mad Level 1 of the Dungeon (4, 11, D:1) a +0 leather armour (5, 28, D:1) a +0 dagger (6, 6, D:1) a +0 dagger (8, 3, D:1) a +0 short sword a stone (18, 11, D:1) a +0 leather armour (19, 4, D:1) a bat skeleton (19, 29, D:1) a ball python skeleton (22, 34, D:1) a frilled lizard corpse (skeletalised by now) (31, 7, D:1) a rat skeleton (32, 7, D:1) a +0 club (40, 3, D:1) a rat corpse (skeletalised by now) (41, 17, D:1) a +0 dagger (43, 24, D:1) an elf skeleton (44, 22, D:1) a dwarf skeleton (45, 3, D:1) a hobgoblin corpse (skeletalised by now) (45, 22, D:1) a minotaur skeleton (46, 40, D:1) a hobgoblin corpse (skeletalised by now) (47, 18, D:1) 4 boomerangs (47, 23, D:1) an oni skeleton (47, 24, D:1) a merfolk skeleton (47, 26, D:1) an oni skeleton (49, 39, D:1) a rat corpse (skeletalised by now) (51, 13, D:1) a bat corpse (skeletalised by now) (52, 53, D:1) a +0 chain mail (54, 60, D:1) a +0 club a goblin corpse (skeletalised by now) (57, 13, D:1) a ball python corpse (skeletalised by now) (58, 6, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (1, -24, D:2) 2 stones (2, -29, D:2) a +0 club (6, -28, D:2) a +0 short sword an orc corpse (7, -14, D:2) a +0 club 5 stones (10, -17, D:2) a bat skeleton (10, 6, D:2) an orb of guile (11, -3, D:2) a hobgoblin skeleton (14, -3, D:2) a +0 spear (22, -6, D:2) a +0 dagger (34, -31, D:2) a +0 ring mail (44, -11, D:2) the staff "Qunide" {rPois Int+3 Alch} [staff of alchemy] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Alch: It increases the power of your Alchemy spells. a hobgoblin skeleton (48, -10, D:2) an adder skeleton (53, -10, D:2) an inkwell talisman (55, -25, D:2) a ball python corpse (skeletalised by now) (61, -42, D:2) a +0 scale mail (63, -14, D:2) a +0 ring mail Level 3 of the Dungeon (13, 0, D:3) a scroll of noise (14, 2, D:3) an adder skeleton (17, 1, D:3) a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) (30, 4, D:3) 6 gold pieces