malesh Level 1 of the Dungeon (2, -2, D:1) a +0 whip (5, -2, D:1) 3 stones a +0 whip (6, 28, D:1) 4 stones (9, 37, D:1) 9 stones (10, 41, D:1) a +0 dagger 5 stones (30, 22, D:1) a +0 whip (42, 0, D:1) 4 stones (44, 17, D:1) a +0 club (48, -1, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club (13, 29, D:2) a +0 dagger (28, 10, D:2) a +0 dagger (32, -5, D:2) a +0 robe (41, 23, D:2) a +0 falchion (43, 5, D:2) a +0 cloak Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 24, D:3) a +0 sling (10, 25, D:3) 6 stones (20, 22, D:3) a +0 robe (28, 32, D:3) a +0 scale mail (41, 11, D:3) a +0 quarterstaff (43, 36, D:3) a +0 dagger a +1 ring mail of positive energy a +0 trident (43, 37, D:3) a +0 short sword a +0 hand axe a +0 hand axe (44, 11, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 whip a +0 hand axe a +0 club a +0 dagger (2, 10, D:4) a +0 robe (7, -2, D:4) a +0 club a +0 dagger (8, -2, D:4) a +0 ring mail a +0 short sword a +0 flail a +0 dagger (15, 25, D:4) a +0 dagger (17, -3, D:4) a +0 club (17, -2, D:4) a +0 short sword (19, -2, D:4) a +2 flail of protection (still there?) a +0 ring mail (still there?) (24, -7, D:4) a +0 short sword (24, -3, D:4) a +0 club (33, 1, D:4) a +0 dagger (40, 30, D:4) a +0 leather armour (42, 19, D:4) a +0 whip (43, 9, D:4) a +0 flail (44, 2, D:4) a stone (44, 3, D:4) a stone (44, 8, D:4) a +0 club (45, 1, D:4) a stone (45, 3, D:4) a large rock (45, 4, D:4) a stone (45, 8, D:4) a +0 dire flail a +0 chain mail (45, 17, D:4) a +0 sling (46, 1, D:4) a stone (46, 2, D:4) a stone (46, 4, D:4) a stone (47, 1, D:4) a stone (47, 2, D:4) a +0 short sword a stone (47, 3, D:4) a stone (52, -1, D:4) a +0 scale mail a +0 hand axe Level 5 of the Dungeon [Shop] Plog's General Store the +9 glaive "Edom" {antimagic, rElec Int+5} (890 gold) Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. a +0 leather armour (20 gold) a +0 chain mail (45 gold) a condenser vane (400 gold) a +0 ring mail (40 gold) the +1 short sword of Luugg {freeze, ^Contam rC+ Dex+6} (314 gold) Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. ^Contam: It causes magical contamination when unequipped. 6 stones (6 gold) (0, 3, D:5) a +0 flail (1, 5, D:5) a +0 whip (21, -10, D:5) a +0 dagger a +0 robe (22, -22, D:5) a +0 flail (23, -8, D:5) a +0 short sword a +0 leather armour (24, -12, D:5) a +0 leather armour a +0 rapier (34, 0, D:5) a +0 scimitar (36, 1, D:5) a +0 quarterstaff (37, 7, D:5) a +0 quarterstaff (37, 13, D:5) a +0 dagger (40, 11, D:5) a +0 giant club (47, -8, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (9, 32, D:6) a +0 flail (10, 31, D:6) a +2 trident of protection a +0 leather armour (10, 32, D:6) a +0 mace a +0 chain mail a +0 flail (11, 9, D:6) a +0 falchion a +0 orcbow (11, 27, D:6) a +0 chain mail a +0 war axe (14, 24, D:6) a +0 leather armour a +0 whip (15, 9, D:6) a staff of death (30, 11, D:6) a +0 great sword (37, 19, D:6) a +0 whip a +0 chain mail an orc corpse (39, 20, D:6) a bullfrog corpse (42, 7, D:6) a blade talisman