Seeded DCSS version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 7666917108017635157 (custom seed) 1338 lightray the Chiller (level 8, 0/60 HPs) Began as a Formicid Ice Elementalist on Dec 16, 2025. Was an Initiate of Vehumet. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 6 of the Dungeon. The game lasted 00:30:00 (3940 turns). lightray the Chiller (Formicid Ice Elementalist) Turns: 3940, Time: 00:30:01 Health: 0/60 AC: 2 Str: 12 XL: 8 Next: 93% Magic: 11/14 EV: 10 Int: 18 God: Vehumet [......] Gold: 255 SH: 7 Dex: 14 Spells: 5/15 levels left rFire . . . (100%) i - +0 demon whip rCold . . . (100%) h - +3 buckler rNeg . . . (100%) a - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... f - amulet of regeneration Stlth +++ e - +4 ring of slaying HPRegen 1.10/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%), Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 255 gold pieces. Inventory: Hand Weapons i - a +0 demon whip (weapon) j - a +0 flail of protection Missiles c - 8 boomerangs (quivered) g - 2 throwing nets Armour a - a +0 robe (worn) d - a +0 ring mail h - a +3 buckler (worn) Magical Staves b - a staff of cold Jewellery e - a +4 ring of slaying (worn) f - an amulet of regeneration (worn) Wands b - a wand of quicksilver (9) f - a wand of mindburst (19) Scrolls N - 2 scrolls of noise t - 2 scrolls of teleportation m - a scroll of immolation {unknown} Potions g - 2 potions of magic h - a potion of haste A - 3 potions of attraction k - a potion of enlightenment {unknown} c - a potion of curing Skills: + Level 4.0 Fighting + Level 1.2 Maces & Flails - Level 2.0 Dodging + Level 5.8 Stealth + Level 1.7 Shields - Level 4.0 Spellcasting - Level 4.0 Summonings * Level 6.9 Ice Magic + Level 1.9 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Summon Ice Beast Ice/Summ 23% N/A 7% 3 c - Frozen Ramparts Ice 56% 1d9 3% 3 d - Ozocubu's Armour Ice 28% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 12% 2d6 21% 1 Ensorcelled Hibernation Hex/Ice 32% N/A 8% 2 Gloom Hex/Necr 6% N/A 52% 3 Cigotuvi's Putrefaction Necr/Air 3% N/A 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:6 The Realm of Zot is guarded by orbs of fire. Altars: Qazlal Vehumet Xom Zin Shops: D:2 = Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc wizard hits you with a +0 dagger. Your ice beast hits the orc priest but does no damage. You barely miss the orc priest. The orc priest is almost dead. You block the orc priest's attack. The orc wizard hits you with a +0 dagger. Your ice beast hits the orc priest. Your ice beast freezes the orc priest! The orc priest dies! Vehumet accepts your kill. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes for a moment. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 club (ally target) Attack! The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Summon Ice Beast (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (slightly transparent, 100% to hit) You freeze the orc wizard! The orc wizard is heavily wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ........###+### ......P.P.....# +##+#####.##....# ......P#ß..#P..## .........>.....# ......P#..ß#P...# .##.#####o##....# # ##.PYP###### #...).o@...# . #...+......##### ####. ##+#####..........# ..... #.................####..... #.........................# . #.........................# ..# #.........)...............+ #... #.........<...............# #...#{#........)................# You could see an orc priest (ally target), an orc wizard (invisible) and a friendly ice beast (summoned). Vanquished Creatures A water moccasin (D:6) An ogre (D:4) A phantom (D:5) A howler monkey (D:6) 3 bombardier beetles A hound (D:5) A gnoll bouda (D:6) 2 clockroaches An iguana (D:5) 2 gnolls 5 adders A shadow imp (D:5) A white imp (D:5) An orc (D:5) 3 ribbon worms 6 endoplasms 5 hobgoblins 4 quokkas 5 ball pythons 7 bats 2 frilled lizards 12 goblins 3 kobolds 4 rats 73 creatures vanquished. Vanquished Creatures (collateral kills) A water moccasin (D:5) A black bear (D:6) 3 ogres A scorpion (D:4) A hound (D:5) An orc priest (D:6) A gnoll bouda (D:5) 8 gnolls A white imp (D:5) 18 creatures vanquished. Grand Total: 91 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lightray the Formicid Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 324 | D:1 | Reached XP level 2. HP: 16/19 MP: 5/5 798 | D:2 | Reached XP level 3. HP: 20/25 MP: 1/7 820 | D:2 | Learned a level 3 spell: Summon Ice Beast 1015 | D:2 | Found Giezam's Jewellery Boutique. 1502 | D:3 | Reached XP level 4. HP: 30/31 MP: 4/8 1504 | D:3 | Reached skill level 1 in Fighting 1895 | D:3 | Reached skill level 1 in Summonings 2204 | D:4 | Reached XP level 5. HP: 34/37 MP: 5/9 2228 | D:4 | Encountered an ogre 2237 | D:4 | Killed an ogre 2238 | D:4 | Reached skill level 5 in Ice Magic 2238 | D:4 | Reached XP level 6. HP: 44/44 MP: 4/10 2474 | D:4 | Reached XP level 7. HP: 51/51 MP: 8/12 2962 | D:5 | Entered Level 5 of the Dungeon 3177 | D:5 | Found a radiant altar of Vehumet. 3233 | D:5 | Reached XP level 8. HP: 55/58 MP: 4/14 3251 | D:5 | Reached skill level 5 in Stealth 3251 | D:5 | Reached skill level 6 in Ice Magic 3255 | D:5 | Learned a level 3 spell: Frozen Ramparts 3259 | D:5 | Learned a level 3 spell: Ozocubu's Armour 3274 | D:5 | Found a glowing silver altar of Zin. 3419 | D:5 | Reached skill level 1 in Evocations 3523 | D:5 | Found a shimmering altar of Xom. 3759 | D:6 | Found a stormy altar of Qazlal. 3791 | D:5 | Became a worshipper of Vehumet 3791 | D:5 | Offered knowledge of Kiss of Death by Vehumet. 3821 | D:6 | Reached skill level 1 in Shields 3835 | D:6 | Reached skill level 1 in Maces & Flails 3866 | D:6 | Found a staircase to the Ecumenical Temple. 3904 | D:6 | Found a statue of an orb of fire. 3907 | D:6 | Found a statue of an orb of fire. 3940 | D:6 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop_targeted, chequers_serial_rivers_small_a D:3: layout_rooms, dreamdust_princess_bridge, hangedman_decor_riveting, minmay_goblin_outpost D:4: layout_basic, nicolae_concentric_dashed_squares_wild, nicolae_twisty_statue_hallways D:5: layout_basic, lemuel_doored_altar, xom_confusion_cloud, mainiacjoe_overflow_six_doors_small, chequers_decorated_corner D:6: layout_gridville, nicolae_qazlal_style_of_elements, minmay_temple_entry_gardened_gates Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 2 | 2.0 Stealth | 3 4 5 | 5.8 Fighting | 1 2 3 4 | 4.0 Spellcasting | 3 4 | 4.0 Summonings | 1 2 3 4 | 4.0 Ice Magic | 5 6 | 6.9 Evocations | 1 | 1.9 Shields | 1 | 1.7 Maces & Flails | 1 | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 44 | 31 | 49 || 124 Melee: War axe | 27 | | || 27 Staff | 17 | 31 | 40 || 88 Demon whip | | | 9 || 9 Throw: Boomerang | | 2 | 6 || 8 Cast: Freeze | 22 | 30 | 34 || 86 Summon Ice Beast | | 4 | 9 || 13 Frozen Ramparts | | | 2 || 2 Drink: Curing | | 1 | || 1 Haste | | 1 | || 1 Might | | 1 | || 1 Moonshine | | 1 | || 1 Berserk rage | | 1 | || 1 Read: Identify | | | 1 || 1 Teleportation | | | 1 || 1 Noise | | | 1 || 1 Enchant armour | | | 1 || 1 Silence | | | 1 || 1 Amnesia | | | 1 || 1 Stab: Sleeping | 4 | 5 | 3 || 12 Armour: Robe | 35 | 36 | 55 || 126 Dodge: Dodged | 34 | 33 | 37 || 104 Block: Buckler | | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3978 | 3779 | 199 | 88 | 2605 | 6 | 663.0 | Dungeon | 3978 | 3779 | 199 | 88 | 2605 | 6 | 663.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 833 daAuts D:4: 819 daAuts D:2: 819 daAuts D:1: 691 daAuts D:3: 661 daAuts D:6: 153 daAuts