Dungeon Crawl Stone Soup version 0.33-a0-1064-gd031bd43ab (webtiles) character file. Game seed: 5796256617556459960 2 largebucks the Conjurer (level 1, 0/13 HPs) Began as a Human Conjurer on Mar 8, 2025. Slain by a goblin ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (35 turns). largebucks the Conjurer (Human Conjurer) Turns: 35, Time: 00:00:16 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 40% Magic: 1/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The jackal is almost dead. The hobgoblin hits the plant. The magic dart hits the jackal. You kill the jackal! The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal closely misses you. The magic dart hits the jackal. The jackal is almost dead. The jackal bites you. You are out of magic! You closely miss the jackal. The jackal is almost dead. The jackal bites you. x2 You closely miss the jackal. The jackal is severely wounded. The jackal misses you. The hobgoblin hits you. You hit the jackal. You kill the jackal! The hobgoblin misses you. The frilled lizard closely misses you. The hobgoblin barely misses you. The hobgoblin hits you. The frilled lizard closely misses you. You hit the goblin. The goblin is heavily wounded. The frilled lizard bites you. The goblin completely misses you. The hobgoblin barely misses you. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. The hobgoblin barely misses you. The frilled lizard barely misses you. The goblin closely misses you. The frilled lizard barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. You die... ####### #...P.P## #g ♣P.## # #.♣♣♣.g# ##.#.l♣♣l@# ......Phg## ##.....############ #.##.............# # ######.≈≈≈.≈≈.# #........# #..#''#..# ####..#### ♣Y♣.<♣Y♣ You could see a jackal, a hobgoblin, a goblin and a frilled lizard. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | largebucks the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 4 | D:1 | Noticed an elephant 7 | D:1 | Noticed a death yak 35 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_2, layout_basic, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_lined_ring, infiniplex_forest_clump_small, infiniplex_forest_straight_2, infiniplex_forest_zigzag_1, infiniplex_forest_clump_small, nicolae_figureground_pulse Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 3 Armour: Robe || 9 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 35 | 35 | 0 | 0 | 22 | 1 | 35.0 | Dungeon | 35 | 35 | 0 | 0 | 22 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 35 daAuts