Dungeon Crawl Stone Soup version 0.32-a0-2101-ge0650be (webtiles) character file. Game seed: 2781391953703810000 7 malesh the Apothecary (level 2, 17/17 HPs) Began as an Octopode Alchemist on Aug 14, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:50 (188 turns). malesh the Apothecary(Octopode Alchemist) Turns: 188, Time: 00:00:51 Health: 17/17 AC: 1 Str: 7 XL: 2 Next: 4% Magic: 5/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of brand weapon {unknown} d - a scroll of identify {unknown} Potions a - a potion of magic c - a potion of haste {unknown} e - a potion of curing {unknown} Skills: + Level 2.1 Dodging + Level 2.9 Stealth + Level 2.1 Spellcasting + Level 1.2 Conjurations + Level 3.4 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Summon Small Mammal Summ 4% N/A 19% 1 Call Imp Summ 2% N/A 28% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Call Canine Familiar Summ 1% N/A 50% 3 Sticky Flame Fire/Alch 7% 2d4 67% 4 Summon Blazeheart Golem Fire/Summ 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A jackal comes into view. You are out of magic! You barely miss the jackal. The jackal barks! You grab the jackal. Your squeeze misses the jackal. You constrict the jackal. The jackal bites you. The jackal barely misses you. You tentacle-slap the jackal but do no damage. The jackal is lightly wounded. You constrict the jackal. The jackal barely misses you. You tentacle-slap the jackal. You kill the jackal! An endoplasm comes into view. The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is lightly wounded. The endoplasm quivers. You are out of magic! An endoplasm is nearby! You tentacle-slap the endoplasm. You squeeze the endoplasm. You kill the endoplasm! No target in view! No target in view! You see here a jackal corpse. b - a scroll labelled ARUSUSUGEJ c - an orange potion d - a scroll labelled XISEOG LA QESE A hobgoblin comes into view. The hobgoblin moves out of view. Found a stone staircase leading down. A hobgoblin is nearby! A hobgoblin is nearby! The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is heavily wounded. The hobgoblin shouts! The sting hits the hobgoblin. The hobgoblin looks even sicker. You kill the hobgoblin! You have reached level 2! Okay, then. Found a stone staircase leading down. e - a fuming blue potion Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......⌠.......#............P.## ♣P.....P♣♣..........##..♣♣P.. ♣PP...PP♣♣.>#.........P♣♣♣♣.. ♣PP.PP♣♣...#...........P♣P.. ♣♣♣.♣♣♣♣####.......#...♣.♣.. ♣.♣♣# #........##...... #...#### ########.####.#.. ###....##########..###†... ####...@.....# #....#... ####......# ####..... P..P..#......# #.##.. .P..PP#....[># ##(##.. ..PPPP#.#...## ###..# .# .PPPPP#.#.#.# ##.†.#..## PPPPP♣#...#..##..###.## PP.PPP#...##....## .# PP..#...####..####.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 3 jackals (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malesh the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 119 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 188 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_rooms, serial_forest, infiniplex_forest_zigzag_2, infiniplex_forest_end_1, infiniplex_forest_fountain, infiniplex_forest_clump_double, minmay_tiny_reverse_x Action || total ---------------------------++------- Melee: Unarmed || 8 Constrict || 2 Tentacles || 1 Cast: Sting || 7 Stab: Sleeping || 1 Armour: Skin || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 188 | 188 | 0 | 0 | 147 | 1 | 188.0 | Dungeon | 188 | 188 | 0 | 0 | 147 | 1 | 188.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 188 daAuts