mad Level 1 of the Dungeon (7, 9, D:1) a bat corpse (skeletalised by now) (8, -7, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (10, -3, D:1) a hobgoblin corpse (skeletalised by now) (15, -16, D:1) a +0 club 3 stones (18, -16, D:1) a hobgoblin skeleton (19, -19, D:1) a +0 heavy mace (21, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (26, -7, D:1) a book of Party Tricks (26, 1, D:1) a +0 dagger (29, -8, D:1) a +0 club a +0 short sword a stone a quokka skeleton a kobold skeleton (30, -9, D:1) a +0 club (39, -17, D:1) a +0 dagger (39, -16, D:1) a +0 whip 4 stones a +0 club (44, -19, D:1) a +0 hand axe (44, -9, D:1) a +0 leather armour (45, -2, D:1) an inkwell talisman (45, 17, D:1) a rat corpse (skeletalised by now) (54, 24, D:1) a +0 whip (62, 21, D:1) 7 stones Level 2 of the Dungeon (0, 5, D:2) a +0 dagger a kobold corpse (13, 19, D:2) a +0 club (21, 3, D:2) a +0 robe (22, 25, D:2) a jackal corpse (23, 24, D:2) a ball python corpse (24, 16, D:2) a +0 sling (27, 31, D:2) 17 gold pieces (29, -2, D:2) a dart slug corpse (34, 10, D:2) a +0 dagger (36, -8, D:2) 5 stones