malesh Level 1 of the Dungeon (5, 11, D:1) 3 stones (19, -28, D:1) a potion of enlightenment (24, 1, D:1) 5 stones (26, -4, D:1) a +0 dagger (28, -30, D:1) a +0 dagger (28, -3, D:1) a +0 robe (28, 21, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 mace a +0 animal skin a +0 helmet (5, 15, D:2) a +0 club (5, 21, D:2) a +0 club (11, 6, D:2) 8 stones (16, -24, D:2) a +0 dagger (20, -6, D:2) a +0 dagger (30, -16, D:2) a +0 robe (36, -13, D:2) a +0 short sword (42, -21, D:2) a +0 robe (42, 0, D:2) a +0 mace a +0 scale mail (47, 0, D:2) 6 stones (52, 21, D:2) a +0 hand axe (62, -17, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (12, 10, D:3) the +4 mace of Cocytus {speed, ^Drain rN+ Int+6 Dex+3} Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. (12, 15, D:3) a +0 dagger (14, 10, D:3) 7 stones (16, 12, D:3) a +0 war axe 3 boomerangs (17, 14, D:3) a +0 club 3 boomerangs (18, 14, D:3) a +0 whip (19, 14, D:3) a +0 dagger a +0 leather armour (21, -5, D:3) 3 gold pieces (21, -4, D:3) 5 stones (32, 2, D:3) a +0 longbow (42, -8, D:3) 4 stones (50, 2, D:3) a stone Level 4 of the Dungeon (2, 14, D:4) a +1 falchion (18, -4, D:4) 2 boomerangs (20, -7, D:4) a maw talisman (24, 1, D:4) a +0 club a +0 sling (27, 9, D:4) a +0 dagger 4 stones (28, 26, D:4) a +0 sling (30, -20, D:4) 4 stones (31, -8, D:4) 4 stones (31, 17, D:4) a +0 short sword 2 stones a +0 dagger a +0 dagger a +0 sling (35, 2, D:4) a +0 leather armour (39, 17, D:4) 5 stones (42, 7, D:4) an amulet of the acrobat (47, -5, D:4) a +0 flail (47, -4, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 ring mail (5, 1, D:5) a +0 scythe a +2 robe of willpower (12, -6, D:5) a +0 mace (13, 11, D:5) a +0 short sword (18, 7, D:5) a +0 scythe (21, -16, D:5) a +0 spear (21, 9, D:5) a +0 dire flail of draining a +0 chain mail (26, -15, D:5) a +0 spear (27, -15, D:5) a +0 whip (28, -15, D:5) a +0 war axe (28, 9, D:5) a +0 robe (32, -22, D:5) a dragon-blood talisman (33, -2, D:5) a +0 dagger (41, -31, D:5) a +0 ring mail (44, -7, D:5) 4 stones Level 6 of the Dungeon [Shop] Bimyorur's General Store 8 stones (9 gold) a +0 spear (36 gold) a +1 mace of venom (127 gold) a serpent talisman (360 gold) a wand of acid (6) (302 gold) the +5 great mace of Okawaru's Scorn {heavy, rF+ rC- SInv} (574 gold) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. a +0 pair of boots (54 gold) 6 stones (7 gold) an orb of light (192 gold) a ring of resist corrosion (240 gold) [Shop] Mifriu's Specific Store a +7 antimagic spear (644 gold) (0, 0, D:6) a +0 giant club (3, 33, D:6) a +0 robe (10, -1, D:6) a +0 ring mail (13, 30, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (16, 3, D:6) 4 stones (18, 3, D:6) a +0 mace (18, 29, D:6) an amulet of guardian spirit (20, 7, D:6) 4 stones (30, 29, D:6) a +0 shortbow (45, 18, D:6) a +0 long sword Level 7 of the Dungeon (0, 21, D:7) a scroll of identify (8, 20, D:7) a +0 broad axe (13, 0, D:7) 3 stones (13, 1, D:7) 6 stones (23, 33, D:7) a +0 club 3 stones (23, 34, D:7) a +0 club a +0 club a +0 whip a kobold corpse a kobold corpse (30, 3, D:7) a +2 flail of holy wrath (31, 6, D:7) a +0 robe (34, -1, D:7) 5 boomerangs