Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 1616546220330875896 31 lunatic the Vexing (level 2, -3/22 HPs) Began as a Demigod Hexslinger on May 28, 2025. Slain by Terence ... wielding a +0 trident (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:44 (1211 turns). lunatic the Vexing (Demigod Hexslinger) Turns: 1211, Time: 00:01:45 Health: -3/22 AC: 2 Str: 9 XL: 2 Next: 90% Magic: 1/6 EV: 11 Int: 15 God: Gold: 108 SH: 0 Dex: 16 Spells: 1/3 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + k - ring of willpower HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery k - a ring of willpower (worn) Scrolls b - 2 scrolls of poison d - a scroll of fog {unknown} h - a scroll of teleportation {unknown} j - 2 scrolls of identify {unknown} Potions e - 2 potions of attraction {unknown} f - a potion of haste {unknown} g - a potion of heal wounds {unknown} i - 2 potions of moonshine {unknown} Skills: - Level 0.8 Fighting + Level 2.2 Ranged Weapons - Level 1.7 Dodging + Level 1.4 Spellcasting + Level 3.0 Hexes + Level 1.5 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 21% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 1 runed translucent door, Crazy Yiuf, Sigmund, Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence hits you from afar with a +0 trident. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (severely wounded, heavily drained, chance to call a sprite on attack: 57%, 67% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence closely misses you. x2 Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (severely wounded, heavily drained, chance to call a sprite on attack: 57%, 67% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. A giggling sprite leaps out and bonks Terence with his +0 trident. Terence is almost dead. The jinxing sprites lose interest in you. Terence hits you from afar with a +0 trident. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (almost dead, heavily drained, 67% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Terence barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (almost dead, heavily drained, chance to call a sprite on attack: 57%, 67% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. Terence closely misses you. Terence hits you from afar with a +0 trident! You die... Terence says, "Finally, peace and quiet." ..##.#...## .... ####.###..# ###.## ####..###.## #..^.# ..###......###....# ..###.............# ...........##.....# ..................# ..............#.### ................@.# <.........##....#.@# ......####......#+#... ......# #.....## #... ......# #....# .. ......# ###+# # .......# ######.. #' You could see Terence (very drained). Vanquished Creatures 2 dart slugs (D:1) 4 hobgoblins 4 jackals (D:1) 2 ball pythons (D:1) 6 bats (D:1) 3 endoplasms 3 frilled lizards (D:1) 2 goblins (D:1) A kobold (D:1) 5 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lunatic the Demigod Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 73 | D:1 | Reached skill level 1 in Fire Magic 193 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/6 196 | D:1 | Learned a level 2 spell: Jinxbite 648 | D:1 | Reached skill level 3 in Hexes 1018 | D:2 | Noticed Crazy Yiuf 1190 | D:2 | Noticed Sigmund 1196 | D:2 | Noticed Terence 1211 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_loops_ring D:2: minmay_diamond_boxcup, layout_rooms, nicolae_hexahallways, uniq_terence, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Fire Magic | 1 | 1.5 Ranged Weapons | 2 | 2.2 Hexes | 3 | 3.0 Fighting | | 0.8 Dodging | | 1.7 Spellcasting | | 1.4 Action || total ---------------------------++------- Fire: Sling || 93 Cast: Jinxbite || 15 Armour: Robe || 31 Dodge: Dodged || 37