Dungeon Crawl Stone Soup version 0.28-a0-268-g3f656e8 (webtiles) character file. Game seed: 1648144873551489486 5 lunatic the Vexing (level 1, -1/11 HPs) Began as a Deep Elf Arcane Marksman on Aug 28, 2021. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (89 turns). lunatic the Vexing (Deep Elf Arcane Marksman) Turns: 89, Time: 00:00:27 Health: -1/11 AC: 2 Str: 7 XL: 1 Next: 66% Magic: 5/5 EV: 12 Int: 17 God: Gold: 8 SH: 0 Dex: 15 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles c - 9 arrows (quivered ammo) Armour d - a +0 robe (worn) Skills: - Level 0.7 Fighting * Level 3.2 Bows - Level 2.4 Dodging - Level 1.5 Spellcasting + Level 4.2 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 16% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 15% N/A 5% 2 Inner Flame Hex/Fire 8% N/A 26% 3 Portal Projectile Hex/Tloc 16% N/A 26% 3 Cause Fear Hex 7% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Things that are here: a +0 club; a kobold corpse c - 17 arrows (gained 1) A ball python is nearby! You shoot an arrow. The ball python hisses angrily. The arrow hits the ball python. You kill the ball python! c - 17 arrows (gained 1) A hobgoblin comes into view. You shoot an arrow. The arrow completely misses the hobgoblin. The hobgoblin shouts! You shoot an arrow. The arrow closely misses the hobgoblin. No target in view! A quokka and a hobgoblin come into view. A frilled lizard comes into view. You shoot an arrow. The arrow barely misses the hobgoblin. The arrow barely misses the quokka. The frilled lizard hisses angrily. You shoot an arrow. The arrow hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You shoot an arrow. The arrow hits the hobgoblin. You kill the hobgoblin! You shoot an arrow. The arrow barely misses the quokka. The quokka bites you. You shoot an arrow. The arrow closely misses the quokka. The arrow hits the frilled lizard. You kill the frilled lizard! The quokka bites you. You are too injured to fight recklessly! Fire: 10 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (48% to hit) You shoot an arrow. The arrow hits the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ..≈≈≈......## ..≈.≈.#.##..# ##≈.≈......## ..≈.≈##.#### ..... #.# .... #.# ..... #.# ......#.# (....(r@# (....#### (... ... .. # You could see a quokka. Vanquished Creatures A hobgoblin (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lunatic the Deep Elf Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 89 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_rooms, dreamdust_ecumenical_altar_angels_and_demons, chequers_serial_rivers_micro_d Skill XL: | 1 | ---------------+----+----- Bows | 3 | 3.2 Fighting | | 0.7 Dodging | | 2.4 Spellcasting | | 1.5 Hexes | | 4.2 Action || total -------------------------++------- Fire: Shortbow || 17 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 91 | 91 | 0 | 0 | 63 | 1 | 91.0 | Dungeon | 91 | 91 | 0 | 0 | 63 | 1 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 91 daAuts