lyrin Level 1 of the Dungeon (0, 0, D:1) a book of Displacement (10, 24, D:1) a +0 leather armour (15, 15, D:1) a +0 short sword (23, 20, D:1) a +0 dagger (27, 24, D:1) a +0 whip (32, 20, D:1) a +0 club (32, 21, D:1) a +0 club a +0 club a +0 club a +0 club a +0 club (33, 21, D:1) a +0 dagger a +0 dagger (35, 25, D:1) a +0 ring mail (37, 6, D:1) a +0 robe (59, 19, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a +0 chain mail a +0 ring mail a +0 flail (2, -1, D:2) a +0 club (21, 28, D:2) a +0 leather armour (26, -4, D:2) a +0 dagger a +2 animal skin (29, -1, D:2) a +0 dagger (29, 0, D:2) a +0 dagger (31, -2, D:2) a +0 dagger a +0 dagger (32, -29, D:2) 4 stones (32, -26, D:2) a +0 whip a +0 club a +0 club a +0 chain mail a +0 short sword (32, -25, D:2) a +0 robe a +0 dagger (35, -7, D:2) 3 atropa-tipped darts (39, -4, D:2) 4 stones (40, 7, D:2) a +0 short sword Level 3 of the Dungeon (2, 4, D:3) a +0 robe (8, -11, D:3) a +0 ring mail (11, -9, D:3) a +0 leather armour (26, 1, D:3) a +0 dagger a +0 robe (34, -7, D:3) a +0 quarterstaff (34, 6, D:3) a +0 ring mail a +0 flail (37, -7, D:3) a +0 chain mail (42, 3, D:3) a +0 chain mail (42, 9, D:3) a +0 leather armour a +0 hand axe (43, 4, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (0, 1, D:4) a +0 club (0, 2, D:4) 4 stones a +0 mace (1, 2, D:4) a +0 whip (1, 22, D:4) a +0 chain mail (10, 10, D:4) a +0 spear a +0 scale mail (12, 2, D:4) a +0 ring mail (27, 33, D:4) a book of the Sky (30, 18, D:4) a +0 chain mail (31, 9, D:4) a +0 chain mail (39, -14, D:4) 4 stones (42, 2, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, 0, D:5) a +0 halberd (13, 1, D:5) a +0 scale mail a +0 trident (13, 2, D:5) a +0 dagger (13, 9, D:5) a +0 long sword (15, 2, D:5) a +0 robe a +0 dagger (23, 9, D:5) a ring of protection from fire a ring of fire a +0 kite shield (32, 34, D:5) a +0 club (35, 39, D:5) a +0 halberd (36, 39, D:5) a +0 halberd (37, 36, D:5) a +0 flail (39, 36, D:5) a +0 halberd (56, 7, D:5) a +0 robe (56, 18, D:5) 6 stones Level 6 of the Dungeon [Shop] Ikya's Jewellery Shoppe a +4 ring of slaying (936 gold) a +5 ring of evasion (432 gold) the ring "Huqeq" {Drain rElec Int+6 SInv} (583 gold) [ring of intelligence] Int: It affects your intelligence (+6). rElec: It insulates you from electricity. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. a +6 ring of strength (432 gold) a +4 ring of protection (432 gold) a +6 ring of intelligence (432 gold) a +4 ring of slaying (936 gold) (0, 0, D:6) a +0 ring mail (4, -31, D:6) 5 boomerangs (6, -28, D:6) a +0 club (7, -31, D:6) a +0 club (7, -25, D:6) a +0 spear (7, -24, D:6) a +0 whip a +0 robe (11, -31, D:6) a +0 club (17, -24, D:6) a +0 rapier (19, -7, D:6) a +0 scythe a +2 robe (29, -47, D:6) 3 stones (32, -28, D:6) a +0 short sword a +0 dagger a +0 whip a +0 short sword a +0 chain mail a +0 mace (35, -30, D:6) a +0 ring mail (38, -40, D:6) a +0 war axe (39, 5, D:6) a +0 giant spiked club a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (9, -38, D:7) a +0 club a +0 dagger a +0 scale mail a +0 dagger a +0 robe (9, -20, D:7) a +3 mace a +0 robe (10, -38, D:7) a +0 short sword a +0 leather armour (12, -38, D:7) 4 stones (13, 13, D:7) a +0 halberd a +0 plate armour (13, 14, D:7) a +0 club (16, -18, D:7) a +0 short sword (19, -20, D:7) a +2 mace of freezing a +0 robe (20, -20, D:7) a +3 mace a +0 robe a +5 mace of freezing a +0 robe a +2 halberd a +0 robe (21, -4, D:7) a +0 short sword (22, -10, D:7) a +0 dagger (22, -4, D:7) a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +1 dagger of venom a +0 leather armour a +0 club (24, -30, D:7) a +0 robe a +0 short sword a +0 robe a +5 mace of freezing a +0 robe a +3 flail (28, -28, D:7) a +0 robe a +0 scimitar (34, -30, D:7) a stone (36, -21, D:7) a +0 falchion (37, -32, D:7) a +0 dagger (37, -21, D:7) a +0 mace (37, 0, D:7) a +3 battleaxe a +0 robe a +3 flail a +0 robe a +0 falchion a +0 robe (39, -32, D:7) a +0 short sword a +0 short sword a +0 club a stone a +0 dagger (39, -21, D:7) a +0 whip (40, -32, D:7) a +0 short sword 2 stones a +0 short sword (40, -20, D:7) a +1 dagger of protection 3 boomerangs a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 dagger a +0 dagger (0, 2, D:8) a +0 club (5, 9, D:8) a +0 leather armour of cold resistance a +0 hand axe (7, -5, D:8) 2 stones (7, 3, D:8) a +0 whip (20, -15, D:8) 6 stones (22, -3, D:8) a +0 chain mail (23, 8, D:8) a +0 flail of holy wrath a +0 ring mail a +0 flail a +0 leather armour a +0 hand axe (23, 9, D:8) a +0 robe a +0 dagger a +0 plate armour a +0 halberd (27, -4, D:8) a +0 dire flail a +0 giant spiked club (34, -1, D:8) an orb of light (42, -15, D:8) Maxwell's Memoranda (42, 9, D:8) a +0 short sword (43, 9, D:8) a +0 spear a +0 scale mail (46, 2, D:8) a book of Callings Level 9 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 ring mail "Supihik" {Slay+3} (4360 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). the ring "Pisengan" {rC+ Str+6} (5000 gold) [ring of strength] Str: It affects your strength (+6). rC: It protects you from cold. the +6 sling of Kismet {heavy, Fly} (4180 gold) Fly: It grants you flight. the +2 cloak of the Evening Star {rN+ Str+2 Dex-3} (2360 gold) Str: It affects your strength (+2). Dex: It affects your dexterity (-3). rN: It protects you from negative energy. [Shop] Koasy's Lightly-Used Armoury a -3 bardiche (1 gold) a -2 executioner's axe (1 gold) a -2 executioner's axe (1 gold) a -2 demon trident (75 gold) a -1 demon whip (150 gold) a -3 eveningstar (1 gold) a -2 double sword (75 gold) -3 pearl dragon scales (1275 gold) (0, 0, D:9) 15 gold pieces (1, -1, D:9) a wand of paralysis (8) (1, 1, D:9) a potion of mutation (2, -5, D:9) 19 gold pieces (2, 0, D:9) 14 gold pieces (4, -11, D:9) a +0 war axe (5, -11, D:9) a +0 plate armour a +0 halberd (6, -10, D:9) a +0 robe a +0 dagger (7, -29, D:9) a +0 hand axe a +0 animal skin (8, -50, D:9) a book of Touch (8, -37, D:9) a +0 chain mail (11, -15, D:9) 2 stones (13, -37, D:9) 2 scrolls of noise a +2 robe of positive energy (17, 0, D:9) a +0 scimitar (17, 3, D:9) a +0 quarterstaff (18, -26, D:9) a +0 helmet (18, -9, D:9) a +0 hand axe (20, -30, D:9) a +0 giant club a +0 robe (21, 1, D:9) a +0 leather armour (24, 1, D:9) a +0 short sword (25, -1, D:9) a +0 dagger (26, -1, D:9) a +0 whip (26, 0, D:9) a +0 whip 3 stones (26, 1, D:9) a +0 whip 3 stones (29, -37, D:9) a +0 ring mail (31, -39, D:9) a +0 troll leather armour (31, -37, D:9) a +0 dagger (32, -37, D:9) a +0 flail (33, -39, D:9) a +0 halberd (33, -38, D:9) a +0 club (34, -39, D:9) a +0 spear (34, -38, D:9) a +0 kite shield a +0 ring mail a +0 spear (37, -41, D:9) a +0 chain mail (50, -33, D:9) a +1 spear a +0 animal skin (54, -14, D:9) 6 stones (56, -14, D:9) a +0 club a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 13 gold pieces (1, 0, D:10) a potion of heal wounds (2, 0, D:10) 9 gold pieces (5, 7, D:10) a +0 long sword a +6 spear a +0 robe a +2 falchion a +0 robe a +0 robe (6, -3, D:10) a staff of cold (6, 7, D:10) a +0 morningstar a +0 robe (19, -10, D:10) 6 boomerangs a +0 club a +2 robe of cold resistance a +0 dagger (20, -11, D:10) a +0 whip a +0 dagger a +0 short sword a +0 dagger (20, -10, D:10) 5 stones a +1 dagger of speed (28, 15, D:10) a +0 broad axe a +0 plate armour (29, 15, D:10) a +0 mace (32, 21, D:10) 7 stones (38, -7, D:10) 5 boomerangs (44, -27, D:10) a +0 dagger a +0 leather armour (44, -26, D:10) a +0 war axe a +0 plate armour (45, -27, D:10) a +0 dagger a +0 robe (45, -26, D:10) a +0 short sword (46, 4, D:10) a +0 quarterstaff a +0 sling a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 pair of gloves (5, -31, D:11) a +0 sling of freezing (22, 3, D:11) a +0 dagger (29, -42, D:11) a +2 scimitar of flaming a +0 robe a +0 dagger (33, -13, D:11) a +0 hand axe (34, -15, D:11) a +0 giant club a +0 giant club (35, -16, D:11) a +0 dire flail a +0 giant spiked club (36, -12, D:11) a +0 club a +0 leather armour a +0 short sword a +0 orcbow a +0 chain mail (36, -11, D:11) a +0 dagger a +0 robe (37, -12, D:11) a +0 quarterstaff 5 large rocks (39, -20, D:11) 5 stones (41, -40, D:11) a +2 dagger of flaming (47, -6, D:11) a +0 whip a +0 whip (48, -6, D:11) a +2 dagger of venom a +0 robe (49, -6, D:11) a +0 trident (53, 3, D:11) 6 stones (59, -27, D:11) a +0 trident (59, -4, D:11) 4 stones Level 12 of the Dungeon [Shop] Heowuq's Armour Boutique a +0 ring mail (60 gold) a +0 robe (10 gold) a +0 chain mail (67 gold) a +1 plate armour of fire resistance (525 gold) a +0 chain mail (67 gold) a +0 robe (10 gold) a +0 chain mail (67 gold) (0, 0, D:12) a +0 quarterstaff (9, 8, D:12) 8 stones (13, 15, D:12) a +0 orcbow a +0 robe a +0 dagger (13, 28, D:12) 2 stones (14, 16, D:12) a +0 shortbow (14, 17, D:12) a +0 shortbow a +0 orcbow 8 large rocks (15, 16, D:12) a +0 orcbow (22, -4, D:12) 5 stones (23, 19, D:12) a +0 war axe of protection (24, 21, D:12) a +0 pair of gloves (31, 3, D:12) a +0 leather armour (32, -9, D:12) 3 stones (37, 14, D:12) a book of Displacement (42, 7, D:12) an amulet of magic regeneration Level 13 of the Dungeon (5, 4, D:13) a +0 cloak (11, 16, D:13) a +4 ring of protection (11, 45, D:13) a +0 dire flail (22, 27, D:13) a +2 dagger of venom (27, 47, D:13) a +0 battleaxe a +0 mace a +0 mace (30, 3, D:13) a +0 orcbow (32, 10, D:13) a +0 long sword a +0 leather armour (35, 47, D:13) a +2 scimitar of flaming (38, -5, D:13) a +0 shortbow (39, 6, D:13) a +0 giant club a +0 giant club (40, 19, D:13) 4 gold pieces (40, 21, D:13) 16 gold pieces (41, 18, D:13) 16 gold pieces (41, 20, D:13) 25 gold pieces (41, 24, D:13) 13 gold pieces (42, 19, D:13) a scroll of identify (42, 20, D:13) 25 gold pieces (42, 21, D:13) 3 stones (42, 22, D:13) 21 gold pieces (43, 18, D:13) 17 gold pieces (43, 19, D:13) a +0 sling (43, 20, D:13) a +1 glaive of freezing (unseen) (43, 21, D:13) the +1 robe of Watzam {Harm Dex+2} Dex: It affects your dexterity (+2). Harm: It increases damage dealt and taken. (unseen) (44, 18, D:13) 15 gold pieces (44, 19, D:13) 10 gold pieces (44, 20, D:13) a book of Frost (44, 21, D:13) a lightning rod (4/4) (44, 22, D:13) a potion of magic (45, 19, D:13) 30 gold pieces (45, 20, D:13) a scroll of teleportation (45, 21, D:13) 18 gold pieces (45, 22, D:13) 33 gold pieces (46, 17, D:13) 22 gold pieces (46, 19, D:13) 7 gold pieces (46, 21, D:13) 18 gold pieces (47, 20, D:13) 12 gold pieces (47, 22, D:13) 14 gold pieces (51, 6, D:13) a scroll of noise (55, 37, D:13) a +0 antimagic mace (59, -5, D:13) a +0 scale mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger (0, 1, Orc:1) a +0 chain mail a +0 battleaxe (1, 0, Orc:1) a +0 dagger (2, 0, Orc:1) a +0 leather armour a +0 hand axe (2, 2, Orc:1) a +0 plate armour a +0 dire flail (8, -27, Orc:1) a +0 plate armour 4 large rocks a +0 war axe (11, -27, Orc:1) a +0 club a +0 robe a +0 dagger a +0 plate armour a +0 long sword (11, -26, Orc:1) a +0 hand axe (12, -27, Orc:1) a +0 robe a +0 dagger (16, -14, Orc:1) a +0 whip (17, -16, Orc:1) a +0 whip a +0 robe a +0 dagger (17, -14, Orc:1) a +0 whip (18, -16, Orc:1) a +0 whip (29, -7, Orc:1) a +0 dagger of holy wrath (30, -7, Orc:1) a +0 robe a +0 dagger (31, -9, Orc:1) a +0 chain mail a +0 mace (32, -10, Orc:1) a +0 leather armour a +0 flail (45, -7, Orc:1) a +0 dire flail a +0 great mace (45, -6, Orc:1) 3 large rocks (48, -5, Orc:1) a +0 giant club (49, -4, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Xoorch's Book Shoppe a book of Rime (364 gold) a Young Poisoner's Handbook (260 gold) a Necronomicon (728 gold) a book of Spectacle (520 gold) a book of the Earth (650 gold) a book of Callings (260 gold) [Shop] Kexea's General Store a +3 trident of protection (381 gold) a +2 scale mail of willpower (378 gold) a +0 scimitar (72 gold) a scroll of enchant armour (135 gold) a scroll of teleportation (54 gold) a potion of degeneration (18 gold) a potion of resistance (180 gold) [Shop] Nipnaubi's Antique Weapon Shop a +0 flail (108 gold) a +0 halberd (124 gold) the +1 spear of Uliplal {flame, rElec rPois rN++ SInv} (1342 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It greatly protects you from negative energy. SInv: It lets you see invisible. a +0 club (31 gold) the +1 scimitar of the Little People {holy, rElec} (812 gold) rElec: It insulates you from electricity. the +2 orcbow of Indomitability {speed, rF++ Will++ rCorr} (2002 gold) rF: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. a +4 shortbow (775 gold) the +8 sling of Beogh, Conjuring {drain, rElec MP+9} (2343 gold) rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). The Shining One disapproves of the use of such an item. [Shop] Xytzoalu's Antique Armour Shoppe a +0 plate armour (966 gold) the +7 chain mail "Ihith" {Int-4 Dex+5} (2041 gold) Int: It affects your intelligence (-4). Dex: It affects your dexterity (+5). a +0 scale mail (168 gold) a +0 leather armour (84 gold) a +3 plate armour of cold resistance (1890 gold) a +0 scale mail (168 gold) a +0 chain mail (189 gold) a +0 ring mail of willpower (462 gold) a +0 ring mail (168 gold) (1, -52, Orc:2) a +0 plate armour a +0 halberd (2, -53, Orc:2) a +0 robe a +0 dagger (2, -51, Orc:2) a +0 club (3, -53, Orc:2) a +0 robe a +0 dagger (3, -50, Orc:2) a +0 dire flail a +0 dire flail (3, -47, Orc:2) a +0 plate armour a +0 halberd (6, -56, Orc:2) 2 large rocks (7, -44, Orc:2) 6 large rocks (17, -27, Orc:2) a +2 chain mail of cold resistance a +0 dire flail (17, -22, Orc:2) a +0 giant spiked club (19, -28, Orc:2) 3 large rocks (19, -21, Orc:2) 4 large rocks (22, -27, Orc:2) a +0 scale mail a +0 hand axe (23, -27, Orc:2) a +0 leather armour a +0 flail (24, -26, Orc:2) a +0 mace (24, -25, Orc:2) a +0 chain mail a +0 battleaxe a +0 orcbow (26, -25, Orc:2) 4 large rocks (32, -28, Orc:2) a +0 robe a +0 dagger (33, -27, Orc:2) a +0 leather armour a +0 hand axe (33, -26, Orc:2) a +0 giant club a +0 scale mail a +0 mace (33, -18, Orc:2) a +0 dire flail a +0 great mace (34, -29, Orc:2) a +0 plate armour a +0 glaive (34, -28, Orc:2) a +0 plate armour a boomerang a +0 trident (34, -26, Orc:2) a +0 leather armour a +3 trident (36, -30, Orc:2) a +0 robe a +0 dagger (36, -29, Orc:2) a +0 flail a +0 scale mail a +0 whip a +0 plate armour a +0 hand axe (37, -27, Orc:2) a +0 club (39, -29, Orc:2) a +0 short sword (39, -28, Orc:2) a +0 leather armour a +0 dagger of venom (43, -9, Orc:2) 3 scrolls of torment (57, -34, Orc:2) 3 large rocks (57, -17, Orc:2) 3 large rocks Level 1 of the Lair of Beasts (0, 0, Lair:1) the +3 trident of Ru, Riding {heavy, rPois} rPois: It protects you from poison. (8, 5, Lair:1) a +0 plate armour (12, 5, Lair:1) a +0 glaive (21, -6, Lair:1) a +0 spear (24, 12, Lair:1) 5 stones (24, 22, Lair:1) a +0 chain mail (35, -5, Lair:1) a +0 scale mail (36, -13, Lair:1) a +0 buckler a +1 hat (36, -6, Lair:1) 9 stones (37, -7, Lair:1) 6 stones (38, -13, Lair:1) a +0 crystal plate armour of cold resistance (39, -7, Lair:1) 4 stones (40, 23, Lair:1) 3 stones (46, 18, Lair:1) a +0 chain mail (54, -14, Lair:1) a +0 scale mail (56, -16, Lair:1) a book of Beasts Level 2 of the Lair of Beasts (0, 0, Lair:2) an elephant corpse an elephant corpse (2, 12, Lair:2) a black mamba corpse (7, 26, Lair:2) a yak corpse a redback corpse (26, 22, Lair:2) a +0 hand axe (30, 17, Lair:2) a komodo dragon corpse