leeig Level 1 of the Dungeon (0, 0, D:1) 8 stones (4, 20, D:1) a +0 quarterstaff (5, -1, D:1) a ball python skeleton (6, 49, D:1) a staff of fire (24, 48, D:1) a frilled lizard skeleton (26, 51, D:1) a +0 dagger a goblin skeleton (27, 51, D:1) a +0 pair of gloves (28, 50, D:1) a +0 helmet (29, 35, D:1) a +0 club (35, 2, D:1) a bat corpse (skeletalised by now) (35, 4, D:1) a bat corpse (skeletalised by now) (35, 6, D:1) 6 stones (36, 33, D:1) a ball python skeleton (40, 29, D:1) a +0 spear (42, 47, D:1) a +0 robe (43, 33, D:1) a +0 hand axe (44, 22, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a staff of conjuration (0, 13, D:2) a +0 dagger of electrocution 5 stones a kobold skeleton (5, 11, D:2) a +0 dagger a goblin skeleton (5, 12, D:2) a +0 club a hobgoblin skeleton a goblin skeleton (5, 18, D:2) an adder skeleton (6, 17, D:2) a hobgoblin skeleton (7, 4, D:2) a +0 dagger (9, 9, D:2) 6 stones (9, 14, D:2) a +0 falchion (10, 17, D:2) a +0 club a goblin skeleton (15, 28, D:2) the +1 leather armour of Tugupt {Fly Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Fly: It grants you flight. (22, 19, D:2) the ring of Heemmun {Fly rC+ rN+++ Str+5 Dex-3} [ring of protection from cold] Str+5: It affects your strength (+5). Dex-3: It affects your dexterity (-3). rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Fly: It grants you flight. (25, 9, D:2) a +0 short sword (31, 6, D:2) a +0 cloak (31, 32, D:2) a +0 cloak (32, 17, D:2) a +0 leather armour (37, 14, D:2) a ball python skeleton (39, 5, D:2) an adder corpse (skeletalised by now) (47, 29, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a scroll of amnesia (3, -1, D:3) a +0 flail (8, -4, D:3) a +0 flail of holy wrath (still there?) a +0 club (still there?)