lyrin Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, 29, D:1) 5 stones a goblin skeleton (7, 28, D:1) 15 stones a hobgoblin skeleton (8, 28, D:1) 7 stones (10, 9, D:1) a +3 dagger (14, 16, D:1) a +0 dagger (16, 23, D:1) a +0 mace a kobold corpse (skeletalised by now) (18, 2, D:1) a +0 short sword (19, 13, D:1) a +0 club (20, 13, D:1) a bat corpse (skeletalised by now) (23, 46, D:1) 6 curare-tipped darts (29, 51, D:1) a +0 club a goblin skeleton (32, 35, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, 48, D:1) a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) (37, 50, D:1) 6 poisoned darts (41, 14, D:1) a frilled lizard skeleton (43, 26, D:1) a bat skeleton (44, 28, D:1) 5 stones (47, 25, D:1) a bat skeleton (49, 8, D:1) an orb of mayhem (54, 45, D:1) a book of Conjurations Level 2 of the Dungeon (0, 32, D:2) a +0 sling (1, 5, D:2) a hobgoblin skeleton (1, 29, D:2) a rat corpse (skeletalised by now) (2, 3, D:2) a +0 dagger (2, 18, D:2) a +0 club a goblin corpse (skeletalised by now) (3, 27, D:2) a frilled lizard corpse (skeletalised by now) (4, 33, D:2) a +0 robe (6, 1, D:2) a +0 short sword a stone a kobold skeleton (10, 31, D:2) a +0 pair of boots (24, 10, D:2) a rat skeleton (30, 32, D:2) a jackal corpse (skeletalised by now) (35, 30, D:2) an adder corpse (skeletalised by now) (37, 21, D:2) 4 stones (37, 33, D:2) a +0 dagger (45, 16, D:2) a +0 dagger 5 stones (47, 4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (15, -31, D:3) a +0 dagger (16, -23, D:3) 2 stones (17, -18, D:3) a scroll of noise (20, -20, D:3) a potion of invisibility (23, -22, D:3) a +0 club a +0 leather armour (25, -24, D:3) the +1 robe of the Albatross {*Silence rC++ Str+3 Dex+8} *Silence: It may silence you when you take damage. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). Dex+8: It affects your dexterity (+8).