malesh Level 1 of the Dungeon [Shop] Zodocaus's Armour Emporium a +2 leather armour of willpower (266 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 plate armour of cold resistance (420 gold) a +0 buckler (63 gold) a +2 leather armour of poison resistance (224 gold) [Shop] Fiwk's Antique Weapon Emporium a +0 whip (75 gold) a +0 club (30 gold) a +0 club (30 gold) a +4 scimitar of draining (876 gold) a +0 hand axe (90 gold) a +0 mace of holy wrath (222 gold) a +0 quarterstaff (120 gold) a +0 whip (75 gold) a +0 whip (75 gold) a +0 dagger (60 gold) [Shop] Muitepy's Antique Weapon Boutique the +6 Majin-Bo {spellvamp, MP+6 Int+6} (2201 gold) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). a +2 short sword of draining (574 gold) the +0 mace of Sezewuf {pain, rElec} (709 gold) rElec: It insulates you from electricity. a +0 dagger (66 gold) a +0 sling (49 gold) a +0 spear (99 gold) a +0 long sword (115 gold) a +0 short sword of draining (244 gold) a +2 arbalest of electrocution (765 gold) (0, 0, D:1) a +0 whip 3 stones (6, 16, D:1) a +0 plate armour (9, -13, D:1) a +0 long sword (11, -12, D:1) a +0 spear (20, -22, D:1) a +0 sling (21, 13, D:1) 4 stones (30, 5, D:1) a +0 short sword a stone (35, 4, D:1) a +0 short sword a +0 ring mail (36, 4, D:1) a +0 spear Level 2 of the Dungeon (16, -11, D:2) a +0 rapier (17, -18, D:2) a +0 robe (26, 30, D:2) a +0 ring mail (28, 14, D:2) 3 stones (32, 26, D:2) a +0 leather armour (37, 27, D:2) a +0 trident (38, 30, D:2) a +0 club (42, -5, D:2) a +0 club (48, 18, D:2) a stone a +0 dagger (50, -8, D:2) a +0 dagger (54, -4, D:2) a +0 whip a +0 whip a +0 whip a +0 whip (55, 9, D:2) a +0 tower shield (56, 19, D:2) a +0 ring mail (57, -22, D:2) a +0 leather armour (57, 6, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (13, -34, D:3) a +0 club (13, 1, D:3) 4 stones a +0 short sword (14, -33, D:3) a +0 hand axe a +0 leather armour (17, -26, D:3) a +0 mace (20, -30, D:3) a +0 ring mail (23, -3, D:3) 6 stones (25, -10, D:3) 3 stones (28, -7, D:3) a +0 club (32, -1, D:3) a +0 leather armour (48, -11, D:3) a +0 scythe a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 chain mail a +0 war axe a +0 dagger a +0 leather armour (1, -1, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (3, 0, D:4) a +0 dagger (5, -7, D:4) a +2 dagger of draining a +0 club a +0 short sword (6, -7, D:4) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (12, -41, D:4) a +0 short sword a +0 robe (16, -35, D:4) a +0 war axe (18, -10, D:4) a +0 robe (26, -17, D:4) a +0 spear (27, -32, D:4) a +0 robe a +0 great sword (37, 1, D:4) 4 stones (43, -3, D:4) a +0 club 6 poisoned darts (44, -53, D:4) a +0 club (65, -6, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (0, 40, D:5) a +0 sling (10, 15, D:5) a +0 robe a +0 halberd (10, 20, D:5) a +0 morningstar of protection (10, 21, D:5) a +0 dagger (13, -1, D:5) a +0 flail a +1 robe of positive energy (14, 27, D:5) a +0 robe a +0 whip of electrocution (24, 33, D:5) 4 stones (27, 29, D:5) a +0 mace (28, 33, D:5) a +0 robe Level 6 of the Dungeon (0, 31, D:6) a +0 rapier (23, 20, D:6) a +0 giant club a +0 giant club (25, 14, D:6) a +0 helmet (32, 9, D:6) a +1 pair of boots (47, -28, D:6) 6 stones (49, 13, D:6) 6 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (5, -10, D:7) a +0 rapier of draining a +0 leather armour (5, -9, D:7) a +0 dagger a +0 leather armour (9, -26, D:7) a +0 falchion a +0 robe (11, -13, D:7) a staff of fire (13, -12, D:7) a +3 glaive (15, -31, D:7) a +5 morningstar a +0 robe (21, -16, D:7) a +0 robe (31, -37, D:7) 7 stones (31, 1, D:7) a +0 quarterstaff (37, 4, D:7) a +0 pair of gloves (40, -34, D:7) a +0 hand axe (41, -10, D:7) a +0 spear (41, -9, D:7) a +0 flail a +0 halberd (41, 4, D:7) 3 curare-tipped darts (42, -10, D:7) a +2 flail of holy wrath (42, -9, D:7) a +0 war axe (43, -10, D:7) a +0 club a +0 halberd of protection a +0 spear (43, -9, D:7) a +0 halberd (44, -10, D:7) a +0 orcbow a +0 club a +0 leather armour a +0 club a +0 leather armour a +0 quarterstaff of speed a +0 sling (45, -10, D:7) a +0 flail of protection a +0 robe a +0 club (46, -10, D:7) a +0 leather armour (48, -31, D:7) 2 potions of heal wounds (50, -31, D:7) a scroll of fog (50, 5, D:7) a +0 rapier (52, -10, D:7) a +0 halberd (54, -11, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 leather armour a +0 whip (0, 3, D:8) a +0 dagger a +0 robe (1, 13, D:8) a +0 club (30, 41, D:8) a +0 morningstar (31, 1, D:8) a +0 dagger a +0 dagger (31, 18, D:8) a +0 dagger a +0 robe (32, 1, D:8) a +0 hand axe a +0 dagger (32, 43, D:8) a +0 club a +0 leather armour (33, 37, D:8) a +0 short sword a +0 chain mail a +0 dagger a +0 robe (33, 38, D:8) a +0 dagger a +0 robe (33, 40, D:8) a +0 short sword (33, 43, D:8) a +0 hand axe a +0 dagger a +0 robe (37, 41, D:8) a +0 leather armour a +0 flail (47, 26, D:8) a +0 club a +0 leather armour (48, 26, D:8) a +0 short sword (49, 26, D:8) a +0 dagger (53, 4, D:8) the +1 robe of the Dropbear {*Slow rC+++ rN+++ Str-5} Str-5: It affects your strength (-5). rC+++: It renders you almost immune to cold. rN+++: It renders you almost immune to negative energy. *Slow: It may slow you when you take damage. (53, 37, D:8) a +1 dagger of chaos a +0 robe (63, 25, D:8) a book of Misfortune an orb of wrath Level 9 of the Dungeon (0, 0, D:9) 5 stones (13, 18, D:9) a ring of magical power (16, 9, D:9) a +0 spear (17, 18, D:9) a +4 scimitar of flaming (27, 3, D:9) a +0 hand axe (37, -22, D:9) 7 stones (38, -24, D:9) a stone (38, -3, D:9) a +0 pair of boots (47, -8, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (3, -7, D:10) +0 acid dragon scales (30, 19, D:10) a book of Callings (39, -26, D:10) a +0 dagger a +0 robe (39, -25, D:10) a +0 whip a +0 leather armour (41, -32, D:10) a +0 flail (44, -25, D:10) a +0 flail a +0 plate armour (45, -26, D:10) a +0 dagger a +0 robe (45, -23, D:10) a +0 mace (45, 2, D:10) a +0 pair of boots (52, 7, D:10) 2 stones (53, -21, D:10) a +0 long sword (54, 8, D:10) a +1 trident Level 11 of the Dungeon [Shop] Qoackudu's Assorted Antiques a +3 leather armour of positive energy (588 gold) a scroll of noise (28 gold) a +0 long sword (98 gold) a +0 plate armour of fire resistance (840 gold) a box of beasts (1120 gold) [Shop] Lahalon's Weapon Boutique a +0 club (15 gold) 5 stones (7 gold) a +3 hand axe of flaming (336 gold) a +0 halberd (60 gold) 5 stones (7 gold) a +1 heavy mace (186 gold) a +0 whip (37 gold) 3 stones (4 gold) (0, 0, D:11) a book of Conjurations (5, -11, D:11) a +0 robe a +0 shortbow (11, -14, D:11) a +0 leather armour a +0 whip (12, -16, D:11) 6 poisoned darts (15, -14, D:11) 6 stones a +0 chain mail 2 boomerangs a +0 trident of freezing a +0 trident a +0 hand axe a +0 chain mail a +0 glaive (16, -14, D:11) a +0 ring mail a +0 club (17, -37, D:11) 4 large rocks (25, -9, D:11) a blade talisman (45, 5, D:11) a +0 morningstar a +0 short sword a +0 long sword (56, -40, D:11) a +0 hand axe a +0 animal skin Level 12 of the Dungeon (0, 0, D:12) a +0 plate armour a +0 short sword (5, -18, D:12) 7 stones (10, -15, D:12) a +0 shortbow (13, -22, D:12) a staff of conjuration (unseen) (14, -3, D:12) 8 stones (17, -26, D:12) a +2 short sword of draining a +0 cloak (17, 9, D:12) a +0 robe (42, -14, D:12) a +0 cloak (43, -28, D:12) a +2 dagger of venom a +0 robe (43, -27, D:12) 4 stones (56, 19, D:12) a +0 short sword Level 13 of the Dungeon (0, 0, D:13) a +0 long sword (9, -22, D:13) a +0 ring mail a +2 antimagic dagger (13, -32, D:13) a +0 leather armour a +1 dire flail of protection (13, -31, D:13) a +0 buckler a +0 leather armour a +0 war axe (21, -31, D:13) a +0 flail (24, -33, D:13) 6 darts of dispersal (29, -50, D:13) a +0 scimitar of flaming (30, -40, D:13) a +0 great sword a +0 arbalest a +0 plate armour (31, -40, D:13) a +0 scimitar a +0 plate armour (32, -38, D:13) a +0 dagger a +0 robe a +0 trident a +0 plate armour (33, -36, D:13) a +0 robe a +0 dagger (35, -49, D:13) a +0 scimitar (39, -24, D:13) 4 stones (39, -7, D:13) a +0 orcbow (40, -25, D:13) a +0 troll leather armour (40, -17, D:13) +0 acid dragon scales (46, -45, D:13) a +1 dagger of venom (47, -17, D:13) a +0 orcbow (66, -23, D:13) 3 large rocks Level 14 of the Dungeon (0, 0, D:14) 17 gold pieces (1, 1, D:14) a book of Lightning the Ecumenical Temple Level 1 of the Lair of Beasts (3, 4, Lair:1) 9 stones (5, 3, Lair:1) a +0 falchion (9, -19, Lair:1) a maw talisman (20, -14, Lair:1) a storm talisman (22, -17, Lair:1) a +0 glaive (33, -8, Lair:1) a death yak corpse (46, -7, Lair:1) 5 stones (49, -36, Lair:1) a ring of poison resistance the +4 rapier of Haorya Metak {freeze, rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. a +2 sling of flaming the +2 scale mail of Nexunk {Str+3 Int-2 Slay+2} Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). 6 scrolls of enchant weapon 2 scrolls of brand weapon 3 potions of enlightenment 4 scrolls of noise 4 potions of brilliance a ring of ice a ring of fire a ring of positive energy (50, -31, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (43, 25, Lair:2) a +0 dagger (48, -19, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 spear (2, -25, Lair:3) a +0 quarterstaff (6, -12, Lair:3) 4 stones (7, -31, Lair:3) 5 stones (8, -30, Lair:3) a +0 robe (10, 0, Lair:3) a +0 club (13, -37, Lair:3) a +0 trident (20, -24, Lair:3) a +0 hand axe (21, -27, Lair:3) 4 stones (21, -25, Lair:3) a +0 club (22, -6, Lair:3) a +0 trident (22, -4, Lair:3) a +0 trident (29, -25, Lair:3) a stone (31, -34, Lair:3) a blink frog corpse Level 4 of the Lair of Beasts (0, 0, Lair:4) a basilisk corpse (4, 28, Lair:4) a cane toad corpse (11, 23, Lair:4) 16 gold pieces