Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 7259388991522168560 48 login18 the Chiller (level 3, -2/25 HPs) Began as a Merfolk Ice Elementalist on July 4, 2024. Succumbed to Crazy Yiuf's poison ... on level 2 of the Dungeon. The game lasted 00:03:56 (1770 turns). login18 the Chiller (Merfolk Ice Elementalist) Turns: 1770, Time: 00:03:56 Health: -2/25 AC: 2 Str: 16 XL: 3 Next: 72% Magic: 15/15 EV: 13 Int: 14 God: Gold: 112 SH: 0 Dex: 14 Spells: 3/7 levels left rFire . . . g - +6 hammer of Temperance {vamp, rC+ MP+9} rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: no passive effects @: lethally poisoned (-2 -> -18) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons e - a +0 spear g - the +6 hammer of Temperance (weapon) {vamp, rC+ MP+9} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Armour a - a +0 robe (worn) Jewellery j - a +6 ring of strength (left hand) Scrolls c - 3 scrolls of enchant weapon {unknown} f - a scroll of torment {unknown} h - a scroll of fear {unknown} m - a scroll of identify {unknown} n - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of berserk rage {unknown} i - a potion of degeneration {unknown} k - a potion of enlightenment {unknown} l - a potion of invisibility {unknown} o - a potion of haste {unknown} p - a potion of brilliance {unknown} Skills: + Level 0.5 Fighting + Level 0.7 Polearms + Level 3.6 Dodging - Level 2.1 Stealth + Level 2.5 Spellcasting + Level 4.8 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 b - Frozen Ramparts Ice 30% 1d5 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 15% N/A 10% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the goblin. You kill the goblin! You see here a +0 dagger. Found 11 gold pieces. You now have 112 gold pieces (gained 11). There is an escape hatch in the ceiling here. A goblin comes into view. It is wielding a +0 club. The goblin hits you with a +0 club. You sock the goblin! You kill the goblin! You see here a +0 club. p - a murky red potion There is a stone staircase leading up here. You see here a bat skeleton. You see here a bat skeleton. You see here a +0 hammer. You see here a +0 hammer. Crazy Yiuf shouts! You see here a +0 hammer. You see here a +0 hammer. You see here a +0 hammer. As you open the door, it creaks loudly! You hit Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos. You hit Crazy Yiuf. You feel better. Crazy Yiuf is heavily wounded. Crazy Yiuf cries, "Proton! Papa hand unthinkable." Crazy Yiuf hits you with a +4 quarterstaff of chaos! You are lethally poisoned! Crazy Yiuf hits you with a +4 quarterstaff of chaos. You are more poisoned. You completely miss Crazy Yiuf. Crazy Yiuf is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel extremely sick. Crazy Yiuf barely misses you. You hit Crazy Yiuf. You feel better. Crazy Yiuf is heavily wounded. You die... ..####.##.# .#####.##.# ....##.##.# .##.##.#### ....##.### ....÷....# ♣♣♣♣♣### ....###### ### ♣♣♣)♣.P..## ....# #)))#♣))♣)P....##### ##.## #.))g@♣♣♣♣.P.......# ##.# #)))#♣♣ ♣♣P...###.# ...# ### ♣♣#### #.# #### #.# .# #.# .# ### #.# .# ### ##.###### ##.# .# ##.###.......####### #..# .###.#.##..####.#.....# #.## You could see Crazy Yiuf. Vanquished Creatures 2 ribbon worms (D:2) A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) 6 goblins 6 hobgoblins 2 jackals (D:2) 2 quokkas (D:1) 4 ball pythons A bat (D:2) 7 kobolds 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | login18 the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 123 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 396 | D:1 | Found a faded altar of an unknown god. 656 | D:1 | You fall into a shaft and drop 1 floor! 731 | D:2 | Identified the +6 hammer of Temperance {vamp, rC+ MP+9} 733 | D:2 | Found a runed translucent door. 734 | D:2 | Noticed Crazy Yiuf 927 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 1146 | D:2 | Learned a level 3 spell: Frozen Ramparts 1770 | D:2 | Succumbed to Crazy Yiuf's poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, shapermc_ecumenical_altar_venn D:2: layout_loops_cross, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.6 Fighting | | 0.5 Polearms | | 0.7 Stealth | | 2.1 Spellcasting | | 2.5 Ice Magic | | 4.8 Action || total ---------------------------++------- Melee: Dagger || 1 Spear || 35 Mace || 37 Punch || 2 Cast: Freeze || 14 Stab: Sleeping || 2 Armour: Robe || 32 Dodge: Dodged || 51