Dungeon Crawl Stone Soup version 0.27-a0-1553-g57bb12a (webtiles) character file. Game seed: 11565135500689884757 18 lunatic the Vexing (level 2, 0/16 HPs) Began as a Deep Elf Arcane Marksman on July 14, 2021. Slain by Terence (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:26 (1337 turns). lunatic the Vexing (Deep Elf Arcane Marksman) Turns: 1337, Time: 00:02:27 Health: 0/16 AC: 2 Str: 7 XL: 2 Next: 48% Magic: 5/7 EV: 12 Int: 17 God: Gold: 38 SH: 0 Dex: 15 Spells: 2/5 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) b - a +0 spear Missiles c - 31 arrows (quivered ammo) f - 10 poisoned darts Armour d - a +0 robe (worn) Scrolls e - 3 scrolls of identify {unknown} g - a scroll of amnesia {unknown} Skills: - Level 0.7 Fighting * Level 3.5 Bows - Level 2.4 Dodging + Level 2.2 Spellcasting + Level 4.3 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 17% N/A 3% 1 b - Slow Hex 16% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Tmut/Pois 4% 1d3 19% 1 Poisonous Vapours Pois/Air 2% N/A 28% 2 Inner Flame Hex/Fire 9% N/A 24% 3 Portal Projectile Hex/Tloc 18% N/A 24% 3 Cause Fear Hex 8% N/A 32% 4 Olgreb's Toxic Radiance Pois 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Message History Terence is moderately wounded. You shoot an arrow. The arrow barely misses Terence. You shoot an arrow. The arrow hits Terence. Terence is severely wounded. Terence drinks a potion. Terence is healed! You shoot an arrow. The arrow hits Terence. Terence is moderately wounded. You shoot an arrow. The arrow completely misses Terence. Terence is no longer moving slowly. You shoot an arrow. The arrow hits Terence but does no damage. Terence is moderately wounded. You shoot an arrow. The arrow barely misses Terence. Terence hits you with a +2 mace of holy wrath! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Terence looks scornfully at you. Casting: Slow (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 mace of holy wrath and wearing a +0 ring mail (moderately wounded, chance to affect: 62%) You miscast Slow. You are very lightly contaminated with residual magic. Nothing appears to happen. Your magical contamination has completely faded away. You see here 2 arrows. You see here an arrow. Terence says, "Did you write a will? You should..." You see here 2 arrows. You see here an arrow. Casting: Slow (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 mace of holy wrath and wearing a +0 ring mail (moderately wounded, chance to affect: 62%) Terence resists with significant effort. Terence says, "Rest in peace." Terence hits you with a +2 mace of holy wrath. You die... #.# ##.###### #.# #.# #......# #.# #.# #.####.###.# #.# #..........# #.# ######.##### #######.# ###### #.# ......#.# #....#######.#### #####.#.# #.##..(.........# #.#.# #....@@.((..(.#.# #.#.# #..#########..#.# #.#.# #..# #..#.# #...####..#########..#>##### ##..................(.......# ####.....###..#########(.#.###.# ..........##..#########..#.###.## ####.....###....)............#..# ##......####..##..##...(.....##.# You could see Terence. Vanquished Creatures A worm (D:2) A dart slug (D:1) 2 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 quokkas (D:1) 2 bats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lunatic the Deep Elf Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 169 | D:1 | Found a faded altar of an unknown god. 626 | D:1 | Reached XP level 2. HP: 12/16 MP: 7/7 630 | D:1 | Learned a level 2 spell: Slow 1075 | D:2 | Noticed Terence 1337 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_ring, hellmonk_ecumenical_altar_blasted D:2: layout_basic, uniq_terence Skill XL: | 1 | ---------------+----+----- Bows | 3 | 3.5 Spellcasting | 2 | 2.2 Fighting | | 0.7 Dodging | | 2.4 Hexes | | 4.3 Action || total -------------------------++------- Melee: Spear || 22 Fire: Shortbow || 47 Cast: Corona || 3 Slow || 6 Armor: Robe || 4 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1339 | 1287 | 52 | 0 | 1029 | 2 | 669.5 | Dungeon | 1339 | 1287 | 52 | 0 | 1029 | 2 | 669.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1179 daAuts D:2: 160 daAuts