malcoda Level 1 of the Dungeon (2, 22, D:1) 6 stones (4, 33, D:1) 4 stones (13, 9, D:1) a +0 dagger (18, 15, D:1) 2 stones (21, 24, D:1) 8 stones (26, 8, D:1) a +1 dagger of venom 4 stones (37, 8, D:1) a +0 club (41, 23, D:1) a stone (41, 39, D:1) a +0 dagger (50, 20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a staff of earth (18, 31, D:2) a +0 hand axe (19, 21, D:2) a +0 ring mail (23, 0, D:2) a jackal corpse (skeletalised by now) (23, 5, D:2) a +0 dagger a jackal corpse (skeletalised by now) (23, 10, D:2) the +1 sling of Ydir {drain, ^Drain rElec Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. ^Drain: It drains your maximum health when unequipped. a +0 animal skin (24, 0, D:2) a jackal corpse (skeletalised by now) (30, 7, D:2) 4 stones (37, 21, D:2) a +0 leather armour (42, 3, D:2) a rat skeleton (55, -3, D:2) 6 boomerangs (58, 11, D:2) a giant cockroach corpse Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (1, -6, D:3) a +0 short sword (1, -5, D:3) a +0 dagger a +0 robe an orc corpse