lightray Level 1 of the Dungeon (6, -5, D:1) 7 stones (12, 29, D:1) a +0 rapier (15, 26, D:1) a +0 whip a stone a kobold skeleton (36, 34, D:1) a ball python corpse (skeletalised by now) (44, 35, D:1) a +0 leather armour (47, 26, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 trident (3, -3, D:2) a jackal corpse a jackal corpse (13, 11, D:2) an adder corpse (23, 2, D:2) a +0 whip a gnoll corpse (skeletalised by now) (23, 4, D:2) a +0 flail (23, 5, D:2) a +0 spear a gnoll corpse (skeletalised by now) (23, 6, D:2) a +0 dagger a +0 robe (23, 8, D:2) a +0 club (30, 16, D:2) a scroll of identify (33, 9, D:2) a rat corpse (skeletalised by now) (45, 16, D:2) a +0 spear a gnoll corpse (skeletalised by now) (45, 17, D:2) a +0 flail a +0 club a gnoll corpse (skeletalised by now)