Dungeon Crawl Stone Soup version 0.29-a0-365-gd383c6f (webtiles) character file. Game seed: 7198486545848740073 0 lyrin the Firebug (level 1, -1/14 HPs) Began as a Ghoul Fire Elementalist on Apr 30, 2022. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (20 turns). lyrin the Firebug (Ghoul Fire Elementalist) Turns: 20, Time: 00:00:05 Health: -1/14 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of might {unknown} Skills: + Level 1.7 Dodging + Level 2.1 Stealth + Level 1.7 Spellcasting + Level 0.7 Conjurations + Level 2.4 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 16% 2x1d4 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 10% 2d5 19% 2 Conjure Flame Conj/Fire 4% 6-21 45% 3 Inner Flame Hex/Fire 3% N/A 52% 3 Flame Wave Conj/Fire 4% 2d5 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Welcome, lyrin the Ghoul Fire Elementalist. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found an inky potion. Found a staircase leading out of the dungeon. c - an inky potion Found two river rat skeletons. You open the door. There is an open door here. Found 11 gold pieces. A quokka comes into view. Found 11 stones. You scratch the quokka but do no damage. The quokka closely misses you. You scratch the quokka but do no damage. The quokka closely misses you. The quokka bites you but does no damage. You completely miss the quokka. The quokka bites you. You scratch the quokka. The quokka is moderately wounded. The quokka bites you. You closely miss the quokka. The quokka is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The quokka is moderately wounded. The quokka closely misses you. You closely miss the quokka. The quokka is moderately wounded. The quokka misses you. The quokka bites you. You die... #≈≈≈≈≈#.#≈≈≈≈☼# ##≈≈≈≈#'#≈≈≈≈## ######.###### #...........### #.##..........# #..........# #..........# #######.....# .......@....# .......r....# ............# .....(......... .............## .............# .............# ......P....... You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lyrin the Ghoul Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 20 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic, serial_forest, infiniplex_forest_end_1, infiniplex_forest_end_double, infiniplex_forest_clump_diagonal, infiniplex_forest_end_2, infiniplex_forest_straight_2, infiniplex_forest_corner_2, infiniplex_forest_straight_3, infiniplex_forest_zigzag_1, serial_bayou_pond_b, minmay_vboxes Action || total -------------------------++------- Melee: Unarmed || 7 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 2 | 1 | 20.0 | Dungeon | 20 | 20 | 0 | 0 | 2 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 20 daAuts