lunatic Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -2, D:1) a +0 ring mail (2, -1, D:1) a +0 falchion (10, -23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, -1, D:1) a hobgoblin corpse (skeletalised by now) (24, -7, D:1) a quokka skeleton (30, -35, D:1) a +0 spear (33, -21, D:1) a +0 hand axe (34, -14, D:1) a +0 spear (35, -8, D:1) a +0 dagger a goblin skeleton (35, -2, D:1) a +0 dagger a hobgoblin skeleton a goblin skeleton (36, -29, D:1) a quokka skeleton (37, -39, D:1) a +0 whip 3 stones a kobold skeleton (47, -27, D:1) a bat corpse (skeletalised by now) (47, 0, D:1) a +0 antimagic short sword a +0 dagger of freezing (50, -9, D:1) a bat skeleton (54, 0, D:1) a +0 scale mail a frilled lizard skeleton Level 2 of the Dungeon (1, 31, D:2) a +1 short sword of protection (2, 25, D:2) a -3 club (8, 48, D:2) a +0 robe (14, 36, D:2) a +0 plate armour (25, 3, D:2) a +0 ring mail (28, -1, D:2) a +0 short sword (34, 12, D:2) a staff of conjuration (45, 13, D:2) a +0 club (47, 2, D:2) a +2 dagger of venom (57, 30, D:2) a staff of cold Level 3 of the Dungeon (6, 11, D:3) a +0 short sword (11, 16, D:3) a +6 ring of strength (17, 31, D:3) a +0 war axe a +0 ring mail (18, 29, D:3) a +0 scale mail (24, 21, D:3) the +1 leather armour of the Beginning {Rampage Will+ Int-4} Rampage: It bestows one free step when moving towards enemies. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (39, -4, D:3) 3 flux baubles Level 4 of the Dungeon [Shop] Haocw's Weapon Shop a +0 shortbow (30 gold) a +0 halberd (40 gold) a +0 trident (35 gold) a +2 dagger of electrocution (170 gold) a +3 dagger (190 gold) 3 poisoned darts (18 gold) 6 boomerangs (120 gold) a +0 falchion (30 gold) the +0 partisan "Wauhaox" {pain, rF+ Int+3 Dex+3} (441 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +3 battleaxe of venom (290 gold) (0, 0, D:4) a +0 robe (4, -9, D:4) a +0 mace a +0 ring mail a +0 short sword a +0 scale mail (5, -10, D:4) a +0 hand axe a +0 club (8, -25, D:4) a -2 sling {Caihong} (9, -5, D:4) a rimehorn talisman (14, 14, D:4) a +0 short sword 4 stones (16, 12, D:4) a +6 ring of strength (23, -25, D:4) a +0 leather armour (23, -9, D:4) a +0 club (24, -8, D:4) a +0 flail a +0 leather armour of cold resistance (24, 17, D:4) an orb of pyromania (29, -18, D:4) a +0 whip a +0 leather armour (31, 1, D:4) a +0 spear (32, -20, D:4) a +0 whip (33, -19, D:4) a +0 flail (34, 0, D:4) 4 gold pieces (44, -20, D:4) a +0 flail (44, -18, D:4) a +0 whip (44, -17, D:4) a +0 spear (45, -18, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Keoreb's Magic Scroll Emporium a scroll of vulnerability (44 gold) a scroll of revelation (82 gold) a scroll of poison (44 gold) a scroll of brand weapon (104 gold) a scroll of vulnerability (44 gold) (0, 0, D:5) a +0 plate armour (19, 22, D:5) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (19, 24, D:5) a +0 club a +0 dagger (25, -6, D:5) a +0 mace (27, -6, D:5) a +0 club (28, -6, D:5) a +0 hand axe (29, -6, D:5) a +0 hand axe a +0 scale mail (31, 6, D:5) a +0 leather armour (41, 35, D:5) a +0 long sword (47, -13, D:5) a +0 morningstar (47, -12, D:5) a +0 short sword (47, -11, D:5) a +0 mace (47, -7, D:5) a +2 robe of fire resistance a +1 cloak (48, -12, D:5) a +0 falchion (57, 13, D:5) a parchment of Jinxbite Level 6 of the Dungeon (2, 4, D:6) a +0 flail a +0 leather armour (2, 7, D:6) a +2 vampiric dagger (15, 3, D:6) a +0 spear (16, 4, D:6) a +0 club (17, 5, D:6) a +0 halberd (21, 11, D:6) a +0 short sword (32, 40, D:6) a +2 quarterstaff of pain Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (15, -1, D:7) a +0 robe a +2 dagger of speed (16, -2, D:7) a +0 chain mail a +0 club (16, 1, D:7) a +0 leather armour a +0 flail (16, 2, D:7) a +0 leather armour a +0 club (16, 8, D:7) a +0 leather armour (22, 36, D:7) an orb of stardust (26, 5, D:7) a +0 leather armour (47, 29, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Fisac's Armour Emporium a +1 troll leather armour (330 gold) a +0 cloak (67 gold) a +0 pair of boots (67 gold) a +0 scale mail (60 gold) a +0 scale mail of cold resistance (165 gold) an orb of stardust (180 gold) a +0 robe (13 gold) a +0 chain mail (90 gold) a +0 robe (13 gold) a +0 plate armour (270 gold) a scarf of shadows (180 gold) [Shop] Loit's Armour Emporium a +0 scale mail (72 gold) a +0 leather armour (36 gold) a +0 pair of gloves of infusion (207 gold) a +2 plate armour of command (630 gold) a +3 scale mail of fire resistance (468 gold) a +0 robe (16 gold) a +0 helmet (81 gold) a +0 robe (16 gold) a +0 leather armour (36 gold) a +0 cloak (81 gold) a +0 ring mail (72 gold) [Shop] Ocefoh's Antique Weapon Shop a +0 mace (84 gold) a +4 dagger (672 gold) the +5 flail of Destiny {vamp, rC+ Dex+2 SInv} (1621 gold) rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 war axe (98 gold) a +0 spear (84 gold) a +0 club (14 gold) the +10 great sword of Karma {freeze, +Blink} (2296 gold) +Blink: It lets you blink. It cannot be enchanted further. [Shop] Jikhadycs's Book Shoppe a parchment of Sublimation of Blood (121 gold) a parchment of Gloom (162 gold) a parchment of Ozocubu's Armour (162 gold) a parchment of Passwall (162 gold) a parchment of Sigil of Binding (162 gold) a parchment of Bombard (283 gold) a parchment of Forge Blazeheart Golem (202 gold) a parchment of Ignite Poison (202 gold) a parchment of Grave Claw (121 gold) a parchment of Hailstorm (162 gold) a parchment of Maxwell's Portable Piledriver (162 gold) [Shop] Leask's Antique Weapon Shoppe a +0 halberd (96 gold) a +0 trident (84 gold) a +0 short sword of electrocution (228 gold) a +0 arbalest (180 gold) a +0 war axe of electrocution (256 gold) a +0 spear (72 gold) a +3 mace of holy wrath (537 gold) a +0 club (12 gold) (4, 3, D:8) a +0 quarterstaff (7, -20, D:8) a talisman of death (17, -21, D:8) a +0 flail a +0 flail a +0 dire flail of protection a +0 chain mail (17, -20, D:8) a +0 short sword (18, -20, D:8) a +0 falchion (18, -19, D:8) a +0 dagger (19, -19, D:8) a +0 whip (20, -1, D:8) a +0 shortbow (21, 6, D:8) a +0 battleaxe a +0 robe (22, 6, D:8) a +0 dagger a +0 robe (23, -16, D:8) a +1 dagger of venom a +0 dagger a +0 ring mail (25, 5, D:8) a +0 dagger a +0 robe (28, -15, D:8) a maw talisman (29, 2, D:8) a +0 dagger Level 9 of the Dungeon (0, 30, D:9) a +0 chain mail (9, -5, D:9) a +0 hand axe (10, 17, D:9) a +0 flail a +0 robe a +0 dagger (11, 16, D:9) a +0 leather armour a +0 short sword (12, 15, D:9) a +0 leather armour a +0 falchion a +0 leather armour of positive energy a +0 hand axe (13, 14, D:9) a +1 short sword of electrocution (22, 4, D:9) a parchment of Inner Flame (25, 26, D:9) a parchment of Petrify (30, 12, D:9) a +0 robe (43, -2, D:9) a +0 trident (47, 6, D:9) a +0 shortbow (52, -18, D:9) a +0 robe a +2 dagger of venom (52, -17, D:9) a +0 flail (53, -18, D:9) a +0 whip (55, -19, D:9) a +0 chain mail a +0 dire flail (57, -16, D:9) a staff of earth Level 10 of the Dungeon (0, 0, D:10) a medusa talisman (1, 12, D:10) 2 poisoned darts a +0 whip (4, 20, D:10) a +0 chain mail a +0 trident a +0 leather armour a +0 short sword a +0 robe a +0 dagger (8, 55, D:10) a +0 orcbow (9, 13, D:10) a +0 leather armour a +0 hand axe (11, 15, D:10) a +0 spear (11, 16, D:10) a +0 spear a +0 giant club (11, 19, D:10) a +0 spear (11, 20, D:10) a +0 spear (12, 14, D:10) a +0 hand axe (12, 27, D:10) a +0 spear (15, 9, D:10) a +0 chain mail a +0 dire flail (16, 9, D:10) a +0 giant spiked club a +0 chain mail a +0 short sword of speed (19, 18, D:10) a +0 giant club (19, 20, D:10) a +0 giant club (20, 18, D:10) a +0 giant club (22, 19, D:10) a +2 great mace of draining (23, 20, D:10) a +0 giant club (24, 20, D:10) a +0 giant spiked club (27, 22, D:10) a +0 chain mail a +0 glaive (28, 55, D:10) a +0 robe (31, 62, D:10) a +0 mace (33, 24, D:10) a +0 club (50, 12, D:10) a +0 ring mail (57, 23, D:10) a human skeleton (57, 29, D:10) a +0 orcbow (63, 23, D:10) a human skeleton Level 11 of the Dungeon (5, 0, D:11) a +0 quarterstaff (13, 1, D:11) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). It cannot be enchanted further. (15, 16, D:11) a +0 plate armour (21, -7, D:11) a ring of protection from cold (24, -18, D:11) a +0 club (25, 27, D:11) a +0 falchion (38, -11, D:11) a parchment of Awaken Armour (38, 4, D:11) a staff of alchemy (38, 12, D:11) a +0 quarterstaff (41, 6, D:11) 5 large rocks (53, -12, D:11) a +0 robe Level 12 of the Dungeon (1, 10, D:12) a +0 trident (1, 21, D:12) a +0 giant club a +0 giant spiked club (2, 7, D:12) a parchment of Sigil of Binding (2, 15, D:12) a +0 dagger (6, 2, D:12) a +6 ring of strength (18, 23, D:12) 4 large rocks (19, -8, D:12) a +0 halberd of freezing 4 javelins a +3 ring mail of fire resistance (20, -9, D:12) a +0 quarterstaff of freezing a +2 robe of cold resistance a ring of protection from cold (22, -7, D:12) a +0 hand axe a +3 ring mail of fire resistance (23, -11, D:12) a +0 flail (25, -9, D:12) 4 large rocks (27, 4, D:12) a +0 flail (29, -10, D:12) a ring of flight (31, -6, D:12) a +0 shortbow (34, -9, D:12) a parchment of Irradiate (36, -6, D:12) a +0 flail (36, 22, D:12) a +0 long sword (38, -8, D:12) a staff of conjuration (38, -3, D:12) a +0 dagger a +0 robe (39, -3, D:12) a +0 broad axe (41, -11, D:12) a +0 leather armour (43, -17, D:12) a +4 vampiric hand axe (44, 11, D:12) a parchment of Confusing Touch Level 13 of the Dungeon (7, 10, D:13) 2 poisoned darts (7, 14, D:13) a +1 war axe of freezing a +0 arbalest a +0 leather armour (7, 17, D:13) a +1 great mace of protection a +0 leather armour (8, -4, D:13) a +0 ring mail (9, -19, D:13) a +0 dire flail (12, -21, D:13) a +0 leather armour (12, -16, D:13) a +0 falchion (33, -35, D:13) a +0 mace (37, 12, D:13) an amulet of faith (48, -44, D:13) a +3 long sword of holy wrath a +0 chain mail (48, -39, D:13) a +0 giant club a +0 giant club (48, -37, D:13) a +0 dagger a +0 robe (48, -36, D:13) a +0 long sword a +0 robe (48, -34, D:13) a +0 giant club a +0 giant club (49, -28, D:13) a +0 orcbow (50, -10, D:13) a +2 tower shield of cold resistance the +18 Lear's hauberk It cannot be enchanted further. the +10 great mace "Tyjomon" {holy, ^Drain Dex+4} ^Drain: It drains your maximum health when unequipped. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. Level 14 of the Dungeon (18, 4, D:14) 5 large rocks (20, -8, D:14) a +0 giant club a +0 giant club (23, -15, D:14) 2 large rocks (27, 23, D:14) a parchment of Summon Seismosaurus Egg (28, -7, D:14) a +0 ring mail (30, -19, D:14) a +0 ring mail (32, -21, D:14) a +0 trident (32, 23, D:14) a +0 leather armour (34, -23, D:14) a +1 flail of draining a +0 dire flail a +0 battleaxe (34, -17, D:14) a +0 plate armour (36, -23, D:14) a +0 mace (37, -23, D:14) a +0 halberd (38, -18, D:14) a +0 robe (39, 19, D:14) 4 large rocks (46, -11, D:14) 6 boomerangs Level 15 of the Dungeon (6, 9, D:15) a +3 shortbow a +0 shortbow (6, 10, D:15) a +0 orcbow (6, 11, D:15) a +0 orcbow (8, 8, D:15) a +0 shortbow (12, 28, D:15) a +0 trident (14, 12, D:15) a staff of air (15, 27, D:15) a +0 dagger a +0 robe (18, 19, D:15) a +0 quarterstaff (18, 37, D:15) a +1 rapier of venom (18, 40, D:15) a +0 shortbow (20, 10, D:15) a +0 shortbow a +0 shortbow (20, 29, D:15) a +0 chain mail (21, 11, D:15) a +0 shortbow (22, 24, D:15) 6 large rocks (28, 17, D:15) a +0 war axe a +0 ring mail a +0 buckler (30, 19, D:15) a +0 short sword a +0 robe (30, 28, D:15) a +0 war axe a +0 robe (33, 47, D:15) a +0 war axe (36, 41, D:15) a +0 scale mail (39, 1, D:15) a +0 shortbow (43, 19, D:15) a +0 scale mail (45, 5, D:15) a +0 dagger a +0 robe a +0 dagger a +0 robe (59, 58, D:15) a +0 pair of boots of rampaging Level 1 of the Orcish Mines (6, 25, Orc:1) a +0 heavy quarterstaff a +2 robe of positive energy (6, 27, Orc:1) a +0 orcbow a +2 battleaxe of flaming a +0 plate armour (7, 26, Orc:1) a +0 dagger a +0 robe (7, 27, Orc:1) a +0 dagger a +0 leather armour a +0 flail a +0 chain mail a +0 dagger a +0 robe of willpower (8, 26, Orc:1) a +0 dagger a +0 robe (8, 27, Orc:1) a +0 trident a +0 chain mail a +0 orcbow (9, 1, Orc:1) a +0 giant club (9, 28, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 flail a +0 dagger a +2 robe of willpower (10, 23, Orc:1) a +0 mace (10, 27, Orc:1) a +0 battleaxe a +0 chain mail (11, 26, Orc:1) a +0 dagger a +0 ring mail (18, -8, Orc:1) a +0 whip (19, -8, Orc:1) a +0 flail a +0 leather armour (20, -8, Orc:1) a +0 long sword a +0 plate armour (21, -9, Orc:1) a +2 dagger of speed a +0 robe (21, -8, Orc:1) a +0 dagger a +0 robe (21, -7, Orc:1) a +0 club (21, -6, Orc:1) a +0 giant club (22, -8, Orc:1) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (22, -7, Orc:1) a +0 dagger a +0 robe (23, -9, Orc:1) a +0 club a +0 leather armour (23, -8, Orc:1) a +0 flail (24, -8, Orc:1) a +0 dagger a +0 leather armour Level 2 of the Orcish Mines [Shop] Ozeorygh's General Store a condenser vane (inert) (640 gold) a parchment of Sculpt Simulacrum (302 gold) a phantom mirror (inert) (640 gold) a parchment of Awaken Armour (216 gold) a parchment of Brom's Barrelling Boulder (216 gold) a granite talisman (480 gold) [Shop] Baemeyh's Distillery a potion of lignification (59 gold) a potion of brilliance (79 gold) a potion of enlightenment (99 gold) a potion of moonshine (19 gold) a potion of might (79 gold) a potion of cancellation (158 gold) a potion of cancellation (158 gold) [Shop] Zemunnai's Book Shoppe a parchment of Fortress Blast (321 gold) a parchment of Eringya's Noxious Bog (321 gold) a parchment of Conjure Ball Lightning (321 gold) a parchment of Discord (413 gold) a parchment of Hoarfrost Cannonade (275 gold) a parchment of Kiss of Death (91 gold) a parchment of Searing Ray (137 gold) a parchment of Flame Wave (229 gold) a parchment of Passwall (183 gold) a parchment of Leda's Liquefaction (229 gold) a parchment of Vhi's Electric Charge (229 gold) a parchment of Gell's Gavotte (321 gold) a parchment of Dispel Undead (229 gold) a parchment of Arcjolt (275 gold) a parchment of Starburst (321 gold) [Shop] Zixofulo's Antique Armour Emporium a +1 plate armour of poison resistance (810 gold) a +0 chain mail (180 gold) a +0 leather armour (60 gold) a +0 plate armour (540 gold) a +0 leather armour (60 gold) a +0 ring mail (120 gold) a +0 barding of cold resistance (900 gold) a +0 leather armour (60 gold) [Shop] Yhen's Antique Weapon Boutique a +0 dagger of holy wrath (134 gold) a +0 falchion of distortion (228 gold) a +2 trident of venom (388 gold) a +0 shortbow of freezing (177 gold) the +3 dagger "Ritosil" {spect, rCorr Int+3} (933 gold) rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 war axe of venom (388 gold) [Shop] Kown's Antique Armour Shoppe a +3 ring mail of fire resistance (364 gold) a +0 leather armour of cold resistance (126 gold) the +1 plate armour of the Heron {-Tele rElec rC++} (665 gold) -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. It cannot be enchanted further. (13, 31, Orc:2) a +0 dagger a +0 robe (16, 28, Orc:2) a +0 mace 2 boomerangs a +0 plate armour (16, 29, Orc:2) a +0 short sword a +0 leather armour (17, 27, Orc:2) a +0 club (19, 25, Orc:2) a +0 whip (21, 8, Orc:2) a +0 flail (26, 52, Orc:2) a +0 club (27, 3, Orc:2) a +3 arbalest of flaming a +0 arbalest of flaming (27, 32, Orc:2) a +0 falchion (27, 47, Orc:2) a +0 dagger a +0 robe (27, 52, Orc:2) a +0 dagger a +0 robe (28, 30, Orc:2) a +0 club a +0 ring mail (28, 31, Orc:2) a +0 short sword (28, 32, Orc:2) a +0 orcbow a +3 scimitar a +0 chain mail a +0 short sword a +0 halberd a +0 plate armour a +0 hand axe (29, 28, Orc:2) a +0 dagger (29, 32, Orc:2) a +0 falchion a +0 club (29, 33, Orc:2) a +0 club (29, 34, Orc:2) a +1 dire flail a +1 plate armour of poison resistance a +0 whip (29, 52, Orc:2) a +1 scimitar of flaming (30, 32, Orc:2) a +0 club (30, 33, Orc:2) a +0 club a +0 scimitar a +0 plate armour of cold resistance (30, 34, Orc:2) a +0 short sword a +0 leather armour a +0 whip a +0 ring mail a +0 war axe 3 boomerangs a +0 plate armour a +0 trident (31, 3, Orc:2) the +2 cloak of the Spheres {rF- rCorr Stlth+} rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 pair of boots of earth (31, 27, Orc:2) a +0 broad axe a +0 plate armour (31, 28, Orc:2) a +0 scimitar of draining a +0 chain mail (31, 29, Orc:2) a +0 mace a +0 ring mail (31, 35, Orc:2) a +0 battleaxe a +0 plate armour a +0 trident (31, 36, Orc:2) a +0 partisan a +0 plate armour (31, 51, Orc:2) a +0 flail a +0 scale mail (31, 53, Orc:2) a +0 club (32, 3, Orc:2) the +0 leather armour of Submission {Rampage rN++} Rampage: It bestows one free step when moving towards enemies. rN++: It greatly protects you from negative energy. It cannot be enchanted further. the +2 ring mail "Zesoz" {Harm Fly Will+ Int+3 Dex-5} Harm: It increases damage dealt and taken. Fly: It grants you flight. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +2 pair of boots (32, 25, Orc:2) a +0 scimitar a +0 robe a +0 club a +0 hand axe a +0 leather armour (32, 28, Orc:2) a +0 dagger of venom a +2 robe a +0 whip (33, 25, Orc:2) a +0 giant spiked club a +0 hand axe a +0 leather armour (33, 26, Orc:2) a +0 club a +0 ring mail a +0 flail a +0 ring mail a +0 arbalest a +4 trident a +0 plate armour (33, 27, Orc:2) a +0 hand axe a +0 plate armour (33, 51, Orc:2) a +0 long sword a +0 chain mail (34, 25, Orc:2) a +0 hand axe a +0 plate armour a +0 hand axe a +1 chain mail of fire resistance (34, 38, Orc:2) a +1 long sword of electrocution a +0 chain mail (35, 24, Orc:2) a +0 short sword a +0 ring mail (35, 49, Orc:2) a +0 short sword a +0 orcbow a +0 chain mail (37, 21, Orc:2) a +0 hand axe a +0 plate armour (37, 22, Orc:2) a +0 flail a +0 leather armour (37, 23, Orc:2) a +0 battleaxe a +0 chain mail (37, 53, Orc:2) a +0 mace a +0 plate armour (38, 20, Orc:2) a +4 scimitar a +0 robe a +0 short sword (39, 21, Orc:2) a +0 short sword (39, 48, Orc:2) a +0 dire flail a +0 plate armour (40, 20, Orc:2) a +0 short sword a +0 plate armour (40, 46, Orc:2) a +0 flail a +0 leather armour (40, 48, Orc:2) a +0 dagger a +0 robe (40, 49, Orc:2) a +2 short sword of venom a +0 leather armour (40, 50, Orc:2) a +0 short sword (41, 23, Orc:2) a +0 dagger of draining a +0 robe (41, 31, Orc:2) a +0 dagger a +1 robe of cold resistance (41, 50, Orc:2) a +0 short sword (42, 49, Orc:2) a +0 dagger a +0 robe (44, 26, Orc:2) a +0 mace a +0 plate armour a +0 flail a +0 chain mail a +0 battleaxe a +0 robe (44, 28, Orc:2) a +0 mace a +0 robe (45, 27, Orc:2) a +0 dagger a +1 robe of resistance a +0 trident a +0 robe (45, 28, Orc:2) a +2 morningstar of protection a +0 leather armour Level 1 of the Elven Halls [Shop] Nupucec's Book Emporium a parchment of Irradiate (388 gold) a parchment of Summon Forest (388 gold) a parchment of Cigotuvi's Putrefaction (324 gold) a parchment of Call Imp (194 gold) a parchment of Bombard (453 gold) a parchment of Gell's Gavotte (453 gold) a parchment of Vhi's Electric Charge (324 gold) a parchment of Haunt (518 gold) a parchment of Martyr's Knell (324 gold) a parchment of Animate Dead (324 gold) a parchment of Awaken Armour (324 gold) (0, 0, Elf:1) a +0 dagger (1, -6, Elf:1) 8 gold pieces (still there?) a +2 dagger of venom (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) (1, -4, Elf:1) 7 gold pieces (2, -21, Elf:1) 5 gold pieces (still there?) a +0 short sword of draining (still there?) a +0 robe (still there?) (2, -20, Elf:1) 6 gold pieces a +0 short sword a +0 robe (2, -9, Elf:1) 6 gold pieces a +0 long sword a +0 robe (2, 2, Elf:1) a throwing net (3, -9, Elf:1) a dart of disjunction (3, 13, Elf:1) the +0 glaive "Raimoil" {freeze, Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (unseen) (4, -9, Elf:1) 2 darts of disjunction (4, 12, Elf:1) a +4 chain mail of cold resistance (unseen) (4, 13, Elf:1) a +2 flail of holy wrath (unseen) (4, 14, Elf:1) a +0 heavy flail (unseen) (4, 18, Elf:1) 6 gold pieces (still there?) a +0 long sword of freezing (still there?) a +0 robe (still there?) (5, 13, Elf:1) the amulet "Ocawukith" {RegenMP+ Str+5 Dex-5} [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Str+5: It affects your strength (+5). Dex-5: It affects your dexterity (-5). (5, 17, Elf:1) 7 gold pieces (6, -23, Elf:1) 23 gold pieces a +0 rapier a +0 robe (7, -23, Elf:1) 25 gold pieces (still there?) a +0 long sword (still there?) a +0 leather armour (still there?) a +2 short sword of venom (still there?) a +0 robe (still there?) a +0 long sword (still there?) a +0 robe (still there?) a +0 long sword (still there?) a +0 ring mail (still there?) a +0 buckler (still there?) (8, -23, Elf:1) 14 gold pieces a +0 short sword a +0 ring mail (11, -23, Elf:1) 3 gold pieces a +1 short sword of protection a +0 ring mail (12, 19, Elf:1) a +0 rapier (13, 18, Elf:1) a +0 short sword (15, -5, Elf:1) a +0 cloak of stealth (unseen) (17, 18, Elf:1) a parchment of Dragon's Call (18, -11, Elf:1) a +0 mace (20, 12, Elf:1) a +0 scimitar a +0 robe (22, 10, Elf:1) a +0 long sword a +0 scale mail a +0 great sword a +0 robe (23, 9, Elf:1) a +2 short sword of draining a +0 robe (25, 7, Elf:1) a +0 short sword of protection a +0 robe (28, 4, Elf:1) a +0 short sword a +0 robe (30, 5, Elf:1) a +0 ring mail a +0 long sword (32, 4, Elf:1) a +0 short sword a +0 robe (32, 11, Elf:1) a +0 long sword a +0 scale mail (37, 2, Elf:1) a +0 rapier a +0 leather armour (37, 6, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour a +0 shortbow a +0 scimitar a +0 leather armour a +0 short sword a +0 robe a +0 shortbow a +0 dagger of flaming a +0 leather armour (37, 7, Elf:1) a +0 rapier a +0 ring mail (38, -20, Elf:1) a +0 long sword (39, -22, Elf:1) 9 gold pieces (41, -1, Elf:1) a +0 robe a +0 rapier (47, -4, Elf:1) a +0 long sword a +0 scale mail (52, -3, Elf:1) a +0 long sword a +0 ring mail (53, -3, Elf:1) a +1 dagger of protection a +0 robe Level 2 of the Elven Halls (5, 7, Elf:2) a scroll of acquirement Level 1 of the Lair of Beasts (0, 0, Lair:1) a parchment of Confusing Touch (2, -8, Lair:1) a +0 mace (21, -9, Lair:1) a +0 rapier (35, -31, Lair:1) a +0 robe Level 2 of the Lair of Beasts (16, 17, Lair:2) a +0 dagger (17, 4, Lair:2) the rimehorn talisman of Prudence {Str+5} [rimehorn talisman] Str+5: It affects your strength (+5). (30, 11, Lair:2) a parchment of Mercury Arrow (33, -4, Lair:2) a +0 orcbow of flaming (36, -12, Lair:2) 3 atropa-tipped darts (40, 33, Lair:2) a +0 flail (52, 28, Lair:2) a +0 whip (54, 27, Lair:2) a +0 heavy orcbow the +5 lajatang of a bazaar {protect, SInv} SInv: It lets you see invisible. It cannot be enchanted further. (54, 28, Lair:2) the amulet "Vonweatt" {Reflect rPois Dex+6 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). SH+5: It affects your SH (+5). (54, 29, Lair:2) a parchment of Cause Fear (54, 30, Lair:2) a +0 mace (55, 29, Lair:2) a +0 club (59, 14, Lair:2) 4 poisoned darts (63, 22, Lair:2) an amulet of faith Level 3 of the Lair of Beasts (17, 5, Lair:3) a +0 arbalest (19, 12, Lair:3) a +0 ring mail (25, -4, Lair:3) a +0 war axe (29, -4, Lair:3) 5 javelins (34, -21, Lair:3) a +0 leather armour (35, -21, Lair:3) the maw talisman of the Sky {+Blink rN+} [maw talisman] +Blink: It lets you blink. rN+: It protects you from negative energy. (42, 28, Lair:3) a +0 buckler (44, 15, Lair:3) a +0 falchion (45, 11, Lair:3) a scarf of resistance (53, 1, Lair:3) a +0 trident (63, -7, Lair:3) a +0 dagger (64, 6, Lair:3) a parchment of Confusing Touch (65, -13, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail (2, 3, Lair:4) a parchment of Passage of Golubria (11, 9, Lair:4) a +0 dagger (24, 34, Lair:4) a medusa talisman (56, -5, Lair:4) 4 poisoned darts Level 5 of the Lair of Beasts (0, 0, Lair:5) a staff of conjuration the ring of the Sun {rPois EV+5 Int-2 SInv Stlth+} [ring of evasion] rPois: It protects you from poison. EV+5: It affects your evasion (+5). Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (1, -6, Lair:5) a +0 dagger a +0 robe a +0 buckler a +0 dagger a +0 robe (1, -5, Lair:5) a +0 short sword a +0 robe a +0 short sword a +0 robe a +0 spear a +0 buckler (1, 1, Lair:5) a +0 shortbow a +0 long sword (9, -31, Lair:5) a +0 spear (10, -14, Lair:5) a +0 buckler a +0 short sword (10, -13, Lair:5) a +0 spear a +0 buckler (12, -28, Lair:5) a +0 rapier a +0 robe (12, -17, Lair:5) a +2 dagger of venom a +0 robe (16, -23, Lair:5) 6 poisoned darts (19, -41, Lair:5) the +0 robe of Mezcal {rF++ Str-2} rF++: It greatly protects you from fire. Str-2: It affects your strength (-2). It cannot be enchanted further. (19, -17, Lair:5) a +0 dagger a +0 robe a +0 buckler (20, -44, Lair:5) a +2 glaive of protection (20, -43, Lair:5) a parchment of Nazja's Percussive Tempering (20, -19, Lair:5) a +0 dagger a +0 orcbow a +0 robe a +6 ring of strength (21, -43, Lair:5) a +0 hand axe (28, -13, Lair:5) a +0 long sword a +0 robe a +0 buckler (33, -1, Lair:5) a +0 rapier a +0 robe (45, -53, Lair:5) a +0 quarterstaff (51, -50, Lair:5) a +0 robe (51, -28, Lair:5) a +0 plate armour (65, -27, Lair:5) a +0 giant club