Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 17792003221838439625 21401 lunatic the Placeless Goblin (level 12, -13/81 HPs) Began as a Coglin Warper on May 7, 2025. Was a High Priest of Wu Jian. Killed from afar by Jorgrun (44 damage) ... with an iron shot ... on level 13 of the Dungeon. The game lasted 00:53:20 (15138 turns). lunatic the Placeless Goblin (Coglin Warper) Turns: 15138, Time: 00:53:20 Health: -13/81 AC: 18 Str: 13 XL: 12 Next: 89% Magic: 16/16 EV: 10 Int: 16 God: Wu Jian [*****.] Gold: 1029 SH: 0 Dex: 14 Spells: 5/16 levels left rFire + . . D - +2 falchion (pain) {Dagmar} rCold . . . y - +2 short sword (venom) {Chaewon} rNeg + . . F - +10 ring mail of Filth {+Inv rC- SInv} rPois + k - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec + E - +0 cloak rCorr + H - +0 pair of gloves SInv + A - +2 pair of boots Will ++... (no gizmo) Stlth + HPRegen 0.33/turn MPRegen 0.15/turn %: resist mutation @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion, Evoke Invisibility, Wall Jump, Serpent's Lash, Heavenly Storm You were on level 13 of the Dungeon. You worshipped Wu Jian. Wu Jian was extremely pleased with you. You visited 1 branch of the dungeon, and saw 13 of its levels. You also visited: Sewer. You collected 1059 gold pieces. You spent 30 gold pieces at shops. Inventory: Hand Weapons y - a +2 short sword of venom (offhand) {Chaewon} D - a +2 falchion of pain (weapon) {Dagmar} G - a +0 scimitar Missiles d - 4 darts of disjunction f - 3 boomerangs (quivered) s - 5 poisoned darts C - 3 curare-tipped darts P - 5 atropa-tipped darts Armour k - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. A - a +2 pair of boots (worn) E - a +0 cloak (worn) F - the +10 ring mail of Filth (worn) {+Inv rC- SInv} (You found it on level 9 of the Dungeon) +Inv: It lets you turn invisible. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. H - a +0 pair of gloves (worn) M - +0 acid dragon scales Wands e - a wand of polymorph (6) B - a wand of flame (20) Scrolls a - 2 scrolls of summoning h - a scroll of brand weapon i - 4 scrolls of teleportation l - 3 scrolls of enchant armour o - 2 scrolls of immolation p - 4 scrolls of noise q - 6 scrolls of enchant weapon r - a scroll of fog v - a scroll of identify K - 2 scrolls of blinking L - a scroll of silence {unknown} Potions b - a potion of brilliance {unknown} c - 2 potions of enlightenment {unknown} g - 4 potions of lignification j - 6 potions of curing m - 2 potions of haste n - 2 potions of heal wounds t - 2 potions of mutation u - a potion of attraction {unknown} w - 2 potions of resistance {unknown} x - a potion of invisibility {unknown} z - 2 potions of magic {unknown} I - a potion of ambrosia J - a potion of berserk rage {unknown} N - a potion of cancellation {unknown} Miscellaneous O - a +0 tin of tremorstones (inert) Skills: + Level 3.3 Fighting + Level 12.5 Long Blades + Level 5.6 Throwing + Level 2.3 Armour + Level 2.9 Dodging + Level 2.0 Stealth + Level 2.9 Spellcasting + Level 12.7 Translocations + Level 5.5 Air Magic + Level 7.2 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 86% N/A 1% 2 b - Maxwell's Portable P Tloc 43% (3-9)d5 1% 3 c - Lesser Beckoning Tloc 86% N/A 1% 2 d - Vhi's Electric Charg Tloc/Air 62% N/A 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 86% N/A 1% 1 Teleport Other Tloc 43% N/A 1% 3 Swiftness Air 20% N/A 12% 3 Freeze Ice 8% 1d3 38% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 52% 2 Jinxbite Hex 4% N/A 52% 2 Dazzling Flash Hex/Fire 4% N/A 77% 3 Frozen Ramparts Ice 4% 1d1 77% 3 Hailstorm Conj/Ice 2% 3d5 77% 3 Passwall Erth 2% N/A 77% 3 Alistair's Intoxication Alch 1% N/A 100% 5 Starburst Conj/Fire 1% 6d3 100% 6 Fulsome Fusillade Conj/Alch 1% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (0/1) D:7 Lair (0/5) D:10 Orc (0/2) D:9 Sewer (visited) Vaults: D:13-14 Altars: Ashenzari Wu Jian Shops: D:1 ! Annotations: D:8 2 runed translucent doors D:13 Jorgrun Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You escape the roots' grasp. Throw: 8 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Jorgrun, wielding a +0 heavy quarterstaff and wearing a +0 robe (severely wounded, very poisoned, slow, 40% to hit) You throw a poisoned dart. The poisoned dart hits Jorgrun. Jorgrun is severely wounded. Throw: 7 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Jorgrun, wielding a +0 heavy quarterstaff and wearing a +0 robe (severely wounded, poisoned, slow, 40% to hit) You throw a poisoned dart. The poisoned dart hits Jorgrun. Jorgrun looks even sicker. Jorgrun is severely wounded. Throw: 6 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Jorgrun, wielding a +0 heavy quarterstaff and wearing a +0 robe (severely wounded, very poisoned, slow, 40% to hit) You throw a poisoned dart. The poisoned dart hits Jorgrun! Jorgrun looks as sick as possible! Jorgrun is severely wounded. Throw: 3 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Jorgrun, wielding a +0 heavy quarterstaff and wearing a +0 robe (severely wounded, extremely poisoned, slow, 40% to hit) You throw a boomerang. The boomerang closely misses Jorgrun. The boomerang hits the two-headed ogre. The two-headed ogre is severely wounded. Jorgrun says, "'tis place shall be yer tomb!" Throw: 3 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Jorgrun, wielding a +0 heavy quarterstaff and wearing a +0 robe (severely wounded, extremely poisoned, slow, 40% to hit) You throw a boomerang. The boomerang closely misses Jorgrun. The boomerang barely misses the two-headed ogre. Jorgrun is no longer moving slowly. Throw: 3 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Jorgrun, wielding a +0 heavy quarterstaff and wearing a +0 robe (severely wounded, extremely poisoned, 40% to hit) You throw a boomerang. The boomerang hits Jorgrun! Jorgrun is almost dead. Jorgrun casts a spell at you. The iron shot hits you!!! Ouch! That really hurt! You die... #...#++ +.(.... #...#.. #....O. #...#(. ##...##O#### #..........# #........(#######.# ...........u