........##...#......#####..... #.#.#...........#..#.#..#........ #.#.##.###.###..#....#.....#..... #.#.#....#.# #............#...... #.#.#..#.#.# #..@.......#.#...... ....#..#.#.# #.#g.........#...... .......#.#.# #.#.######.....#'### ....#..#.#.# #.#........#.###.# # .......#...# #.#..............# # .......#######.#..#.....#.##### ..#....#.......#..#.#.###.# .....#.#.########.#.#.#.#.# ...........# #....#.#.#.#.# You could see a gnoll. Vanquished Creatures A gnoll (D:2) An adder (D:2) A dart slug (D:2) 2 orcs (D:2) 2 ball pythons 5 bats (D:1) 7 endoplasms 4 giant cockroaches (D:1) A goblin (D:2) 7 hobgoblins 7 jackals A kobold (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 3 rats (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | largebucks the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 203 | D:1 | Reached XP level 2. HP: 8/19 MP: 0/5 330 | D:1 | Learned a level 2 spell: Searing Ray 602 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 1325 | D:2 | Reached XP level 4. HP: 11/30 MP: 5/9 1629 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic, minmay_octomino_e4 D:2: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.5 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 29 | 2 || 31 Cast: Magic Dart | 63 | 12 || 75 Searing Ray | 2 | 1 || 3 Use: Potion | | 1 || 1 Armour: Robe | 23 | 8 || 31 Dodge: Dodged | 22 | 2 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1633 | 1612 | 21 | 517 | 857 | 2 | 816.5 | Dungeon | 1633 | 1612 | 21 | 517 | 857 | 2 | 816.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1499 daAuts D:2: 134 daAuts