Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 12846792609809448805 20 lightray the Vexing (level 2, 0/24 HPs) Began as a Revenant Hexslinger on May 14, 2025. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:39 (781 turns). lightray the Vexing (Revenant Hexslinger) Turns: 781, Time: 00:02:39 Health: 0/24 AC: 4 Str: 11 XL: 2 Next: 58% Magic: 2/3 EV: 11 Int: 12 God: Gold: 25 SH: 0 Dex: 11 Spells: 1/3 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +0 robe rPois ∞ g - +0 helmet rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: weak-willed A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) e - a +0 long sword Armour c - a +0 robe (worn) f - a +0 pair of gloves (worn) g - a +0 helmet (worn) Scrolls b - 2 scrolls of poison h - 2 scrolls of enchant weapon {unknown} i - a scroll of immolation {unknown} Potions d - 2 potions of moonshine {unknown} j - 2 potions of curing {unknown} Skills: + Level 1.8 Fighting + Level 1.7 Ranged Weapons - Level 2.0 Dodging + Level 1.2 Stealth + Level 1.0 Spellcasting + Level 2.4 Hexes - Level 0.7 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 12% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 6% N/A 32% 3 Inner Flame Hex/Fire 4% N/A 43% 3 Cause Fear Hex 3% N/A 73% 4 Dimensional Bullseye Hex/Tloc 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History j - 2 golden potions (gained 1) Terence the Veteran comes into view. He is wielding a +0 flail. Casting: Jinxbite (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Terence shouts! You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. A giggling sprite leaps out and bonks Terence with his +0 flail. Terence is moderately wounded. You shoot a sling bullet. The sling bullet barely misses Terence. A giggling sprite leaps out and makes Terence trip over his own feet. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. A giggling sprite leaps out and bonks Terence with his +0 flail. Terence is severely wounded. The jinxing sprites lose interest in you. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence hits you with a +0 flail! You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 flail. Terence hits you but does no damage. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence barely misses you. You shoot a sling bullet. The sling bullet closely misses Terence. Terence barely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 flail. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ########### #.........# #.........# #.........# +......)..# #....@@...####### ..........>......# ##########.#####.# ######.# #.# #####...##.# #.### #..#....##.# #...# #_#...##.# ###.#.# ...#....##.# #.(...# ....''......#####.#.# You could see Terence (very drained). Vanquished Creatures A dart slug (D:1) 4 endoplasms 2 jackals (D:1) A quokka (D:1) 2 bats (D:1) 4 frilled lizards 2 goblins (D:1) A kobold (D:2) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lightray the Revenant Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 220 | D:1 | Reached XP level 2. HP: 10/23 MP: 3/3 223 | D:1 | Learned a level 2 spell: Jinxbite 262 | D:1 | Reached skill level 1 in Stealth 727 | D:2 | Found a faded altar of an unknown god. 771 | D:2 | Noticed Terence 781 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_ring, kennysheep_pointless_box D:2: layout_basic, ebering_ecumenical_altar_rust, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 1 | 1.2 Fighting | | 1.8 Ranged Weapons | | 1.7 Spellcasting | | 1.0 Hexes | | 2.4 Fire Magic | | 0.7 Action || total ---------------------------++------- Melee: Long sword || 6 Fire: Sling || 60 Cast: Jinxbite || 4 Armour: Robe || 23 Dodge: Dodged || 18