Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 11597152963272342380 121 lunatic the Vexing (level 4, -1/34 HPs) Began as a Demigod Hexslinger on May 28, 2025. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 3 of the Dungeon. The game lasted 00:03:20 (1685 turns). lunatic the Vexing (Demigod Hexslinger) Turns: 1685, Time: 00:03:20 Health: -1/34 AC: 2 Str: 9 XL: 4 Next: 48% Magic: 4/9 EV: 11 Int: 19 God: Gold: 91 SH: 0 Dex: 16 Spells: 2/7 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: weak-willed, jinxed A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery j - a ring of poison resistance Scrolls b - 2 scrolls of poison e - a scroll of blinking {unknown} g - 2 scrolls of noise {unknown} h - 2 scrolls of silence {unknown} i - a scroll of revelation {unknown} l - a scroll of identify {unknown} Potions d - a potion of invisibility {unknown} f - 3 potions of might {unknown} k - a potion of mutation {unknown} Skills: - Level 0.8 Fighting + Level 2.7 Ranged Weapons - Level 1.7 Dodging + Level 2.1 Spellcasting + Level 3.4 Hexes - Level 2.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 30% N/A 6% 2 b - Sigil of Binding Hex 15% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 12% N/A 16% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. A jackal comes into view. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (chance to call a sprite on attack: 66%, 51% to hit) You shoot a sling bullet. A magic dart appears from out of thin air! The magic dart hits you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (chance to call a sprite on attack: 66%, 51% to hit) You shoot a sling bullet. The jinxing sprites lose interest in you. Something hits you! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. The jackal closely misses you. Something hits you. You aren't carrying any items that you can evoke. Okay, then. Okay, then. Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The jackal closely misses you. A rat comes into view. The jackal closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. The sling bullet closely misses the jackal. The rat squeaks loudly. A giggling sprite leaps out and makes the jackal trip over its own paws. The jackal is almost dead. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Something hits you! You die... .. .(. ####.### .## ...r...# ....## #....#.# #...###...... #{h....#.# ##.@.....# ##......### +.......# #....>..######### #...#............ #.#.#....######## #.#.#....# #........# #####....### You could see a jackal (very drained) and a rat. Vanquished Creatures Jessica (D:2) 5 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 2 endoplasms 3 giant cockroaches (D:1) 5 hobgoblins 8 jackals 3 quokkas 3 ball pythons (D:2) 4 bats 2 frilled lizards 3 goblins (D:2) 5 kobolds 7 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lunatic the Demigod Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 35 | D:1 | Reached skill level 1 in Fire Magic 266 | D:1 | Reached XP level 2. HP: 22/22 MP: 6/6 301 | D:1 | Learned a level 2 spell: Jinxbite 571 | D:1 | Reached skill level 3 in Hexes 829 | D:2 | Reached XP level 3. HP: 26/27 MP: 2/7 1068 | D:2 | Learned a level 3 spell: Sigil of Binding 1086 | D:2 | Noticed Jessica 1088 | D:2 | Killed Jessica 1089 | D:2 | Reached XP level 4. HP: 26/34 MP: 6/9 1676 | D:3 | Noticed Sigmund 1685 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_loops_ring, angelslayer_ecumenical_altar_broken_walls_simple D:2: layout_basic, uniq_jessica D:3: layout_basic, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 1 2 | 2.0 Ranged Weapons | 2 | 2.7 Hexes | 3 | 3.4 Spellcasting | 2 | 2.1 Fighting | | 0.8 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 100 | 38 || 138 Cast: Jinxbite | 13 | 13 || 26 Armour: Robe | 41 | 8 || 49 Dodge: Dodged | 48 | 9 || 57