malesh Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -33, D:1) a +0 dagger (still there?) a +2 dagger of venom (still there?) (4, -17, D:1) 2 stones (20, -5, D:1) a +0 ring mail (33, -11, D:1) a +0 whip (40, 8, D:1) a +0 robe (41, -23, D:1) a +0 dagger of freezing (44, -16, D:1) a +0 club (47, -31, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, -15, D:2) a +0 leather armour (9, 12, D:2) a +0 hand axe (14, 7, D:2) the +2 plate armour "Hoarotwo" {-Tele rElec Will+} rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. Will: It increases your willpower. (20, 11, D:2) a +0 club a +0 whip a +0 animal skin (20, 12, D:2) a +0 dagger (21, 14, D:2) a +0 quarterstaff (23, 12, D:2) a +0 dagger (23, 30, D:2) a +0 club (24, 29, D:2) a +0 dagger (32, 20, D:2) 4 stones a +0 short sword (33, 26, D:2) a +0 club (41, 31, D:2) a +0 dagger (43, 38, D:2) a +0 club (45, 8, D:2) a +0 club (45, 9, D:2) a +0 hand axe (47, 2, D:2) 2 stones a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 0, D:3) a +0 dagger (1, 4, D:3) a +0 club (1, 5, D:3) a +0 club (6, 5, D:3) a +0 club (9, 5, D:3) a +0 dagger (10, 2, D:3) a +0 spear (10, 5, D:3) a +0 dagger (13, 6, D:3) a +0 dagger (20, 6, D:3) a +1 dagger of speed (22, 2, D:3) 5 stones (22, 6, D:3) a +0 club (23, -1, D:3) a +0 hand axe (24, 5, D:3) a +0 club (24, 6, D:3) 3 stones (25, 6, D:3) a +0 robe (26, 19, D:3) a +0 whip (27, 6, D:3) a +0 club (33, 6, D:3) a +0 mace (36, -8, D:3) a +0 short sword (36, -6, D:3) a +0 spear (36, 8, D:3) a +0 dagger (37, 6, D:3) a +0 short sword (43, 10, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) an orb of guile (9, 31, D:4) 8 stones (13, 27, D:4) an orb of guile (13, 33, D:4) a +0 club (13, 35, D:4) a +0 dagger a +0 robe a +0 short sword (20, 6, D:4) a +0 shortbow (20, 30, D:4) a +0 whip (24, 31, D:4) a +0 whip (26, 7, D:4) 4 stones (26, 25, D:4) a +0 robe a +0 spear (27, 26, D:4) a +0 rapier (32, 13, D:4) 3 stones a +0 dagger (35, 12, D:4) 7 stones a +0 club (36, 15, D:4) a +0 club (37, 16, D:4) a +0 leather armour a +1 falchion of holy wrath (58, 1, D:4) 2 stones Level 5 of the Dungeon [Shop] Qedof's Weapon Shop (Shop contents are unknown) (0, 0, D:5) a +0 helmet (6, -31, D:5) a +0 short sword of protection (7, -27, D:5) 5 stones (10, -12, D:5) a +0 shortbow (26, 3, D:5) a +0 falchion (27, -1, D:5) a +0 flail a +0 leather armour (28, -1, D:5) a +0 short sword a +0 falchion (29, -1, D:5) a +2 dagger of speed a +0 robe a +0 war axe (38, -28, D:5) 4 javelins (46, -10, D:5) a +0 chain mail (48, -8, D:5) a +0 robe (52, -37, D:5) 8 stones (52, -2, D:5) a +2 flail of draining (53, -3, D:5) a +0 robe a +0 dagger (53, -2, D:5) a +0 robe a +0 dagger (55, -3, D:5) 2 potions of degeneration a +0 leather armour a +0 mace Level 6 of the Dungeon (0, 0, D:6) a scroll of identify (2, -29, D:6) a +0 club (7, -13, D:6) a potion of lignification (9, -18, D:6) a +0 short sword 4 stones a +0 scale mail (11, -18, D:6) a +0 flail of draining a +0 flail (12, -18, D:6) a +0 club a +0 robe (15, -1, D:6) a potion of degeneration (15, 0, D:6) 16 gold pieces (16, -17, D:6) a +0 short sword a +0 leather armour (16, 0, D:6) 4 gold pieces (17, -1, D:6) 12 gold pieces a +0 scale mail (17, 0, D:6) 14 gold pieces (29, 0, D:6) a +0 leather armour a +0 club (30, -15, D:6) a +0 scimitar a +0 robe (33, -24, D:6) the +1 scale mail "Mularaez" {Harm Dex+3} Dex: It affects your dexterity (+3). Harm: It increases damage dealt and taken. (35, -4, D:6) a +0 whip (36, -5, D:6) a +0 robe (37, -2, D:6) a +0 whip (39, -7, D:6) a +0 falchion (41, -15, D:6) a +0 scimitar a +0 robe (41, -14, D:6) a +4 war axe a +0 robe (47, 7, D:6) a +0 dagger (48, 13, D:6) a +0 spear (48, 14, D:6) a +0 club a +0 leather armour (49, 14, D:6) a +0 short sword 3 stones a +0 leather armour (49, 15, D:6) a +0 club (50, 14, D:6) a +0 flail (50, 15, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 club (0, 1, D:7) a +0 spear a +0 ring mail (2, -2, D:7) a +2 halberd of protection (5, -13, D:7) a +0 chain mail (13, 0, D:7) 5 stones (15, 1, D:7) a +0 ring mail a +0 club (25, -5, D:7) a +0 quarterstaff (28, 21, D:7) a +0 dagger (31, -7, D:7) a +0 robe a +0 dagger a +0 chain mail a +0 hand axe (32, -7, D:7) a +0 dagger a +0 robe a potion of degeneration (33, -15, D:7) 2 stones a +0 flail (33, -7, D:7) a +0 flail of venom 11 stones (34, -10, D:7) a scroll of identify (34, -8, D:7) a +2 falchion 8 stones a +0 robe a +0 giant spiked club (36, -13, D:7) a +0 ring mail a +0 halberd (37, -13, D:7) a +0 whip a +0 flail (37, -10, D:7) a +0 club (37, -4, D:7) a +0 dagger (38, -2, D:7) a +0 scale mail a +0 whip (41, -12, D:7) a +0 ring mail (41, -1, D:7) a +0 club a +3 whip of venom Level 8 of the Dungeon (0, 0, D:8) 3 javelins (5, 10, D:8) a +0 dagger a +0 robe (5, 23, D:8) a +0 leather armour (15, -3, D:8) a +0 spear (15, 16, D:8) a +2 hand axe a +0 robe (15, 17, D:8) a +3 falchion a +0 robe a +0 scimitar a +0 robe (15, 18, D:8) a +0 dire flail a +0 robe a +0 falchion a +0 robe (16, -22, D:8) a +0 halberd (16, 16, D:8) a +3 dagger a +0 robe (17, -22, D:8) a +0 spear (17, 12, D:8) a +0 flail (18, -22, D:8) a +0 flail a +0 whip (18, 11, D:8) a +2 flail of protection a boomerang of dispersal (19, -23, D:8) a +0 spear (19, -22, D:8) a +0 hand axe a +0 ring mail a +0 robe a +0 trident a +0 robe a +6 halberd (19, 12, D:8) a +0 spear a +0 robe (20, -22, D:8) a scroll of identify a +0 robe a +0 hand axe (20, 12, D:8) a +0 short sword a +0 robe (21, 12, D:8) a +4 flail a +0 robe (22, 12, D:8) a +0 flail (26, -10, D:8) a +0 falchion (28, 6, D:8) a +0 war axe (30, -22, D:8) a +0 robe a +6 mace (32, -22, D:8) a +0 robe a +0 short sword (33, -22, D:8) a +0 robe a +0 battleaxe (34, -22, D:8) a +0 robe a +0 hand axe (38, -23, D:8) 6 silver boomerangs (38, -22, D:8) a +0 dagger (38, 13, D:8) a +0 dagger (40, 4, D:8) a scroll of teleportation (40, 5, D:8) a +0 robe Level 9 of the Dungeon [Shop] Nocoxaj's Weapon Shop a +1 long sword of electrocution (219 gold) 5 stones (7 gold) a +0 mace (42 gold) the +9 staff of Olgreb {rPois∞} (1400 gold) It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. a +0 spear (42 gold) a +0 dagger (28 gold) the +6 quarterstaff "Foro" {flame, Fly Int+2} (707 gold) Int: It affects your intelligence (+2). Fly: It grants you flight. a +0 short sword (42 gold) a +0 club (14 gold) (0, 0, D:9) a +0 hand axe (2, -49, D:9) a +0 scale mail a +0 flail a potion of lignification (2, -1, D:9) a +0 hand axe 4 boomerangs a +0 plate armour (2, 0, D:9) a +0 club a +0 leather armour 2 boomerangs (2, 1, D:9) a +0 flail a +0 scale mail 3 boomerangs a +0 trident a +0 chain mail (4, -21, D:9) a +0 robe (5, -46, D:9) a +0 sling a +0 animal skin a +0 sling a +0 flail a +0 ring mail (6, -46, D:9) a +0 animal skin a +0 club (7, -38, D:9) a staff of death (8, -13, D:9) a potion of haste (9, -13, D:9) a +4 heavy battleaxe (unseen) (13, -42, D:9) a +0 animal skin (13, -17, D:9) 3 scrolls of identify a +0 club (14, -1, D:9) a +0 hand axe (15, -2, D:9) a +0 flail a +0 leather armour (16, -2, D:9) a +0 dagger a +0 robe (16, -1, D:9) a +0 dagger a +0 robe (17, -41, D:9) a +0 chain mail (17, -23, D:9) a +0 leather armour a +0 flail (17, -8, D:9) 2 boomerangs (18, -23, D:9) a +0 leather armour a +0 club (20, -27, D:9) a +0 club a +0 robe (20, -26, D:9) a +0 chain mail 3 boomerangs a +0 halberd (20, -24, D:9) a +0 club (22, -50, D:9) a +0 spear (22, -48, D:9) a +0 dire flail a +0 giant club (22, -22, D:9) a +0 scale mail a +0 dagger (23, -29, D:9) a scroll of noise a +0 long sword (23, -26, D:9) a +0 leather armour a +0 club (23, -23, D:9) a +0 plate armour a +0 dire flail (25, -40, D:9) a +0 mace (27, -17, D:9) a +0 short sword (29, -33, D:9) a +0 dagger (31, -35, D:9) a +0 club (32, -23, D:9) 2 stones (32, -16, D:9) a scroll of noise a +0 flail (32, -15, D:9) a +0 kite shield a +0 ring mail a +2 trident of venom (34, -17, D:9) a +0 whip (34, -14, D:9) a +0 flail a +0 whip a +0 flail (34, -13, D:9) a +0 chain mail a +0 long sword (35, -13, D:9) a +0 dire flail a +0 giant club (43, -41, D:9) a +0 giant club a +0 dire flail (50, -47, D:9) +0 acid dragon scales Level 10 of the Dungeon (0, 0, D:10) a +0 battleaxe (11, 6, D:10) 5 stones (12, -8, D:10) 3 scrolls of fog (13, -7, D:10) a scroll of teleportation (13, 17, D:10) a staff of fire (20, 19, D:10) a scroll of identify (25, 11, D:10) 8 stones (30, -19, D:10) a +0 plate armour (32, -7, D:10) a scroll of identify (39, -18, D:10) a scroll of identify (49, -12, D:10) a +0 giant club a +0 giant club (49, 11, D:10) a +2 great sword a +0 robe (50, 12, D:10) a +3 hand axe a +0 robe a +5 war axe a +0 robe (51, 12, D:10) a +0 short sword a +0 robe a +2 battleaxe a +0 robe (55, 23, D:10) a scroll of identify Level 11 of the Dungeon (0, 0, D:11) the +6 scale mail "Zuan" {rF+ rN+ Dex+2} Dex: It affects your dexterity (+2). rF: It protects you from fire. rN: It protects you from negative energy. (12, 3, D:11) a +0 quick blade of venom (unseen) (13, 3, D:11) 6 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 24 gold pieces (5, -2, Orc:1) 24 gold pieces (7, -2, Orc:1) 20 gold pieces (9, 3, Orc:1) a +0 giant spiked club (10, 2, Orc:1) a +0 flail a +0 plate armour (11, 2, Orc:1) a +0 flail an orc corpse (15, 0, Orc:1) 16 gold pieces (15, 2, Orc:1) a +0 short sword