malesh Level 1 of the Dungeon [Shop] Sabb's Antique Armour Emporium a +2 pair of boots (346 gold) a +0 ring mail (84 gold) a +0 chain mail (94 gold) a +0 kite shield (94 gold) the +4 scale mail of Liberalism {Stlth+} (709 gold) Stlth+: It makes you more stealthy. a +0 robe (14 gold) a +0 scale mail (84 gold) a +0 ring mail (84 gold) [Shop] Zobuuwk's Distillery a potion of mutation (80 gold) a potion of brilliance (40 gold) a potion of magic (80 gold) a potion of might (40 gold) a potion of enlightenment (50 gold) a potion of mutation (80 gold) a potion of mutation (80 gold) a potion of brilliance (40 gold) [Shop] Jiwemm's Antique Armour Emporium a +2 robe of resistance (867 gold) a +3 leather armour of willpower (552 gold) a +0 kite shield (103 gold) a +0 robe (16 gold) a +0 pair of gloves (103 gold) a +0 leather armour (46 gold) +2 ice dragon scales (1656 gold) a +4 chain mail of willpower (724 gold) [Shop] Raxtecy's Weapon Emporium a +0 spear of flaming (103 gold) a +0 mace of protection (78 gold) a +0 short sword (42 gold) 2 stones (2 gold) a +0 club (14 gold) a +0 hand axe (42 gold) a +4 battleaxe of electrocution (534 gold) a +0 hand axe (42 gold) [Shop] Qemezooc's Weapon Shop a +0 hand axe (39 gold) a +0 whip (32 gold) a +2 hand axe of flaming (226 gold) a +4 heavy arbalest (391 gold) a +0 quarterstaff (52 gold) the +12 glaive of Prune {freeze, Prune} (1023 gold) Prune: It halves damage taken while paralysed, petrified or unconscious. 2 poisoned darts (15 gold) a +0 short sword (39 gold) a +0 mace (39 gold) a +0 triple sword of holy wrath (260 gold) [Shop] Cibb's One-of-a-Kind Rings a +4 ring of evasion (252 gold) a +3 ring of protection (252 gold) the ring "Masofaisch" {Will+ AC+4 Str+4 Int+4} (784 gold) [ring of protection] AC+4: It affects your AC (+4). Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Will+: It increases your willpower. the ring of Kaxki {Fly rC- Will+++ Int+6 Dex-2} (742 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex-2: It affects your dexterity (-2). rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. Fly: It grants you flight. a +6 ring of evasion (540 gold) the ring of Kudwir {Fire HP+11} (753 gold) [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. HP+11: It affects your health (+11). (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, -16, D:1) a ball python corpse (skeletalised by now) (21, -30, D:1) 7 stones (21, -16, D:1) a +0 short sword (25, -23, D:1) a hobgoblin corpse (skeletalised by now) (29, -35, D:1) a +0 robe (34, -33, D:1) a quokka skeleton (38, 17, D:1) a +0 ring mail (39, -19, D:1) a +0 dagger a goblin skeleton (44, -22, D:1) a +0 ring mail (49, 12, D:1) a ball python skeleton (52, -23, D:1) a bat corpse (skeletalised by now) (54, -4, D:1) a +0 whip (54, 2, D:1) a ball python corpse (skeletalised by now) (54, 3, D:1) a ball python corpse (skeletalised by now) (60, 4, D:1) a rat corpse (skeletalised by now) (60, 11, D:1) a rat corpse (skeletalised by now) (61, 13, D:1) a hobgoblin corpse (skeletalised by now) (63, -11, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Exzoohet's Distillery a potion of mutation (96 gold) a potion of mutation (96 gold) a potion of might (48 gold) a potion of heal wounds (60 gold) a potion of might (48 gold) a potion of degeneration (12 gold) a potion of invisibility (96 gold) a potion of curing (36 gold) a potion of brilliance (48 gold) (0, 0, D:2) 6 stones (3, -5, D:2) a +0 club (5, -6, D:2) 4 large rocks (6, 27, D:2) a +0 hand axe (7, -5, D:2) a +0 robe (8, -22, D:2) a +3 scythe of flaming a +0 robe the human corpse of Sigmund (skeletalised by now) (9, -17, D:2) 2 large rocks (10, 9, D:2) a +0 robe (11, 7, D:2) a potion of degeneration (11, 16, D:2) a +0 club a goblin corpse (skeletalised by now) (14, -5, D:2) a +0 short sword (14, 9, D:2) a ball python skeleton (16, -5, D:2) a +0 short sword a kobold skeleton (28, 29, D:2) a +0 ring mail (29, -17, D:2) a bat corpse (skeletalised by now) (33, 2, D:2) a +0 dagger (34, 26, D:2) 4 stones (35, 4, D:2) a +0 dagger a kobold corpse (skeletalised by now) (46, 0, D:2) a +0 hand axe (51, 7, D:2) a quokka corpse (skeletalised by now) (54, -18, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, -1, D:3) a rat corpse (skeletalised by now) (2, 0, D:3) a hobgoblin corpse (skeletalised by now) (13, 15, D:3) a +0 club a kobold skeleton (18, 29, D:3) a +0 dagger (32, 9, D:3) a +0 leather armour (39, -6, D:3) a black bear skeleton (40, 25, D:3) a +0 mace a +0 leather armour (43, 23, D:3) a +0 whip 3 boomerangs a +0 leather armour a +0 club an orc skeleton an orc skeleton (44, 31, D:3) 9 stones (45, 23, D:3) a +0 hand axe a +0 flail a +0 ring mail (57, 4, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 leather armour a +0 hand axe (6, -5, D:4) a +0 hand axe (11, -9, D:4) a +0 club a kobold corpse (11, -5, D:4) a ball python corpse (14, 2, D:4) a hobgoblin corpse (16, 8, D:4) a +0 ring mail