malesh Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (1, 6, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (5, 9, D:1) a rat corpse (skeletalised by now) (8, -18, D:1) 4 stones (9, -11, D:1) a +0 ring mail (10, -9, D:1) a +0 dagger a frilled lizard skeleton a rat skeleton (15, 15, D:1) 5 stones (15, 24, D:1) a +0 short sword (18, -6, D:1) a +0 dagger (21, 31, D:1) a +0 hand axe (23, -3, D:1) a +0 sling a +0 short sword a goblin skeleton a bat skeleton (24, -3, D:1) a ball python skeleton (24, 31, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (25, -3, D:1) a hobgoblin skeleton (28, 18, D:1) a +0 dagger 4 stones a +0 leather armour a kobold corpse (skeletalised by now) (32, -7, D:1) a ball python skeleton (32, -6, D:1) a bat skeleton (34, -8, D:1) a hobgoblin skeleton a hobgoblin skeleton (34, 15, D:1) a +1 dagger of holy wrath a kobold skeleton (36, 21, D:1) a rat skeleton (36, 23, D:1) 4 poisoned darts (37, 3, D:1) a bat skeleton (54, -3, D:1) a +0 heavy trident Level 2 of the Dungeon (0, 0, D:2) a +0 flail (2, -10, D:2) a rat skeleton (3, -10, D:2) a +0 chain mail (4, -9, D:2) 5 stones a +0 club (16, 16, D:2) 5 stones (18, -25, D:2) an adder corpse (skeletalised by now) (25, -28, D:2) an amulet of faith (25, -27, D:2) a +0 ring mail (26, -16, D:2) a bat skeleton (27, -18, D:2) an adder skeleton (29, 19, D:2) a +0 dagger a stone (35, -18, D:2) a bat corpse (skeletalised by now) (36, -16, D:2) a rat corpse (skeletalised by now) (40, 5, D:2) a rat skeleton (41, 3, D:2) a +0 short sword (44, -22, D:2) a +0 mace (45, -22, D:2) a rat corpse (skeletalised by now) (49, -14, D:2) a +0 club (51, -23, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 hand axe a +0 club a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (4, 2, D:3) a +0 spear a stone a goblin corpse (skeletalised by now) (16, -18, D:3) a +0 dagger 5 stones (16, -15, D:3) a +0 club (21, -21, D:3) a +0 dagger (21, -8, D:3) a hobgoblin corpse (skeletalised by now) (23, -17, D:3) a quokka corpse (skeletalised by now) (24, 8, D:3) a +0 dagger (29, -5, D:3) a +0 dagger 4 stones a kobold skeleton (35, -23, D:3) a +0 short sword (42, 12, D:3) 6 boomerangs (44, -24, D:3) a +0 short sword a kobold skeleton (46, -1, D:3) a +0 robe (49, -5, D:3) a +0 club 8 poisoned darts a kobold skeleton (49, 2, D:3) a +0 ring mail (55, -2, D:3) a +0 ring mail (55, 5, D:3) 4 stones (57, -23, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Naoprula's Antique Weapon Boutique a +0 rapier (96 gold) a +0 rapier (96 gold) a +0 dagger (48 gold) the +3 sling of Crawling {elec, rPois MP+10 SInv} (1322 gold) rPois: It protects you from poison. MP+10: It affects your magic capacity (+10). SInv: It lets you see invisible. a +0 club (24 gold) a +2 scimitar of electrocution (528 gold) a +0 war axe (84 gold) (0, 0, D:4) 3 poisoned darts (6, -18, D:4) 9 stones (7, 0, D:4) a +1 trident of venom (9, -8, D:4) a +2 vampiric hand axe an orc skeleton (9, 19, D:4) a hound skeleton (10, -7, D:4) a +0 hand axe (10, 10, D:4) a +0 short sword (16, 22, D:4) 3 curare-tipped darts (18, 7, D:4) a hobgoblin corpse (skeletalised by now) (23, 1, D:4) a jackal skeleton (23, 2, D:4) a jackal corpse (skeletalised by now) (23, 21, D:4) an adder skeleton (26, -28, D:4) a +0 orcbow (29, -3, D:4) a +0 chain mail (31, -8, D:4) a +0 leather armour (40, -3, D:4) a +0 ring mail (41, 17, D:4) a +0 flail (42, -24, D:4) a +0 robe (43, -7, D:4) a jackal corpse (skeletalised by now) (44, -7, D:4) a jackal corpse (skeletalised by now) (48, -4, D:4) a +2 hand axe of distortion (48, 4, D:4) a black bear skeleton (50, -18, D:4) a hobgoblin corpse (skeletalised by now) (54, -10, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 morningstar a +0 robe a +0 war axe (1, 21, D:5) a +0 leather armour (5, 32, D:5) a potion of degeneration (6, 34, D:5) a scroll of identify (7, 32, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (8, 34, D:5) a potion of invisibility (9, 32, D:5) a scroll of amnesia (20, 6, D:5) 5 datura-tipped darts (26, 29, D:5) a +0 short sword a +0 leather armour the elf skeleton of Duvessa (26, 30, D:5) a +0 dagger a +0 robe the elf skeleton of Dowan (27, 25, D:5) 6 stones (32, -7, D:5) a +0 short sword a +0 chain mail a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, 10, D:5) 2 potions of degeneration (33, -7, D:5) a +0 club an orc corpse (skeletalised by now) (37, 36, D:5) an adder corpse (skeletalised by now) (37, 37, D:5) an orc corpse (skeletalised by now) (37, 41, D:5) an iguana corpse (skeletalised by now) (41, 37, D:5) an adder corpse (skeletalised by now) (49, 14, D:5) a +0 scythe a +0 robe the human skeleton of Sigmund (53, 6, D:5) a +0 scale mail (55, -1, D:5) a hound skeleton Level 6 of the Dungeon [Shop] Weavew's Antique Weapon Shop a +1 trident of flaming (319 gold) a +0 glaive (156 gold) a +0 orcbow (84 gold) a +0 dire flail (96 gold) a +0 dire flail (96 gold) a +0 club (24 gold) (0, 0, D:6) a +0 buckler (1, -21, D:6) a +0 robe a +0 great sword (2, -24, D:6) a +0 robe a +3 spear (6, -29, D:6) a +0 robe a +5 dagger (6, -23, D:6) 2 stones (8, -16, D:6) a +0 quarterstaff (8, -12, D:6) an adder skeleton (12, -10, D:6) an adder skeleton (13, 1, D:6) a +0 spear (14, 0, D:6) a +0 whip a +0 robe a +0 club a +0 flail a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (17, -9, D:6) a +0 club an orc skeleton (19, -24, D:6) a +0 whip a +0 flail (20, -23, D:6) a +0 leather armour a +0 dagger a +0 whip an orc skeleton (20, -6, D:6) a +0 scale mail a +0 short sword an orc skeleton (26, -28, D:6) a +0 quarterstaff (27, -27, D:6) a stone (45, -27, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) Level 7 of the Dungeon (0, 34, D:7) a +3 leather armour (10, 26, D:7) 2 stones (17, 13, D:7) a +0 great sword a +0 robe a +0 great sword a +0 robe a +0 long sword a +0 robe a +3 falchion a +0 robe a +0 dire flail a +0 robe (17, 25, D:7) a hound skeleton (19, 24, D:7) a +0 club (24, 5, D:7) a +0 dagger (27, 32, D:7) 5 stones (38, 27, D:7) a +0 robe (41, -1, D:7) a +0 helmet (51, 18, D:7) 3 stones Level 8 of the Dungeon (0, 0, D:8) a potion of resistance the Ecumenical Temple