malesh Level 1 of the Dungeon (0, 0, D:1) 5 boomerangs (10, 8, D:1) a +1 dagger of draining (12, -8, D:1) a +0 short sword a +0 club a +0 dagger a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (13, 9, D:1) a jackal corpse (skeletalised by now) (17, 12, D:1) a jackal corpse (skeletalised by now) (20, -10, D:1) a +0 dagger a kobold skeleton (27, 16, D:1) a +0 robe (33, 17, D:1) 5 stones (34, -1, D:1) 3 stones (35, 10, D:1) a +0 dagger (43, -10, D:1) a jackal skeleton a jackal skeleton (43, -5, D:1) a +0 short sword 5 stones a kobold skeleton (44, 7, D:1) a bat skeleton (46, -5, D:1) a ball python skeleton (50, 1, D:1) a bat skeleton (51, -14, D:1) a +0 club a kobold skeleton (56, -3, D:1) a hobgoblin corpse (skeletalised by now) (60, 18, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Saosuh's Jewellery Shop an amulet of reflection (300 gold) a blade talisman (300 gold) a ring of poison resistance (200 gold) a ring of magical power (200 gold) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (575 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). a ring of protection from cold (250 gold) a +6 ring of dexterity (360 gold) an amulet of regeneration (300 gold) a ring of poison resistance (200 gold) (0, 0, D:2) a +0 halberd (3, 0, D:2) a +0 scale mail (7, 15, D:2) a +0 hand axe (11, -4, D:2) a +0 dagger (18, 14, D:2) 3 boomerangs (19, -3, D:2) a +0 dagger (19, 14, D:2) 2 stones (20, 13, D:2) 9 stones (21, 38, D:2) a rat corpse (skeletalised by now) (26, 3, D:2) 4 stones (26, 32, D:2) an adder corpse (skeletalised by now) (28, 17, D:2) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (43, -1, D:2) a +0 robe (44, 16, D:2) a +0 dagger a goblin skeleton (52, 8, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat skeleton (0, 11, D:3) a bat corpse (skeletalised by now) (3, 14, D:3) a +0 ring mail (5, 2, D:3) a +0 spear (7, 22, D:3) 5 stones a +0 short sword (9, 3, D:3) a +0 spear a gnoll corpse (skeletalised by now) (17, 4, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (17, 36, D:3) a +0 robe (18, 29, D:3) a +0 spear (21, 13, D:3) a quokka skeleton (29, 26, D:3) a +0 club (33, 15, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, -2, D:4) a +0 dagger (3, 20, D:4) a +0 robe (10, 5, D:4) 2 large rocks (11, -27, D:4) 5 stones (12, -3, D:4) a +0 spear a +0 robe (19, 8, D:4) a +0 dagger a +0 animal skin (22, -20, D:4) a +0 quarterstaff (34, -32, D:4) a +0 dagger a goblin skeleton (35, -26, D:4) an iguana skeleton (52, 6, D:4) a +0 rapier (52, 17, D:4) a +0 club a +0 whip (53, 3, D:4) a +0 dagger (53, 18, D:4) a +0 trident (60, 11, D:4) a +0 long sword (63, 19, D:4) a +0 dagger (65, -37, D:4) a water moccasin corpse (66, -35, D:4) an adder skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 spear a +0 robe (12, -23, D:5) a +0 mace a +0 robe (13, -10, D:5) a jackal corpse (skeletalised by now) (13, 13, D:5) a +0 dagger (16, -8, D:5) a +0 war axe a +0 robe (16, 17, D:5) a jackal skeleton (18, 1, D:5) a +0 robe (19, 29, D:5) a +0 dire flail a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) (23, -15, D:5) a +0 scale mail (28, 14, D:5) a +0 dagger a +0 robe (37, -2, D:5) a bombardier beetle corpse (37, -1, D:5) an adder corpse (37, 6, D:5) a +0 dagger the Ecumenical Temple