Dungeon Crawl Stone Soup version 0.32-a0-2077-gc9a0f24 (webtiles) character file. Game seed: 3949345682384665357 18 malesh the Vexing (level 2, -4/21 HPs) Began as a Formicid Hexslinger on Aug 10, 2024. Killed from afar by Sigmund (11 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:52 (731 turns). malesh the Vexing(Formicid Hexslinger) Turns: 731, Time: 00:01:54 Health: -4/21 AC: 2 Str: 12 XL: 2 Next: 90% Magic: 0/3 EV: 11 Int: 12 God: Gold: 48 SH: 0 Dex: 16 Spells: 1/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles e - 4 poisoned darts k - 2 throwing nets Armour c - a +0 robe (worn) Scrolls f - a scroll of amnesia {unknown} h - 2 scrolls of blinking {unknown} i - a scroll of identify {unknown} Potions d - a potion of brilliance {unknown} g - a potion of mutation {unknown} j - a potion of curing {unknown} Skills: + Level 1.3 Fighting * Level 2.3 Ranged Weapons + Level 1.9 Dodging + Level 1.3 Spellcasting * Level 4.0 Hexes + Level 1.2 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 30% 1 Soul Splinter Necr 0% N/A 30% 1 Sting Conj/Alch 0% 1d3 30% 1 Summon Small Mammal Summ 0% N/A 30% 1 Sigil of Binding Hex 10% N/A 17% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Cause Fear Hex 5% N/A 50% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History A giggling sprite leaps out and smacks Sigmund with his own hand. Sigmund is heavily wounded. The jinxing sprites lose interest in you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +2 robe and carrying a wand of flame (heavily wounded, slightly transparent, heavily drained, 55% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +2 robe and carrying a wand of flame (heavily wounded, slightly transparent, heavily drained, 55% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund seems less drained. Sigmund zaps a wand. The puff of flame misses you. Unknown command. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +2 robe and carrying a wand of flame (heavily wounded, slightly transparent, 55% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +2 robe and carrying a wand of flame (heavily wounded, slightly transparent, chance to call a sprite on attack: 52%, 55% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. A giggling sprite leaps out and doodles on Sigmund's face. Sigmund is severely wounded. Sigmund casts a spell at you. The puff of flame hits you! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. # #°☼ # #.# # #.# #@# #.# #.# #○# #.# #☼# ###.### #@# .....# #°# ## # #^#.#####.# .# #.#.......°☼# .# #.#.#.####### .# #.....# .# ###.### .# #..# .# #..# You could see Sigmund (invisible, very drained). Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malesh the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 66 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 69 | D:1 | Learned a level 2 spell: Jinxbite 441 | D:1 | Reached skill level 4 in Hexes 718 | D:2 | Noticed Sigmund 731 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_rooms, corexii_hall_statues_l D:2: layout_loops_ring, minmay_rat_gold_closets, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Hexes | 4 | 4.0 Fighting | | 1.3 Ranged Weapons | | 2.3 Dodging | | 1.9 Spellcasting | | 1.3 Fire Magic | | 1.2 Action || total ---------------------------++------- Fire: Sling || 49 Cast: Jinxbite || 7 Use: Scroll || 1 Armour: Robe || 13 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 744 | 698 | 46 | 0 | 577 | 2 | 372.0 | Dungeon | 744 | 698 | 46 | 0 | 577 | 2 | 372.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 624 daAuts D:2: 120 daAuts