Dungeon Crawl Stone Soup version 0.31-a0-1178-gc5c9b8f (webtiles) character file. Game seed: 11478081161231749050 135 magiryoung the Sneak (level 5, -2/28 HPs) Began as a Vine Stalker Brigand on Dec 11, 2023. Slain by a river rat (5 damage) ... in a sewer. The game lasted 00:02:39 (1747 turns). magiryoung the Sneak (Vine Stalker Brigand) Turns: 1747, Time: 00:02:40 Health: -2/28 AC: 6 Str: 13 XL: 5 Next: 18% Magic: 0/6 EV: 11 Int: 11 God: Gold: 86 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . a - +2 dagger rCold . . . (no shield) rNeg + . . h - +0 ring mail rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ l - ring of Acsis {rN+ Slay+4} HPRegen 1.04/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 86 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 9 poisoned darts (quivered) e - 3 curare-tipped darts Armour c - a +0 cloak (worn) h - a +0 ring mail (worn) Jewellery l - the ring of Acsis (left hand) {rN+ Slay+4} (You found it on level 3 of the Dungeon) [ring of slaying] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rN+: It protects you from negative energy. m - a ring of positive energy Scrolls b - 2 scrolls of identify {unknown} i - a scroll of teleportation {unknown} k - a scroll of fear {unknown} Potions f - 3 potions of curing {unknown} g - 3 potions of enlightenment {unknown} j - a potion of haste {unknown} Skills: * Level 3.1 Fighting + Level 2.4 Short Blades - Level 1.7 Throwing + Level 1.3 Armour + Level 1.5 Dodging + Level 5.4 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 58% 1 Summon Small Mammal Summ 0% N/A 58% 1 Passwall Tmut/Erth 0% N/A 75% 2 Call Canine Familiar Summ 0% N/A 92% 3 Stone Arrow Conj/Erth 0% 3d7 92% 3 Summon Guardian Golem Hex/Summ 0% N/A 92% 3 Brom's Barrelling Bould Conj/Erth 0% 2d3 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You hit the river rat but do no damage. You bite the river rat. You drain its power. The river rat is heavily wounded. The river rat bites you. Your unstable footing causes you to fumble your attack. The river rat bites you. You closely miss the river rat. The river rat is heavily wounded. The rat bites you. The river rat barely misses you. Your unstable footing causes you to fumble your attack. The rat bites you. The river rat bites you. You hit the river rat but do no damage. The river rat is heavily wounded. The rat bites you. The rat closely misses you. The river rat bites you. Your unstable footing causes you to fumble your attack. The rat twitches its whiskers. The rat barely misses you. x2 Your unstable footing causes you to fumble your attack. The river rat bites you! * * * LOW HITPOINT WARNING * * * The rat bites you. * * * LOW HITPOINT WARNING * * * The rat barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! Okay, then. The river rat attacks as it pursues you! The river rat bites you! * * * LOW HITPOINT WARNING * * * The rat bites you but does no damage. The river rat bites you but does no damage. You puncture the rat! You kill the rat! The rat bites you but does no damage. The river rat twitches its whiskers. The river rat bites you. You die... #.~~~~~~# ##~.†.~~.## #.††###~~.# ##†.##~##~.## #.~~#~~~#~~~# #~~##!~~##..# #~~#:?~~.#.~# #∩∩#∩?~~†'~~# #.~#?$~~~#.@# #~~##?.~##rr# #..~#.~.#..~# ##~~##~ #~~## ..~## .~.# #.~~ ~~~## ~.~.~.. .~.## #### You could see a river rat and a rat. Vanquished Creatures A hell rat (Sewer) 5 adders 3 river rats A worm (D:3) 2 dart slugs A ball python (D:1) 2 endoplasms 4 goblins A hobgoblin (D:1) 8 kobolds A quokka (D:1) A bat (D:3) 11 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | magiryoung the Vine Stalker Brigand began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 104 | D:1 | Reached skill level 1 in Dodging 104 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/3 151 | D:1 | Reached skill level 5 in Stealth 175 | D:1 | Found a faded altar of an unknown god. 687 | D:2 | Reached XP level 3. HP: 18/18 MP: 4/4 1287 | D:3 | Identified the ring of Acsis {rN+ Slay+4} 1600 | D:3 | Reached skill level 1 in Armour 1600 | D:3 | Reached XP level 4. HP: 23/23 MP: 5/5 1665 | D:3 | Found a glowing drain. 1675 | Sewer | Entered a sewer 1718 | Sewer | Reached XP level 5. HP: 20/28 MP: 3/6 1747 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring, ebering_ecumenical_altar_abandoned D:2: layout_basic, minivault_23, minmay_misc_feat_four_crosses D:3: layout_basic, lightli_sewer_entry_pipes, amcnicky_mini_rare_corridor_liquid, chequers_garden, grunt_ministairs_2, serial_bayou_lake_a Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 3 | 3.1 Dodging | 1 | 1.5 Stealth | 5 | 5.4 Short Blades | 2 | 2.4 Armour | 1 | 1.3 Throwing | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 65 | 66 || 131 Bite | 20 | 16 || 36 Stab: Sleeping | 8 | || 8 Armour: Robe | 4 | || 4 Ring mail | 26 | 51 || 77 Dodge: Dodged | 20 | 32 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1784 | 1649 | 135 | 0 | 1191 | 4 | 446.0 | Dungeon | 1709 | 1574 | 135 | 0 | 1155 | 3 | 569.7 | Sewer | 75 | 75 | 0 | 0 | 35 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 704 daAuts D:1: 565 daAuts D:3: 439 daAuts Sewer: 75 daAuts