Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 15733672826805183393 25 looseunit the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Dec 26, 2024. Slain by a gnoll ... wielding a +0 spear (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:58 (796 turns). looseunit the Conjurer (Deep Elf Conjurer) Turns: 796, Time: 00:04:59 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 86% Magic: 3/8 EV: 11 Int: 22 God: Gold: 109 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . k - +2 short sword (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons k - a +2 short sword of draining (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of enchant weapon {unknown} h - a scroll of noise {unknown} j - a scroll of torment {unknown} l - a scroll of enchant armour {unknown} m - 3 scrolls of identify {unknown} n - a scroll of poison {unknown} Potions b - a potion of magic e - a potion of attraction {unknown} f - a potion of curing {unknown} g - 4 potions of mutation {unknown} i - 2 potions of haste {unknown} o - a potion of lignification {unknown} Skills: + Level 2.7 Dodging + Level 2.5 Stealth + Level 3.4 Spellcasting + Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! A gnoll comes into view. It is wielding a +0 halberd. A gnoll comes into view. It is wielding a +0 whip. Your Conjurations skill increases to level 5! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. You hit the endoplasm. You kill the endoplasm! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The ball python hisses angrily. The gnoll misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) The magic dart hits the gnoll! The gnoll is almost dead. A goblin comes into view. It is wielding a +0 dagger. The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! The gnoll attacks as it pursues you! The gnoll closely misses you. You see here a throwing net. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! You die... g. .). ##.## # #... .# #gg##.### ...####........ # ....S.|.g.# # ## ...####(.##.# ##. #.@...# #####.# ##.#### #.†.... #.# #)###.# #[# #.# ##. ##>## ###.##### #...# #.....# #...# #.#.#.# #...# #.#.#.## #####...##### #.#....## You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) 3 bats 4 endoplasms A goblin (D:2) 2 ball pythons (D:1) A frilled lizard (D:1) 2 kobolds 3 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | looseunit the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 6 | D:1 | Noticed a rime drake 6 | D:1 | Noticed a hound 6 | D:1 | Noticed a mana viper 7 | D:1 | Noticed a brain worm 7 | D:1 | Noticed a scorpion 118 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 526 | D:1 | Learned a level 2 spell: Searing Ray 791 | D:2 | Reached skill level 5 in Conjurations 796 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_rooms D:2: layout_loops_cross, grunt_ministairs_14 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.7 Stealth | | 2.5 Spellcasting | | 3.4 Action || total ---------------------------++------- Melee: Short sword || 1 Cast: Magic Dart || 34 Armour: Robe || 3 Dodge: Dodged || 4