Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 7884914170106873088 3 mad the Vexing (level 1, -1/10 HPs) Began as a Deep Elf Enchanter on Nov 13, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (71 turns). mad the Vexing (Deep Elf Enchanter) Turns: 71, Time: 00:00:38 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 41% Magic: 6/6 EV: 11 Int: 19 God: Gold: 14 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles d - 2 javelins (quivered) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Skills: + Level 1.1 Short Blades - Level 2.4 Dodging + Level 3.7 Stealth - Level 3.0 Spellcasting + Level 4.1 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 9% 3 Tukima's Dance Hex 18% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 10% 2 Dazzling Flash Hex/Fire 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Throw: 2 javelins Press: ? - help, Q - select action Shift-Dir - straight line That would be overly suicidal. Okay, then. Unknown command. A goblin comes into view. It is wielding a +0 club. An endoplasm comes into view. You hit the endoplasm but do no damage. The goblin shouts! The endoplasm freezes you. You are frozen. You hear a shout! You miss the goblin. The endoplasm barely misses you. The goblin misses you. You closely miss the goblin. The endoplasm freezes you. You are frozen. Ouch! That really hurt! The goblin barely misses you. You are too injured to fight recklessly! The endoplasm jiggles. The endoplasm attacks as it pursues you! The endoplasm closely misses you. The endoplasm attacks as it pursues you! The endoplasm barely misses you. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You die... ### #### #.. #..... #... #######.(..... #... ###.............. #.... .....(...>......# ##....###......).......# ........#..............# .......gJ@.............. .....####..............# ... ................... . ########........... #........... #........... ###........? #......##. #.####...# You could see an endoplasm and a goblin. Vanquished Creatures An endoplasm (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mad the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 71 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 10 Throw: Javelin || 3 Stab: Sleeping || 1 Armour: Robe || 5 Dodge: Dodged || 6