Dungeon Crawl Stone Soup version 0.35-a0-241-g5b54ce7fc3 (webtiles) character file. Game seed: 8339834754265497935 2 mainiacjoe2 the Vexing (level 1, 0/15 HPs) Began as a Demonspawn Hexslinger on Mar 29, 2026. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (48 turns). mainiacjoe2 the Vexing (Demonspawn Hexslinger) Turns: 48, Time: 00:00:33 Health: 0/15 AC: 2 Str: 8 XL: 1 Next: 33% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of vulnerability {unknown} Skills: - Level 1.0 Fighting + Level 2.0 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% 2d2 12% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You encounter a quokka. There are monsters nearby! There are monsters nearby! You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You shoot a sling bullet. The sling bullet closely misses the quokka. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is moderately wounded. You encounter a quokka. The quokka twitches its whiskers. You shoot a sling bullet. The sling bullet misses the quokka. You shoot a sling bullet. The sling bullet closely misses the quokka. The sling bullet barely misses the quokka. You shoot a sling bullet. The sling bullet completely misses the quokka. The sling bullet barely misses the quokka. The quokka bites you. You shoot a sling bullet. The sling bullet hits the quokka! You kill the quokka! The quokka bites you. Your Ranged Weapons skill increases to level 2! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka bites you. You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ####### ##.....# ######......# ............###### .................# ?.....r@.........## ......#...........# ..... #...........# ...(..+>..........## ......#............. ....#............... # #.#.#............. #......###........ ........##........ You could see a quokka. Vanquished Creatures A quokka (D:1) A ball python (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mainiacjoe2 the Demonspawn Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 48 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_basic Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.0 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 11 Armour: Robe || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 34 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 34 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 51 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+