malesh Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, 0, D:1) a +0 club (3, -1, D:1) a +0 club a goblin skeleton (6, -16, D:1) a +0 falchion (10, -16, D:1) a bat skeleton (11, -12, D:1) 4 stones (18, 11, D:1) a +0 dagger 2 stones (23, -23, D:1) a +0 club a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (23, -11, D:1) a +0 war axe of flaming (25, -27, D:1) a +0 club a ball python skeleton (31, -12, D:1) a rat skeleton (33, -16, D:1) a ball python skeleton (35, -15, D:1) a +0 club (37, 5, D:1) a hobgoblin corpse (skeletalised by now) (41, -27, D:1) a +0 whip 2 stones (54, 1, D:1) a +0 short sword (55, 7, D:1) a +0 hand axe (64, 4, D:1) a +0 club 3 stones Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, -11, D:2) a jackal corpse (skeletalised by now) (6, -16, D:2) a +0 robe (7, -19, D:2) a +0 club a goblin skeleton (13, -35, D:2) a +0 flail (13, 4, D:2) the staff of Zin {rC- Str+6 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+6: It affects your strength (+6). rC-: It makes you vulnerable to cold. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (16, -20, D:2) a +0 ring mail (20, -18, D:2) a +0 dagger (20, 2, D:2) a bat skeleton (21, -33, D:2) a +0 sling (21, -31, D:2) a +0 club a goblin corpse (skeletalised by now) (21, 4, D:2) a frilled lizard skeleton (24, -28, D:2) a +0 ring mail (24, -26, D:2) 3 boomerangs (24, 0, D:2) a +0 whip (24, 6, D:2) a +0 spear (27, -20, D:2) an adder corpse (skeletalised by now) (33, -14, D:2) a +0 trident (37, -3, D:2) a ball python skeleton (37, -1, D:2) a +0 mace (47, 0, D:2) 4 stones a +0 spear (51, -25, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (4, 19, D:3) a +0 falchion (6, 14, D:3) a +0 club (7, 15, D:3) a rat corpse (skeletalised by now) (9, -12, D:3) a stone (16, 5, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (20, 13, D:3) a +0 sling (23, -10, D:3) a +0 dagger (24, -20, D:3) 2 javelins (25, -11, D:3) 7 stones (26, -8, D:3) a +0 sling (29, -19, D:3) a jackal corpse (skeletalised by now) (29, -18, D:3) a jackal corpse (skeletalised by now) (30, -19, D:3) a jackal corpse (skeletalised by now) (30, 1, D:3) a frilled lizard skeleton (43, -2, D:3) 6 stones (46, -14, D:3) a +0 chain mail (47, -23, D:3) a +0 short sword a +0 ring mail a +0 hand axe a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (48, -24, D:3) a +0 hand axe (49, -25, D:3) a +0 scale mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (52, -16, D:3) a jackal skeleton (52, -6, D:3) an adder corpse (skeletalised by now) (58, 20, D:3) Sif Muna's Information on Abhorrent Liturgies Spells Type Level a - Soul Splinter Necromancy 1 (63, 0, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (4, 16, D:4) a scroll of teleportation (4, 18, D:4) 2 potions of enlightenment (11, -7, D:4) a +0 flail a +0 leather armour (11, 27, D:4) a +0 whip (14, 10, D:4) 6 stones (14, 29, D:4) a +0 buckler (15, 11, D:4) a +0 trident (19, 7, D:4) an adder corpse (skeletalised by now) (22, 23, D:4) a hound corpse (22, 27, D:4) a +0 robe (22, 29, D:4) a +0 leather armour (25, -12, D:4) a scroll of teleportation (25, 3, D:4) a +0 dagger (25, 27, D:4) a +0 hand axe a scorpion corpse (32, -7, D:4) a +0 leather armour