Seeded DCSS version 0.34-a0-299-g28cf5388ae (webtiles) character file. Game seed: 5247421046366065435 (custom seed) 3 lightray the Grave Robber (level 1, 0/13 HPs) Began as a Formicid Necromancer on July 7, 2025. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:42 (65 turns). lightray the Grave Robber (Formicid Necromancer) Turns: 65, Time: 00:02:43 Health: 0/13 AC: 2 Str: 12 XL: 1 Next: 55% Magic: 1/3 EV: 1 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: + Level 1.8 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 13% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) The Realm of Zot is guarded by orbs of fire. Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (chance to affect: 63%) A fragment of the bat's soul is dislodged from its body. The bat looks weaker. The bat hits you but does no damage. The rat bites you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (chance to affect: 63%) Your soul wisp returns to where it belongs. The bat is no longer weakened. A fragment of the rat's soul is dislodged from its body. The rat looks weaker. The ball python closely misses you. x2 The bat hits you. Your soul wisp touches the rat. The rat dies! You hit the frilled lizard but do no damage. The bat barely misses you. The bat hits you but does no damage. The ball python bites you. The ball python misses you. Your soul wisp closely misses the frilled lizard. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The ball python attacks as it pursues you! The ball python closely misses you. The ball python barely misses you. Your soul wisp completely misses the frilled lizard. Things that are here: a +0 club; a goblin corpse The bat closely misses you. The ball python closely misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python's grasp on you weakens, but your attempt to escape fails. The bat hits you but does no damage. The kobold hits your soul wisp but does no damage. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... # .# ##### ..# ##.... ... .##### #####..# ..# .....###....@####...#.. #####........bSl*K>....# #................†...... ####......†.............#.. ...................#....... ###....################... #........## .. #....####.# . #....# #.## #+# You could see a bat, a ball python, a kobold (ally target), a frilled lizard and a friendly soul wisp (summoned). Vanquished Creatures A goblin (D:1) A rat (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:1) A rat (D:1) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lightray the Formicid Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 65 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_rooms, minmay_misc_feat_more_columns Action || total ---------------------------++------- Melee: Dagger || 10 Cast: Soul Splinter || 3 Armour: Robe || 13 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 65 | 62 | 3 | 0 | 28 | 1 | 65.0 | Dungeon | 65 | 62 | 3 | 0 | 28 | 1 | 65.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 65 daAuts