lyrin Level 1 of the Dungeon (0, 0, D:1) 4 stones (3, -10, D:1) a +0 sling (12, 15, D:1) a +0 robe (15, -9, D:1) 4 boomerangs (15, 14, D:1) a +0 spear (16, -6, D:1) a +0 plate armour (25, -2, D:1) a +0 club a kobold skeleton (25, 7, D:1) a +0 dagger (26, -2, D:1) a bat skeleton (27, -2, D:1) a +0 club a goblin skeleton (27, -1, D:1) a +0 dagger (27, 0, D:1) a hobgoblin skeleton (28, 4, D:1) a ring of positive energy (29, 13, D:1) a +5 ring of evasion (38, 17, D:1) a +0 scale mail (41, 20, D:1) a rat corpse (skeletalised by now) (42, 19, D:1) a +0 dagger (64, 27, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (0, 9, D:2) a bat skeleton (8, 21, D:2) a +0 spear (10, 56, D:2) 9 stones (13, 37, D:2) 8 stones (23, 18, D:2) a +0 club 3 stones (32, 11, D:2) a rat skeleton (33, 11, D:2) a quokka skeleton (34, -2, D:2) the +1 robe of the Villain {^Drain Str+5 Dex-2 Stlth+} Str+5: It affects your strength (+5). Dex-2: It affects your dexterity (-2). ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. (36, 3, D:2) a quokka corpse (skeletalised by now) (38, -3, D:2) a +0 short sword 3 stones (43, 23, D:2) a ball python skeleton (43, 42, D:2) a beast talisman (46, 14, D:2) a +0 dagger (54, 46, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (1, 1, D:3) a rat corpse (skeletalised by now) (7, 7, D:3) a ring of fire (15, 17, D:3) a +0 dagger a goblin corpse (skeletalised by now) (16, 12, D:3) a frilled lizard corpse (skeletalised by now) (23, 4, D:3) a +0 whip a gnoll corpse (23, 26, D:3) a +0 club (24, 32, D:3) a +0 sling